mirror of
https://gitlab.com/lecarore/breakout71.git
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142 lines
4.1 KiB
TypeScript
142 lines
4.1 KiB
TypeScript
import { GameState, Level, PerkId, RawLevel, Upgrade } from "./types";
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import { allLevels, icons, transformRawLevel, upgrades } from "./loadGameData";
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import { t } from "./i18n/i18n";
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import { getSettingValue, getTotalScore, setSettingValue } from "./settings";
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import {
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confirmRestart,
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creativeModeThreshold,
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gameState,
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restart,
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} from "./game";
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import { asyncAlert, requiredAsyncAlert } from "./asyncAlert";
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import {
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describeLevel,
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highScoreText,
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reasonLevelIsLocked,
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sumOfValues,
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} from "./game_utils";
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import { getHistory } from "./gameOver";
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import { noCreative } from "./upgrades";
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import { levelIconHTML } from "./levelIcon";
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export function creativeMode(gameState: GameState) {
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return {
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icon: icons["icon:creative"],
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text: t("lab.menu_entry"),
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help:
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(getTotalScore() < creativeModeThreshold &&
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t("lab.unlocks_at", { score: creativeModeThreshold })) ||
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t("lab.help"),
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disabled: getTotalScore() < creativeModeThreshold,
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async value() {
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openCreativeModePerksPicker();
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},
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};
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}
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export async function openCreativeModePerksPicker() {
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let creativeModePerks: Partial<{ [id in PerkId]: number }> = getSettingValue(
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"creativeModePerks",
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{},
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);
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const customLevels = (getSettingValue("custom_levels", []) as RawLevel[]).map(
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transformRawLevel,
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);
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while (true) {
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const levelOptions = [
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...allLevels.map((l, li) => {
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const problem = reasonLevelIsLocked(li, getHistory(), true)?.text || "";
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return {
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icon: icons[l.name],
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text: l.name,
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value: l,
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disabled: !!problem,
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tooltip: problem || describeLevel(l),
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className: "",
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};
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}),
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...customLevels.map((l) => ({
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icon: levelIconHTML(l.bricks, l.size, l.color),
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text: l.name,
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value: l,
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disabled: !l.bricks.filter((b) => b !== "_").length,
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tooltip: describeLevel(l),
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className: "",
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})),
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];
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const selectedLeveOption =
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levelOptions.find(
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(l) => l.text === getSettingValue("creativeModeLevel", ""),
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) || levelOptions[0];
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selectedLeveOption.className = "highlight";
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const choice = await asyncAlert<Upgrade | Level | "reset" | "play">({
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title: t("lab.menu_entry"),
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className: "actionsAsGrid",
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content: [
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{
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icon: icons["icon:reset"],
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value: "reset",
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text: t("lab.reset"),
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disabled: !sumOfValues(creativeModePerks),
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},
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{
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icon: icons["icon:new_run"],
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value: "play",
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text: t("lab.play"),
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disabled: !sumOfValues(creativeModePerks),
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},
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t("lab.instructions"),
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...upgrades
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.filter((u) => !noCreative.includes(u.id))
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.map((u) => ({
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icon: u.icon,
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text: u.name,
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help:
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(creativeModePerks[u.id] || 0) +
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"/" +
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(u.max + (creativeModePerks.limitless || 0)),
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value: u,
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className: creativeModePerks[u.id]
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? "sandbox highlight"
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: "sandbox not-highlighed",
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tooltip: u.help(creativeModePerks[u.id] || 1),
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})),
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t("lab.select_level"),
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...levelOptions,
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],
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});
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if (!choice) return;
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if (choice === "reset") {
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upgrades.forEach((u) => {
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creativeModePerks[u.id] = 0;
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});
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setSettingValue("creativeModePerks", creativeModePerks);
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setSettingValue("creativeModeLevel", "");
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} else if (
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choice === "play" ||
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("bricks" in choice &&
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choice.name == getSettingValue("creativeModeLevel", ""))
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) {
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if (await confirmRestart(gameState)) {
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restart({
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perks: creativeModePerks,
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level: selectedLeveOption.value,
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isCreativeRun: true,
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});
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return;
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}
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} else if ("bricks" in choice) {
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setSettingValue("creativeModeLevel", choice.name);
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} else if (choice) {
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creativeModePerks[choice.id] =
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((creativeModePerks[choice.id] || 0) + 1) %
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(choice.max + 1 + (creativeModePerks.limitless || 0));
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setSettingValue("creativeModePerks", creativeModePerks);
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}
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}
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}
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