Commit graph

21 commits

Author SHA1 Message Date
Renan LE CARO
49f3769b54 Build 29087244 2025-04-21 13:25:06 +02:00
Renan LE CARO
0a1d9dfe2f wip 2025-04-20 21:14:35 +02:00
Renan LE CARO
2b29c0275a wip 2025-04-20 18:40:41 +02:00
Renan LE CARO
a386c5f3d2 Prob lighting 2025-04-20 09:33:12 +02:00
Renan LE CARO
a388cd0898 Build 29083397 2025-04-18 21:17:32 +02:00
Renan LE CARO
d43dd90a86 wip 2025-04-18 17:15:47 +02:00
Renan LE CARO
64a85200b9 wip 2025-04-14 13:39:30 +02:00
Renan LE CARO
613b7cce58 Build 29073274 2025-04-11 20:34:51 +02:00
Renan LE CARO
8099ced71b wip 2025-04-11 09:36:31 +02:00
Renan LE CARO
e78021ff83 wip 2025-04-07 14:08:48 +02:00
Renan LE CARO
46228a2128 wip 2025-04-06 18:21:53 +02:00
Renan LE CARO
42abc6bc01 wip 2025-04-06 15:38:30 +02:00
Renan LE CARO
6299f7e86b wip 2025-04-06 10:20:09 +02:00
Renan LE CARO
bdbf8b846c wip 2025-04-06 10:13:10 +02:00
Renan LE CARO
85ece0b975 Build 29062687 2025-04-04 12:07:51 +02:00
Renan LE CARO
f76c96019c Rendering things mostly
- "Miss warning" option is now on by default (ball's particles are red if catching it would be a "miss")
- "Show +X in gold"  option is now on by default (show a +X when combo increases)
- "High contrast" option added, off by default (applies lights layer again as "soft light" at the end of the render)
- "Colorful coins" option now applied at render time instead of coin spawn time, to make preview easier
- when settings are opened on pc, they show up on the side and the overlay is transparent to let you preview the changes
2025-04-04 12:07:24 +02:00
Renan LE CARO
b7b4879e6d Build 29058943 2025-04-01 21:43:36 +02:00
Renan LE CARO
9958717260 See fixes in readme 2025-04-01 21:37:07 +02:00
Renan LE CARO
b49abf9904 Build 29058637 2025-04-01 16:37:34 +02:00
Renan LE CARO
de99dd9ba8 Build 29058459 2025-04-01 13:39:09 +02:00
Renan LE CARO
b19cc5c0b4 Help update 2025-04-01 13:35:33 +02:00