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2 changed files with 4 additions and 3 deletions
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@ -129,8 +129,7 @@ There's also an easy mode for kids (slower ball) and a color-blind mode (no colo
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The "engine" could be better
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- It's a bit confusing at first to grasp that one upgrade is applied randomly at the start of the game
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- on mobile, add an element that feels like it can be "grabbed" and make it shine while writing "Push here to play"
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- add pointer lock when game is running (lock to play area )https://mdn.github.io/dom-examples/pointer-lock/
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- hide cursor options
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- add a clickable button to allow sound to play in chrome android
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- offline mode with service worker
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- add pwe manifest
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@ -214,6 +213,8 @@ Potential big features
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- split screen multiplayer
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# done
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- add pointer lock when game is running (lock to play area )https://mdn.github.io/dom-examples/pointer-lock/
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- hide cursor options
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- the more the user pauses in a run, the more time it should take for the pause to happen.
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- F for fullscreen
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- keyboard support (Left/Right arrow, Spacebar, and Shift+arrow to move puck 3 times faster, M for menu, S for score, up/down navigation in menus)
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@ -660,7 +660,7 @@ const upgrades = [
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"name": "+1 level",
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"max": 3,
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"help": "Play 8 levels instead of 7",
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extraLevelsHelp: `1 more brick replaced by a bomb`,
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extraLevelsHelp: `1 more level to play`,
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},
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{
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"threshold": 15000,
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