diff --git a/Readme.md b/Readme.md index c60e201..8882db6 100644 --- a/Readme.md +++ b/Readme.md @@ -129,8 +129,7 @@ There's also an easy mode for kids (slower ball) and a color-blind mode (no colo The "engine" could be better - It's a bit confusing at first to grasp that one upgrade is applied randomly at the start of the game - on mobile, add an element that feels like it can be "grabbed" and make it shine while writing "Push here to play" -- add pointer lock when game is running (lock to play area )https://mdn.github.io/dom-examples/pointer-lock/ -- hide cursor options + - add a clickable button to allow sound to play in chrome android - offline mode with service worker - add pwe manifest @@ -214,6 +213,8 @@ Potential big features - split screen multiplayer # done +- add pointer lock when game is running (lock to play area )https://mdn.github.io/dom-examples/pointer-lock/ +- hide cursor options - the more the user pauses in a run, the more time it should take for the pause to happen. - F for fullscreen - keyboard support (Left/Right arrow, Spacebar, and Shift+arrow to move puck 3 times faster, M for menu, S for score, up/down navigation in menus) diff --git a/app/src/main/assets/game.js b/app/src/main/assets/game.js index 18f8141..9cdfb2f 100644 --- a/app/src/main/assets/game.js +++ b/app/src/main/assets/game.js @@ -660,7 +660,7 @@ const upgrades = [ "name": "+1 level", "max": 3, "help": "Play 8 levels instead of 7", - extraLevelsHelp: `1 more brick replaced by a bomb`, + extraLevelsHelp: `1 more level to play`, }, { "threshold": 15000,