Build 29035725

This commit is contained in:
Renan LE CARO 2025-03-16 17:45:29 +01:00
parent a1bf54af71
commit 819197031f
64 changed files with 3494 additions and 6921 deletions

View file

@ -25,8 +25,8 @@
"gameOver.win.summary": "You cleared all levels for this run, catching {{score}} coins in total.",
"gameOver.win.title": "Run finished",
"level_up.after_buttons": "You just finished level {{level}}/{{max}} and picked those upgrades so far :",
"level_up.before_buttons": "You caught {{score}} coins {{catchGain}} out of {{levelSpawnedCoins}} in {{time}} seconds ${timeGain}.\n\nYou missed {{levelMisses}} times {{missesGain}}.\n\n{{compliment}}",
"level_up.compliment_advice": "Try to catch all coins, never miss the bricks or clear the level under 30s to gain additional choices and upgrades.",
"level_up.before_buttons": "You caught {{score}} coins {{catchGain}} out of {{levelSpawnedCoins}} in {{time}} seconds {{timeGain}}.\n\nYou missed {{levelMisses}} times {{missesGain}} and hit the walls or ceiling {{levelWallBounces}} times{{wallHitsGain}}.\n\n{{compliment}}",
"level_up.compliment_advice": "Try to catch all coins, never miss the bricks, never hit the walls/ceiling or clear the level under 30s to gain additional choices and upgrades.",
"level_up.compliment_good": "Well done !",
"level_up.compliment_perfect": "Impressive, keep it up !",
"level_up.pick_upgrade_title": "Pick an upgrade",
@ -74,7 +74,7 @@
"sandbox.instructions": "Select perks below and press \"start run\" to try them out in a test run. Scores and stats are not recorded.",
"sandbox.start": "Start test run",
"sandbox.title": "Sandbox mode",
"sandbox.unlocks_at": "Unlocks at total score ${{score}}",
"sandbox.unlocks_at": "Unlocks at total score {{score}}",
"score_panel.restart": "Restart",
"score_panel.restart_help": "Start a brand new run",
"score_panel.resume": "Resume",
@ -111,6 +111,9 @@
"upgrades.compound_interest.fullHelp": "Your combo will grow by one every time you break a brick, spawning more and more coin with every brick you break. \n\nBe sure however to catch every one of those coins with your puck, as any lost coin will reset your combo. \n\nOnce your combo is above the minimum, the bottom of the play area will have a red line to remind you that coins should not go there.\n\nThis perk combines with other combo perks, the combo will rise faster but reset more easily.",
"upgrades.compound_interest.help": "+1 combo per brick broken, resets on coin lost",
"upgrades.compound_interest.name": "Compound interest",
"upgrades.concave_puck.fullHelp": "Balls starts the level going straight up, and bounces with less angle.",
"upgrades.concave_puck.help": " Helps with aiming straight up",
"upgrades.concave_puck.name": "Concave puck",
"upgrades.extra_levels.fullHelp": "The default run can last a max of 7 levels, after which the game is over and whatever score you reached is your run score. \n\nEach level of this perk lets you go one level higher. The last levels are often the ones where you make the most score, so the difference can be dramatic.",
"upgrades.extra_levels.help": "Play {{count}} levels instead of 7",
"upgrades.extra_levels.name": "+1 level",
@ -187,7 +190,7 @@
"upgrades.telekinesis.name": "Telekinesis",
"upgrades.top_is_lava.fullHelp": "Whenever you break a brick, your combo will increase by one. However, your combo will reset as soon as your ball hit the top of the screen. \n\nWhen your combo is above the minimum, a red bar will appear at the top to remind you that you should avoid hitting it. \n\nThe effect stacks with other combo perks.",
"upgrades.top_is_lava.help": "More coins if you don't touch the top.",
"upgrades.top_is_lava.name": "Icarus",
"upgrades.top_is_lava.name": "Sky is the limit",
"upgrades.viscosity.fullHelp": "Coins normally accelerate with gravity and explosions to pretty high speeds. \n\nThis perk constantly makes them slow down, as if they were in some sort of viscous liquid. \n\nThis makes catching them easier, and combines nicely with perks that influence the coin's movement.",
"upgrades.viscosity.help": "Slower coin fall",
"upgrades.viscosity.name": "Viscosity",