From 0d014c216883f24de5cae2e1ca8f8374219dd9d6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jana=20H=C3=A4ring?= Date: Thu, 19 Oct 2023 18:19:21 +0200 Subject: [PATCH] fixed link for language codes --- doc/localization.adoc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/doc/localization.adoc b/doc/localization.adoc index a1a922a42..001e61a7e 100644 --- a/doc/localization.adoc +++ b/doc/localization.adoc @@ -72,7 +72,7 @@ alert(window._('pad.chat')); ---- ==== 2. Create translate files in the locales directory of your plugin -* The name of the file must be the language code of the language it contains translations for (see https://joker-x.github.com/languages4translatewiki/test/[supported lang codes]; e.g. en ? English, es ? Spanish...) +* The name of the file must be the language code of the language it contains translations for (see https://joker-x.github.io/languages4translatewiki/test/[supported lang codes]; e.g. en ? English, es ? Spanish...) * The extension of the file must be `.json` * The default language is English, so your plugin should always provide `en.json` * In order to avoid naming conflicts, your message keys should start with the name of your plugin followed by a dot (see below)