let currentColor = '' const colorsList = [ 'white', 'black', '', '#F44848', '#ab0c0c', '#F29E4A', '#F0F04C', '#A1F051', '#53EE53', '#59EEA3', '#5BECEC', '#5DA3EA', '#6262EA', '#A664E8', '#E869E8', '#E66BA8', '#E67070', "#333", '#231f20', '#e32119', '#ffd300', '#e1c8b4', '#618227' ] const palette = document.getElementById('palette'); colorsList.forEach(color => { const btn = document.createElement('button') Object.assign(btn.style, { background: color, display: 'inline-block', width: '40px', height: '40px', border: '1px solid black' }) if (color === currentColor) { btn.className = 'active' } palette.appendChild(btn) btn.addEventListener('click', (e) => { currentColor = color e.preventDefault() document.querySelector('#palette button.active')?.classList.remove('active'); btn.classList.add('active') }) }) function renderAllLevels() { allLevels.forEach((level, levelIndex) => { addLevelEditorToList(level, levelIndex) }) } function addLevelEditorToList(level, levelIndex) { const {name, bricks, size, svg,color} = level let div = document.createElement('div') div.innerHTML = `
`; document.getElementById('levels').appendChild(div) renderLevelBricks(levelIndex) updateLevelBackground(levelIndex) } function updateLevelBackground(levelIndex){ const div=document.getElementById("bricks-of-"+levelIndex) const {svg, color}= allLevels[levelIndex] Object.assign(div.style, svg ? {backgroundImage:`url('data:image/svg+xml,${encodeURIComponent(svg)}')`, backgroundColor:'transparent'} : {backgroundImage:'none', backgroundColor:color||'#111'} ) } function renderLevelBricks(levelIndex) { const {size, bricks} = allLevels[levelIndex] const buttons = [] for (let x = 0; x < size; x++) { for (let y = 0; y < size; y++) { const index = y * size + x buttons.push(``) } } const div = document.getElementById("bricks-of-" + levelIndex) div.innerHTML = buttons.join('') Object.assign(div.style, { width: size * 40 + 'px', height: size * 40 + 'px' }) } document.getElementById('levels').addEventListener('change', e => { const levelIndexStr = e.target.getAttribute('data-level') if ( levelIndexStr) { const levelIndex = parseInt(levelIndexStr) const level = allLevels[levelIndex] if( e.target.getAttribute('type') === 'color'){ level.color = e.target.value level.svg = '' updateLevelBackground(levelIndex) }else if( e.target.getAttribute('type') === 'checkbox' && e.target.hasAttribute('data-field')){ level[e.target.getAttribute('data-field')] = !!e.target.checked } save() } }) document.getElementById('levels').addEventListener('click', e => { const resize = e.target.getAttribute('data-offset-level-size') const moveX = e.target.getAttribute('data-offset-x') const moveY = e.target.getAttribute('data-offset-y') const levelIndexStr = e.target.getAttribute('data-level') if (!levelIndexStr) return if (e.target.tagName!=='BUTTON') return const levelIndex = parseInt(levelIndexStr) const level = allLevels[levelIndex] const {bricks, size} = level; if (resize) { const newSize = size + parseInt(resize) const newBricks = [] for (let x = 0; x < Math.min(size, newSize); x++) { for (let y = 0; y < Math.min(size, newSize); y++) { newBricks[y * newSize + x] = bricks[y * size + x] || '' } } level.size = newSize; level.bricks = newBricks; } else if (moveX && moveY) { const dx = parseInt(moveX), dy = parseInt(moveY) const moved = [] for (let x = 0; x < size; x++) { for (let y = 0; y < size; y++) { moved[(y + dy) * size + (x + dx)] = bricks[y * size + x] || '' } } level.bricks = moved; } else if (e.target.getAttribute('data-rename')) { const newName = prompt('Name ? ', level.name) if (newName) { level.name = newName e.target.textContent = newName } }else if (e.target.getAttribute('data-delete')) { if (confirm('Delete level')) { allLevels=allLevels.filter((l,i)=>i!==levelIndex) save().then(()=>window.location.reload()) } }else if(e.target.getAttribute('data-set-bg-svg')){ const newBg = prompt('New svg code',level.svg||'') if(newBg){ level.svg=newBg level.color = '' } updateLevelBackground(levelIndex) } renderLevelBricks(levelIndex) save() }, true) let applying = undefined function colorPixel(e) { if (typeof applying === 'undefined') return const index = e.target.getAttribute('data-set-color-of') const level = e.target.getAttribute('data-level') if (index && level) { const levelIndex = parseInt(level) e.target.style.background = applying || 'transparent' allLevels[levelIndex].bricks[index] = applying } } document.getElementById('levels').addEventListener('mousedown', e => { const index = e.target.getAttribute('data-set-color-of') const level = e.target.getAttribute('data-level') if (index && level) { const before = allLevels[parseInt(level)].bricks[parseInt(index)] || '' applying = before === currentColor ? '' : currentColor colorPixel(e) } }) document.getElementById('levels').addEventListener('mouseenter', e => { if (typeof applying !== undefined) { colorPixel(e) } }, true) document.addEventListener('mouseup', e => { applying = undefined save() }) document.getElementById('new-level').addEventListener('click', e => { const name = prompt("Name ? ") if (!name) return; allLevels.push({ name, size: 8, bricks: ['white'], svg: '', }) const levelIndex = allLevels.length - 1 addLevelEditorToList(allLevels[levelIndex], levelIndex) save() }, true) renderAllLevels() function save() { return fetch('/', { method: 'POST', headers: { 'Content-Type': 'text/plain' }, body: 'let allLevels=' + JSON.stringify(allLevels, null, 2) }) }