Automatic deploy 29018692

This commit is contained in:
Renan LE CARO 2025-03-04 21:52:21 +01:00
parent 95ace7504e
commit fc8da08ccd
8 changed files with 269 additions and 250 deletions

View file

@ -11,8 +11,8 @@ android {
applicationId = "me.lecaro.breakout"
minSdk = 21
targetSdk = 34
versionCode = 29017278
versionName = "29017278"
versionCode = 29018692
versionName = "29018692"
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
vectorDrawables {
useSupportLibrary = true

View file

@ -3191,10 +3191,9 @@ const pressed = {
function setKeyPressed(key, on) {
pressed[key] = on
keyboardPuckSpeed = (pressed.ArrowRight - pressed.ArrowLeft) * (1 + pressed.Shift * 2) * gameZoneWidth / 50
}
document.addEventListener('keydown', e => {
document.addEventListener('keydown', e => {
if (e.key.toLowerCase() === 'f' && !e.ctrlKey && !e.metaKey) {
toggleFullScreen()
} else if (e.key in pressed) {

View file

@ -9,17 +9,17 @@
<meta http-equiv="X-UA-Compatible" content="ie=edge" />
<title>Breakout 71</title>
<meta name="description" content="A breakout game with roguelite mechanics. Break bricks, catch coins, pick upgrades, repeat. Play for free on mobile and desktop.">
<link rel="stylesheet" href="style.css?v=29017278" />
<link rel="stylesheet" href="style.css?v=29018692" />
<link rel="icon" href="./icon.svg" />
</head>
<body>
<button id="menu"><span> menu</span></button>
<button id="score"></button>
<canvas id="game"></canvas>
<script>window.appVersion="?v=29017278".slice(3)</script>
<script src="palette.js?v=29017278"></script>
<script src="levels.js?v=29017278"></script>
<script src="game.js?v=29017278"></script>
<script>window.appVersion="?v=29018692".slice(3)</script>
<script src="palette.js?v=29018692"></script>
<script src="levels.js?v=29018692"></script>
<script src="game.js?v=29018692"></script>
</body>