Rendering things mostly

- "Miss warning" option is now on by default (ball's particles are red if catching it would be a "miss")
- "Show +X in gold"  option is now on by default (show a +X when combo increases)
- "High contrast" option added, off by default (applies lights layer again as "soft light" at the end of the render)
- "Colorful coins" option now applied at render time instead of coin spawn time, to make preview easier
- when settings are opened on pc, they show up on the side and the overlay is transparent to let you preview the changes
This commit is contained in:
Renan LE CARO 2025-04-04 12:07:24 +02:00
parent 7d518f14e5
commit f76c96019c
25 changed files with 255 additions and 132 deletions

View file

@ -35,6 +35,11 @@ export const options = {
name: t("main_menu.extra_bright"),
help: t("main_menu.extra_bright_help"),
},
contrast: {
default: false,
name: t("main_menu.contrast"),
help: t("main_menu.contrast_help"),
},
show_fps: {
default: false,
name: t("main_menu.show_fps"),
@ -72,12 +77,12 @@ export const options = {
help: t("main_menu.donation_reminder_help"),
},
red_miss: {
default: false,
default: true,
name: t("main_menu.red_miss"),
help: t("main_menu.red_miss_help"),
},
comboIncreaseTexts: {
default: false,
default: true,
name: t("main_menu.comboIncreaseTexts"),
help: t("main_menu.comboIncreaseTexts_help"),
},