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Rendering things mostly
- "Miss warning" option is now on by default (ball's particles are red if catching it would be a "miss") - "Show +X in gold" option is now on by default (show a +X when combo increases) - "High contrast" option added, off by default (applies lights layer again as "soft light" at the end of the render) - "Colorful coins" option now applied at render time instead of coin spawn time, to make preview easier - when settings are opened on pc, they show up on the side and the overlay is transparent to let you preview the changes
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25 changed files with 255 additions and 132 deletions
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@ -35,6 +35,11 @@ export const options = {
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name: t("main_menu.extra_bright"),
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help: t("main_menu.extra_bright_help"),
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},
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contrast: {
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default: false,
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name: t("main_menu.contrast"),
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help: t("main_menu.contrast_help"),
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},
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show_fps: {
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default: false,
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name: t("main_menu.show_fps"),
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@ -72,12 +77,12 @@ export const options = {
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help: t("main_menu.donation_reminder_help"),
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},
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red_miss: {
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default: false,
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default: true,
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name: t("main_menu.red_miss"),
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help: t("main_menu.red_miss_help"),
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},
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comboIncreaseTexts: {
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default: false,
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default: true,
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name: t("main_menu.comboIncreaseTexts"),
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help: t("main_menu.comboIncreaseTexts_help"),
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},
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