Rendering things mostly

- "Miss warning" option is now on by default (ball's particles are red if catching it would be a "miss")
- "Show +X in gold"  option is now on by default (show a +X when combo increases)
- "High contrast" option added, off by default (applies lights layer again as "soft light" at the end of the render)
- "Colorful coins" option now applied at render time instead of coin spawn time, to make preview easier
- when settings are opened on pc, they show up on the side and the overlay is transparent to let you preview the changes
This commit is contained in:
Renan LE CARO 2025-04-04 12:07:24 +02:00
parent 7d518f14e5
commit f76c96019c
25 changed files with 255 additions and 132 deletions

View file

@ -1,10 +1,9 @@
* {
font-family:
Courier New,
Courier,
Lucida Sans Typewriter,
Lucida Typewriter,
monospace;
font-family: Courier New,
Courier,
Lucida Sans Typewriter,
Lucida Typewriter,
monospace;
box-sizing: border-box;
}
@ -30,6 +29,7 @@ body {
height: calc(var(--vh, 1vh) * 100);
width: 100vw;
}
canvas:not(#game) {
display: none;
}
@ -246,6 +246,22 @@ body:not(.has-alert-open) #popup {
color: white;
}
}
@media (min-width: 1400px) {
&.settings {
&:before {
opacity: 0;
}
& > div {
margin-right: 0;
max-width: 400px
}
}
}
}
/*Unlocks progress bar*/