Rendering things mostly

- "Miss warning" option is now on by default (ball's particles are red if catching it would be a "miss")
- "Show +X in gold"  option is now on by default (show a +X when combo increases)
- "High contrast" option added, off by default (applies lights layer again as "soft light" at the end of the render)
- "Colorful coins" option now applied at render time instead of coin spawn time, to make preview easier
- when settings are opened on pc, they show up on the side and the overlay is transparent to let you preview the changes
This commit is contained in:
Renan LE CARO 2025-04-04 12:07:24 +02:00
parent 7d518f14e5
commit f76c96019c
25 changed files with 255 additions and 132 deletions

View file

@ -15,7 +15,15 @@ Break colourful bricks, catch bouncing coins and select powerful upgrades !
# Changelog
## Todo
## Next
- "Miss warning" option is now on by default (ball's particles are red if catching it would be a "miss")
- "Show +X in gold" option is now on by default (show a +X when combo increases)
- "High contrast" option added, off by default (applies lights layer again as "soft light" at the end of the render)
- "Colorful coins" option now applied at render time instead of coin spawn time, to make preview easier
- when settings are opened on pc, they show up on the side and the overlay is transparent to let you preview the changes
## 29062545
- Perks list now only lists upgrades that have been picked, or have banned levels
- After clearing a level, that level is dimmed in the clairvoyant level list [Bearded-Axe]
@ -48,7 +56,7 @@ Break colourful bricks, catch bouncing coins and select powerful upgrades !
- QOL: publish an apk to itch.io with every build
- Internal: added a simple game data migration system
## 29059721.
## 29059721
- QOL: icons in settings menu
- QOL: choose starting perks
@ -72,7 +80,6 @@ Break colourful bricks, catch bouncing coins and select powerful upgrades !
## 29058469
- New game mode : loop / long game
- the goal is to build many different build centered on one perk
- At the end of level 7, you get to restart at level 1 for 6 levels.