diff --git a/Readme.md b/Readme.md index 24d85bb..118c6fb 100644 --- a/Readme.md +++ b/Readme.md @@ -203,7 +203,11 @@ adapted to my usage over time. Some of the pixel art is taken from google image search results, I hope to replace it by my own over time : [Heart](https://www.youtube.com/watch?v=gdWiTfzXb1g) [Mushroom](https://pixelartmaker.com/art/cce4295a92035ea) - +https://prohama.com/whale-2-pattern/ +https://prohama.com/shark-2-pattern/ +https://prohama.com/bird-1-size-13x12/ +https://prohama.com/pingwin-4-pattern/ +https://prohama.com/dog-21-pattern/ I wanted an APK to start in fullscreen and be able to list it on fdroid and the play store. I started with an empty view and went to work trimming it down, with the help of that tutorial https://github.com/fractalwrench/ApkGolf/blob/master/blog/BLOG_POST.md diff --git a/app/build.gradle.kts b/app/build.gradle.kts index 34ab867..d681d2a 100644 --- a/app/build.gradle.kts +++ b/app/build.gradle.kts @@ -11,8 +11,8 @@ android { applicationId = "me.lecaro.breakout" minSdk = 21 targetSdk = 34 - versionCode = 29007124 - versionName = "29007124" + versionCode = 29007301 + versionName = "29007301" testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner" vectorDrawables { useSupportLibrary = true diff --git a/app/src/main/assets/game.js b/app/src/main/assets/game.js index 9e2c51c..4785dc9 100644 --- a/app/src/main/assets/game.js +++ b/app/src/main/assets/game.js @@ -19,7 +19,7 @@ allLevels = allLevels.filter(l => { return true }) allLevels.forEach((l, li) => { - l.threshold = li < 8 ? 0 : Math.round(Math.min(Math.pow(10, 1 + (li + l.size) / 30) * 10, 10000) * (li)) + l.threshold = li < 8 ? 0 : Math.round(Math.min(Math.pow(10, 1 + (li + l.size) / 30) * 10, 5000) * (li)) l.sortKey = (Math.random() + 3) / 3.5 * l.bricks.filter(i => i).length }) diff --git a/app/src/main/assets/index.html b/app/src/main/assets/index.html index cec9e1a..c05ddeb 100644 --- a/app/src/main/assets/index.html +++ b/app/src/main/assets/index.html @@ -8,16 +8,16 @@ />