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Adjustments for looping
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10 changed files with 2565 additions and 2596 deletions
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@ -23,7 +23,12 @@ Allow players to loop the game :
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- unlock all upgrades in loop 1+
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Hard to scale :
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-
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- concave_puck
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- instant_upgrade
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- etherealcoins (0 grav, maybe then start floting like helium ? maybe less viscosity)
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- shocks (maybe spawn balls during the explosion ? maybe bigger explosions for this)
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- ghost_coins : pass through bricks will less friction ?
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- clairvoyant
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# Todo
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@ -96,6 +101,7 @@ There's also an easy mode for kids (slower ball).
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# Easy perks ideas
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- fast pause : pause delay divided by {{lvl}} (helps with teleport)
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- [colin] Capital - les vies non perdues à la fin du niveau rapportent un bonus de points
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- ban 3 random perks from pool, gain 2 upgrades
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- faster coins, double value
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