This commit is contained in:
Renan LE CARO 2025-04-29 16:10:24 +02:00
parent 08a61d6967
commit d17eba50e5
24 changed files with 711 additions and 1028 deletions

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@ -68,17 +68,13 @@
"lab.reset": "Reset",
"lab.select_level": "Select a level to play on",
"lab.unlocks_at": "Unlocks at total score {{score}}",
"level_up.after_buttons": "You just finished level {{level}}/{{max}}.",
"level_up.before_buttons": "You caught {{score}} coins {{catchGain}} out of {{levelSpawnedCoins}} in {{time}} seconds {{timeGain}}.\n\nYou missed {{levelMisses}} times {{missesGain}} and hit the walls or ceiling {{levelWallBounces}} times{{wallHitsGain}}.\n\n{{compliment}}",
"level_up.compliment_advice": "Try to catch all coins, never miss the bricks, never hit the walls/ceiling or clear the level under 30s to gain additional upgrades.",
"level_up.compliment_good": "Well done !",
"level_up.compliment_perfect": "Impressive, keep it up !",
"level_up.pick_upgrade_title": "Pick an upgrade",
"level_up.plus_one_upgrade": "(+1 upgrade)",
"level_up.plus_one_upgrade_and_reroll": "(+1 upgrade and +1 re-roll)",
"level_up.reroll": "Re-roll ({{count}})",
"level_up.reroll_help": "Offer new choices",
"level_up.upgrade_perk_to_level": " lvl {{level}}",
"level_up.go": "Continue to level \"{{name}}\"",
"level_up.instructions": "You can upgrade perks below using your {{count}} extra lives. ",
"level_up.maxed_upgrade": "\"{{name}}\" is at max level",
"level_up.no_points": "You've spent all your extra lives.",
"level_up.pick_upgrade": "Get \"{{name}}\"",
"level_up.title": "You just finished level {{level}}/{{max}}.",
"level_up.upgrade_perk_to_level": "Upgrade \"{{name}}\" to level {{level}}",
"main_menu.basic": "",
"main_menu.basic_help": "",
"main_menu.colorful_coins": "",
@ -161,12 +157,12 @@
"play.stats.levelTime": "Level time",
"play.stats.levelWallBounces": "Wall bounces",
"score_panel.close_to_unlock": "Next level unlock :",
"score_panel.extra_lives_count": "You have accumulated {{count}} upgrade points.",
"score_panel.get_upgrades_to_unlock": "Get {{missingUpgrades}} and score {{points}} more points to unlock level \"{{level}}\"",
"score_panel.rerolls_count": "You have accumulated {{rerolls}} rerolls",
"score_panel.score_to_unlock": "Score {{points}} more points to unlock level \"{{level}}\"",
"score_panel.title": "{{score}} points at level {{level}}/{{max}} ",
"score_panel.upcoming_levels": "Upcoming levels :",
"score_panel.upgrades_picked": "Upgrades picked in this game run : ",
"score_panel.upgrades_picked": "Upgrades picked : ",
"settings.autoplay": "Auto play",
"settings.autoplay_help": "Start a session with random upgrades and a computer controlled paddle",
"settings.basic": "Basic graphics",
@ -298,16 +294,13 @@
"upgrades.corner_shot.verbose_description": "Helps with aiming in the corners. Further levels let you go further out. ",
"upgrades.double_or_nothing.name": "Double or nothing",
"upgrades.double_or_nothing.tooltip": "Combo climbs {{multiplier}} times faster, but you'll loose {{percent}}% of your score at each reset.",
"upgrades.double_or_nothing.verbose_description": "",
"upgrades.double_or_nothing.verbose_description": "The combo reset only counts when your combo was above the minimum",
"upgrades.etherealcoins.name": "Coins, in Space",
"upgrades.etherealcoins.tooltip": "Coins are no longer affected by gravity",
"upgrades.etherealcoins.verbose_description": "The coins will maintain their speed even after several bounces, and will no longer be affected by gravity.",
"upgrades.extra_levels.name": "5 min more",
"upgrades.extra_levels.tooltip": "Play {{count}} levels instead of 7",
"upgrades.extra_levels.verbose_description": "The default game can last a max of 7 levels, after which the game is over. \n\nEach level of this perk lets you go one level higher. The last levels are often the ones where you make the most score, so the difference can be dramatic.",
"upgrades.extra_life.name": "Extra Life",
"upgrades.extra_life.tooltip": "Saves your ball once",
"upgrades.extra_life.verbose_description": "Normally, you have one ball, and the game is over as soon as you drop it.\n\nThis perk adds a white bar at the bottom of the screen that will save a ball once, and break in the process. \n\nYou'll lose one level of that perk every time a ball bounces at the bottom of the screen.\n\nIf you have multiple balls, only the last one will be saved by the extra life. ",
"upgrades.forgiving.name": "Forgiving",
"upgrades.forgiving.tooltip": "Keep most of your combo when missing",
"upgrades.forgiving.verbose_description": "The first miss per level is free, then 10% of the combo, then 20% .. ",