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Readme.md
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Readme.md
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@ -13,25 +13,25 @@ Break colourful bricks, catch bouncing coins and select powerful upgrades !
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# Changelog
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## To do
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- instead of bouncing the ball,loosing a life pauses the game (with coins still in the air)
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- rewoks perks choices
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- goal : limit perk fatigue, avoid wall of texts, clarify challenges, allow users to skip
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- remove rerolls
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## Done
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- rewoked perks choices to limit perk fatigue, avoid wall of texts, allow users to skip
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- removed rerolls
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- offer to pick 1 upgrade out of 3 choices
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- playing well adds 1 upgrade and 1 choice
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- playing even better adds 1 choice
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- "more choices" perk adds 1 choice
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- you can skip the upgrades and they'll be saved for later
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- you can pick an upgrade multiple time to level it up
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- you can skip the upgrades and they'll be saved for later as extra lives
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- you can pick an upgrade multiple time to level it up
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- bigger "level X of Y cleared"
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- continue to level X/Y as button
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- lives = upgrade points
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- clarify challenges
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- missed challenges show as greyed out choices (with unlock condition).
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- bigger "level X or Y cleared", continue to level X/Y as button
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- lives = upgrade points
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- instead of bouncing the ball,loosing a life pauses the game (with coins still in the air)
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## Done
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- somehow score clicks didn't register while the game was playing, that's solved
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- upgrades list now uses numbers instead of bars, looks better with limitless
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- somehow score clicks didn't register while the game was playing, that's solved
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- Fix : click tooltip to open on mobile, click anywhere to close
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- Can't press help buttons in Creative Menu
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