From c2c0f33ccce5c9aa5f5eb22b8a04475830d51cf4 Mon Sep 17 00:00:00 2001 From: LibreTranslate Date: Thu, 22 May 2025 09:36:34 +0200 Subject: [PATCH] Translated using Weblate (Chinese (Simplified Han script)) Currently translated at 62.8% (306 of 487 strings) Translation: Breakout 71/In app translations Translate-URL: https://hosted.weblate.org/projects/breakout-71/in-app-translations/zh_Hans/ --- src/i18n/zh.json | 163 ++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 161 insertions(+), 2 deletions(-) diff --git a/src/i18n/zh.json b/src/i18n/zh.json index bd4b35c..4464e62 100644 --- a/src/i18n/zh.json +++ b/src/i18n/zh.json @@ -174,7 +174,7 @@ "upgrades.corner_shot.verbose_description": "有助于在拐角处瞄准。更高的级别可以让你走得更远。", "upgrades.etherealcoins.name": "太空硬币", "upgrades.etherealcoins.tooltip": "硬币不再受重力影响", - "upgrades.etherealcoins.verbose_description": "", + "upgrades.etherealcoins.verbose_description": "co将保持其速度,即便是几次放弃,也不会受到严重的影响.", "upgrades.extra_levels.name": "再过 5 分钟", "upgrades.extra_levels.tooltip": "玩 {{count}} 关,而不是7关", "upgrades.extra_levels.verbose_description": "默认游戏最多可持续 7 个关卡,之后游戏结束。\n\n每升一级就能提高一级。最后一关往往是你得分最多的关卡,因此差别会非常大。", @@ -305,5 +305,164 @@ "upgrades.yoyo.verbose_description": "它与心灵遥感相反,在球回落时对其进行控制。", "upgrades.zen.name": "禅宗", "upgrades.zen.tooltip": "每个砖块 +{{lvl}} 连击,爆炸时重置", - "upgrades.zen.verbose_description": "毕竟,这是一款非暴力游戏。" + "upgrades.zen.verbose_description": "毕竟,这是一款非暴力游戏。", + "editor.editing.show_code_help": "然后,你可以人工复制.", + "editor.editing.down": "冲破所有砖头", + "editor.title": "职等", + "gameOver.stats_intro": "摘录与您的“{>最佳游戏”相比较的您的游戏统计数据.", + "help.help": "更多地了解游戏", + "help.levels": "职等", + "help.title": "帮助", + "help.upgrades": "# 升级", + "history.include_past_versions": "显示过去的情况", + "lab.play": "游乐", + "level_up.challenges.catchRateGood.description": "Catch{gold% of coins for 金,{{sil% 用于银.", + "level_up.challenges.catchRateGood.name": "{{>全面”", + "level_up.challenges.earned_medal": "页: 1", + "settings.language_help": "选择游戏的语言", + "settings.level_unlocks_hints": "Level锁级", + "settings.smooth_lighting": "灯光", + "settings.smooth_lighting_help": "减少背景影响,使其看上去不太平方。 增加滞后.", + "settings.sounds": "猎物", + "unlocks.category.combo": "# Combo升级\n\n这些升级有助于逐步增加 com子,但也增加了bo子的复发条件。 有一种好的想法,会增加风险和回报.", + "unlocks.category.combo_boost": "# Combo助推器升级\n\n这些升级增加了bo或bo乘数,而没有增加重新设定的条件. ", + "unlocks.levels": "无锁定级", + "unlocks.try": "提 出", + "unlocks.upgrades": "内陆升级", + "unlocks.use": "用途", + "upgrades.buoy.name": "Buoy", + "upgrades.double_or_nothing.tooltip": "Combo 更快地攀升{多普里什>,但每回头就把你的分数 {到{>.", + "upgrades.double_or_nothing.verbose_description": "com只重开 counts子,而 your子在最小的范围之内", + "upgrades.golden_goose.name": "金 go", + "upgrades.golden_goose.verbose_description": "每当一个硬币击中一个砖头时,与最接近的球团相交的电信站。 在2级,在一旁被点击后,有线搭桥.", + "upgrades.happy_family.name": "幸福家庭", + "upgrades.happy_family.tooltip": "如果你把所有球都 keep在游戏中,则会有更多的表象. ", + "upgrades.ottawa_treaty.name": "渥太华条约", + "upgrades.steering.name": "指导", + "upgrades.steering.verbose_description": "Uck点的改变直接影响到球运动的方向。 在2+级,你有一条显示你气球方向的线.", + "upgrades.sticky_coins.name": "缩略语", + "upgrades.sticky_coins.tooltip": "Coin same", + "upgrades.sticky_coins.verbose_description": "在2级,他们穿着任何颜色的砖头", + "upgrades.superhot.tooltip": "当篮子移动时,时间会移动.", + "upgrades.superhot.verbose_description": "SUPER HOTPER SU HOTSUPER HOTSUPER HOT", + "upgrades.transparency.name": "透明度", + "upgrades.wrap_left.name": "残割", + "upgrades.wrap_left.tooltip": "将左边电信机排在右边", + "upgrades.wrap_left.verbose_description": "更高层次的电子港表.", + "upgrades.wrap_right.name": "强奸权", + "upgrades.wrap_right.tooltip": "右侧向左边搭桥", + "upgrades.wrap_right.verbose_description": "更高层次的电子港表.", + "upgrades.wrap_up.name": "强奸", + "upgrades.wrap_up.tooltip": "接上屏幕顶端将把球环绕在跳板上.", + "editor.editing.bigger": "1. 增加规模", + "editor.editing.color": "彩色清单上的颜色(最高为5级)", + "editor.editing.copied": "二级编码复印件", + "editor.editing.copy": "复印机", + "editor.editing.credit": "信贷和来源", + "editor.editing.credit_prompt": "2. 查阅来文方的ur或对您的水平的解释.", + "editor.editing.delete": "删除", + "editor.editing.help": "然后点了一块微薄的颜色.", + "editor.editing.left": "将所有砖瓦冲到左边", + "editor.editing.play": "举办", + "editor.editing.rename": "级别名称", + "editor.editing.right": "1. 将所有砖块清除到右边", + "editor.editing.show_code": "显示水平", + "editor.editing.smaller": "减少规模", + "editor.editing.up": "挖掘所有砖瓦", + "editor.help": "创造习俗水平,并分享这些习俗,以纳入游戏.", + "editor.import": "进口", + "editor.import_instruction": "在您的级别清单中颁布进口等级代码", + "editor.locked": "总得分({><0>)", + "level_up.challenges.earned_medal_plural": "页: 1", + "level_up.challenges.gain": "+{chochoice ́s options and +{{> 升级", + "level_up.challenges.no_gain": "无收益", + "level_up.forbidden": "在这场游戏中,用上台将阻止你打上“{级”的门槛.", + "level_up.required": "在这场游戏中,用上千字不提.", + "level_up.upgrade_perks": "页: 1 页: 1. ", + "level_up.challenges.levelMisses.description": "如果你在不到{那末,就拿到了金牌。 页: 1. ", + "level_up.challenges.levelMisses.name": "{> 失灵", + "level_up.challenges.levelMisses.none": "没有失火", + "level_up.challenges.levelTime.description": "你们的伤者在{{>获得金牌和在{{丝绸”下获得银牌. ", + "level_up.challenges.levelTime.name": "{-> 游戏时间", + "score_panel.upgrade_point_count": "您已积累了{>>点.", + "settings.autoplay": "自动游戏", + "settings.autoplay_help": "1. 开始举行随机升级和计算机控制的篮子会议", + "settings.basic_help": "提高业绩.", + "settings.colorful_coins": "有色人种", + "settings.colorful_coins_help": "Coin的颜色总是暗淡", + "settings.contrast": "高避孕率", + "settings.contrast_help": "更有颜色和黑暗", + "settings.donation_reminder": "提醒我捐赠", + "settings.donation_reminder_help": "见主要菜单中的时间和捐助联系", + "settings.download_save_file": "下载计分和静态", + "settings.download_save_file_help": "A. 获取储蓄档案", + "settings.extra_bright": "2. 亮 bright", + "settings.extra_bright_help": "提高 around和砖面的体积.", + "settings.fullscreen": "全面筛选", + "settings.fullscreen_help": "游戏在开始之前将尝试进行充分的筛选", + "settings.kid_help": "气球开始速度缓慢", + "settings.level_unlocks_hints_help": "帮助你抓住右 per,打破僵局", + "settings.load_save_file": "Load Save file", + "settings.load_save_file_help": "选取贵装置上的储蓄档案", + "settings.max_coins": " 页: 1", + "settings.max_coins_help": "仅计算,对分数无影响", + "settings.mobile": "流动模式", + "settings.pointer_lock": "Mouse Pointer lock", + "settings.pointer_lock_help": "闭锁并隐藏着 mo子.", + "settings.precise_lighting": "预想照明", + "settings.precise_lighting_help": "用于背景照明效果的小型电网", + "settings.probabilistic_lighting": "愿景的持久性", + "settings.probabilistic_lighting_help": "如果150多只硬币,根据前几条框架重新使用一些镜子,提高性能", + "settings.record": "纪录游戏录像", + "settings.record_download": "下载视频(<>>>>)", + "settings.record_help": "每一层次的录像.", + "settings.reset": "猎物", + "settings.reset_cancel": "无", + "settings.reset_instruction": "你会失去你在游戏中取得的所有进展,你们是否肯定?", + "settings.save_file_error": "卸载储蓄档案", + "settings.save_file_loaded": "Save fileloaded", + "settings.save_file_loaded_help": "现在该机将重载适用你的节省费用", + "settings.save_file_loaded_ok": "Ok", + "settings.show_fps": "FPS 反对", + "settings.show_fps_help": "监测器具的性能", + "settings.show_stats": "显示实时状况", + "settings.show_stats_help": "时间、时间", + "settings.sounds_help": "Bee、 b和 br", + "settings.stress_test": "压力测试", + "settings.stress_test_help": "开始一场由机器人控制的游戏,有相当多的硬币,以测试你的装置的性能限制.", + "settings.suggestions.applied": "运用业绩建议!", + "settings.suggestions.basic_mode": "建议:改进业绩的基本模式.", + "settings.suggestions.record": "建议:为改进业绩制作录音录像.", + "settings.suggestions.reduce_brightness": "建议:减少公顷面积,以改善业绩. ", + "settings.suggestions.simpler_lights": "建议:简化计算,以改进业绩. ", + "settings.touch_delayed_start": "流动时间推迟开始", + "settings.touch_delayed_start_help": "3,2,1,9", + "starting_perks.checked": "当你开始新的游戏时,将给你一个ks子。 Click a perk to prevent it. ", + "starting_perks.help": "选择可能的开端升级", + "starting_perks.random": "所有福利均已取消,选择是任意的.", + "starting_perks.title": "起点", + "starting_perks.unchecked": "下面的频率不是作为起点,但可以点击,在集合中添加. ", + "unlocks.category.advanced": "# 高级升级\n\n这些通常并不十分有用,但如果加上右 com升,它们就会变得非常强大. ", + "unlocks.category.beginner": "# 自助升级\n\n这些升级对开端人非常有益,有助于你更长时间地玩弄,使球面更小。\n.\n", + "unlocks.category.simple": "# 助手升级\n\n这些升级在几乎所有建筑都是有益的。\n.\n", + "upgrades.bricks_attract_ball.name": "球吸引球", + "upgrades.bricks_attract_ball.tooltip": "标上附近的砖瓦", + "upgrades.bricks_attract_ball.verbose_description": "芭蕾舞到第1天(2007年)。 影响在更高一级更为明显。 在电压前可以打的砖数也更高。 气球击中粉碎机时,效果后退.", + "upgrades.bricks_attract_coins.name": "B. 贿赂吸引硬币", + "upgrades.bricks_attract_coins.tooltip": "帮助他们留在那里", + "upgrades.buoy.tooltip": "在底线上为{>杜里”浮标. ", + "upgrades.buoy.verbose_description": "在流动模式中,效果最为明显", + "upgrades.chill.name": "Chill", + "upgrades.chill.tooltip": "升级无限制.", + "upgrades.chill.verbose_description": "气球也将加快速度. ", + "upgrades.ottawa_treaty.tooltip": "拆除一枚炸弹附近的砖头", + "upgrades.ottawa_treaty.verbose_description": "附近的炸弹将由一个有色的路障取代。 如果你app,气球将失去应用效果,直到下台。 只有一枚炸弹可以更换.", + "upgrades.rainbow.name": "彩虹", + "upgrades.rainbow.verbose_description": "每个层次都增加了有色硬币的比例。 肤色取决于时间. ", + "upgrades.steering.tooltip": "当粉碎机移动时,巴列车轮行驶", + "upgrades.three_cushion.tooltip": "如果你只间接击中砖瓦,则会有更多的硬币", + "upgrades.three_cushion.verbose_description": "+1 肩.,对面和顶,直至+{>max paddle bounce。\n每一次点击都会把 com子提高一只,达到+3。\n之后,在下台前,不会获得bo。\n\nCombo树脂在一砖瓦时,首先不放弃.", + "upgrades.transparency.tooltip": "+50%。 球在屏幕上看不到.", + "upgrades.transparency.verbose_description": "选票在屏幕上变得透明。\n+{per> coins %。\n较高职等使球团更透明,提高了点奖金.", + "upgrades.wrap_up.verbose_description": "这只得 p。 在2级,也安装了电子港口. " }