mirror of
https://gitlab.com/lecarore/breakout71.git
synced 2025-04-30 00:39:13 -04:00
Help update
This commit is contained in:
parent
d31f8ef0b4
commit
b19cc5c0b4
23 changed files with 863 additions and 446 deletions
|
@ -1,44 +1,22 @@
|
|||
<!-- Break colourful bricks, catch bouncing coins and select powerful upgrades ! -->
|
||||
|
||||
<p>
|
||||
This is a roguelite twist on the original Breakout/Arkanoid formula.
|
||||
This is a roguelite twist on the original Breakout/Arkanoid formula:
|
||||
The goal is to catch as many coins as possible during 7 levels.
|
||||
Coins appear when you break bricks.
|
||||
They fly around, bounce and roll, and you need to catch them with your puck.
|
||||
Your "combo" is the number of coins spawned when a brick breaks, it is displayed on your puck.
|
||||
Your score is displayed in the top right corner of the screen.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
At the end of each level, you get to pick an upgrade from a random selection, vampire-survivor style.
|
||||
Many upgrades impact your "combo". Upgrades apply to the whole run and can synergize.
|
||||
For example, "hot start" increases your combo greatly at the start of each level, but makes it tick down rapidly.
|
||||
If you combine it with "+1 ball", "piercing" and "bricks become bombs", you'll clear levels so fast that the combo
|
||||
will still be high when the fireworks are over and your puck will be showered by coins.
|
||||
</p>
|
||||
|
||||
<p>What decides how the ball flies away is only the position of the puck hit.
|
||||
The puck speed and incoming angle have no impact.
|
||||
You must delete all bricks to progress to the next level, and never drop the ball.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
After clearing a level, you'll be able to pick upgrades among a small selection presented to you.
|
||||
They'll apply until the end of the run.
|
||||
A normal run lasts 7 levels, after which your score is recorded, and you can start again.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Each run is different, the levels and upgrades you see will change every time, and new ones get added to the pool
|
||||
when you progress in the game.
|
||||
At the end of the level, you get to pick upgrades.
|
||||
There are 50+ different upgrades that impact the gameplay in various ways.
|
||||
Many upgrade will impact your combo,that's the number of coins spawned for each brick broken.
|
||||
Your "combo" is displayed on your puck. Your score is displayed in the top right corner of the screen.
|
||||
Oh and don't miss the ball, you don't have extra lives.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
The app should work offline and perform well even on low-end devices.
|
||||
It's very lean and does not take much storage space (Roughly 0.1MB).
|
||||
If the app stutters, turn on "fast mode" in the settings to render a simplified view that should be faster.
|
||||
If the app stutters, turn on "fast mode" in the settings.
|
||||
If the game is too fast, enable "kid mode" in the settings.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
There's also an easy mode for kids (slower ball) and a color-blind mode (no color related game mechanics).
|
||||
</p>
|
||||
The in-game help will tell you more about how to play. Now go have some fun, and come share your best runs on our Discord.
|
||||
</p>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue