Clairvoyant perks, hps adjusments

This commit is contained in:
Renan LE CARO 2025-03-23 19:11:01 +01:00
parent 3745b527f5
commit af02565bf1
12 changed files with 238 additions and 104 deletions

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@ -98,6 +98,7 @@
"score_panel.resume_help": "Return to your run",
"score_panel.test_run": "This is a test run, score is not recorded permanently",
"score_panel.title": "{{score}} points at level {{level}}/{{max}} ",
"score_panel.upcoming_levels": "Upcoming levels :",
"score_panel.upgrades_picked": "Upgrades picked so far : ",
"unlocks.greyed_out_help": "The greyed out ones can be unlocked by increasing your total score. The total score increases every time you score in game.",
"unlocks.intro": "Your total score is {{ts}}. Below are all the upgrades and levels the games has to offer.",
@ -127,6 +128,9 @@
"upgrades.bigger_puck.fullHelp": "A bigger puck makes it easier to never miss the ball and to catch more coins, and also to precisely angle the bounces (the ball's angle only depends on where it hits the puck). \n However, a large puck is harder to use around the sides of the level, and will make it sometimes unavoidable to miss (not hit anything) which comes with downsides. ",
"upgrades.bigger_puck.help": "Easily catch more coins.",
"upgrades.bigger_puck.name": "Bigger puck",
"upgrades.clairvoyant.fullHelp": "Helps you pick the right upgrades and understand what's going on with sturdy bricks. ",
"upgrades.clairvoyant.help": "See upcoming levels list and bricks HP",
"upgrades.clairvoyant.name": "Clairvoyant",
"upgrades.coin_magnet.fullHelp": "Directs the coins to the puck. The effect is stronger if the coin is close to it already. Catching 90% or 100% of coins bring special bonuses in the game. \n\nAnother way to catch more coins is to hit bricks from the bottom. The ball's speed and direction impacts the spawned coin's velocity. ",
"upgrades.coin_magnet.help": "Puck attracts coins",
"upgrades.coin_magnet.help_plural": "Stronger effect on the coins",
@ -186,8 +190,8 @@
"upgrades.pierce.fullHelp": "The ball normally bounces as soon as it touches something. With this perk, it will continue its trajectory for up to 3 bricks broken. \nAfter that, it will bounce on the 4th brick, and you'll need to touch the puck to reset the counter.",
"upgrades.pierce.help": "Ball pierces {{count}} bricks after a puck bounce",
"upgrades.pierce.name": "Piercing",
"upgrades.pierce_color.fullHelp": "Whenever a ball hits a brick of the same color, it will just go through unimpeded. \nOnce it reaches a brick of a different color, it will break it, take its color and bounce.",
"upgrades.pierce_color.help": "Balls pierce bricks of their color",
"upgrades.pierce_color.fullHelp": "Whenever a ball hits a brick of the same color, it will just go through unimpeded. \nOnce it reaches a brick of a different color, it will break it, take its color and bounce.\nIf you have sturdy bricks, the ball might still bounce off a brick of the same color.",
"upgrades.pierce_color.help": "+{{lvl}} damage to bricks of the ball's color",
"upgrades.pierce_color.name": "Color pierce",
"upgrades.puck_repulse_ball.fullHelp": "When a ball gets close to the puck, it will start slowing down, and even potentially bouncing without touching the puck.",
"upgrades.puck_repulse_ball.help": "Puck repulses balls",