diff --git a/Readme.md b/Readme.md index 1623e89..5b26e06 100644 --- a/Readme.md +++ b/Readme.md @@ -26,6 +26,8 @@ At the end of each level, you get to select an upgrade. - perk : n/10 of the broken bricks respawn when the ball comes back - perk : bricks take twice as many hits but drop 50% more coins - perk : wind (puck positions adds force to coins and balls) +- perk : balls repulse each other +- perk : balls repulse coins ## maybe diff --git a/app/src/main/assets/game.js b/app/src/main/assets/game.js index 550a9fa..40695f4 100644 --- a/app/src/main/assets/game.js +++ b/app/src/main/assets/game.js @@ -2078,6 +2078,7 @@ function toggleSetting(key) { scoreDisplay.addEventListener("click", async (e) => { e.preventDefault(); + running=false const cb = await asyncAlert({ title: `You scored ${score} points so far`, text: `

You are playing level ${currentLevel + 1} out of ${max_levels()}.