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Prob lighting
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@ -27,8 +27,9 @@ Other translation are very welcome, contact me if you'd like to submit one.
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## Done
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- option: reuse past frame's light in new frame lighting computation when there are 150+ coins on screen, to limit the performance impact of rendering lots of lights
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## 29084571
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## 29084606
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- simpler and more readable encoding for save files
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- removed check of payload signature on save file, seemed to fail because of the poor encoding of the name of the "côte d'ivoire" level
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