mirror of
https://gitlab.com/lecarore/breakout71.git
synced 2025-04-29 00:09:14 -04:00
Build 29061801
This commit is contained in:
parent
00094d5efa
commit
99db15d776
8 changed files with 36 additions and 46 deletions
32
dist/index.html
vendored
32
dist/index.html
vendored
|
@ -1482,7 +1482,7 @@ const upgrades = (0, _upgrades.rawUpgrades).map((u)=>({
|
|||
}));
|
||||
|
||||
},{"./data/palette.json":"ktRBU","./data/levels.json":"8JSUc","./data/version.json":"iyP6E","./upgrades":"1u3Dx","./getLevelBackground":"7OIPf","./levelIcon":"6rQoT","@parcel/transformer-js/src/esmodule-helpers.js":"gkKU3"}],"iyP6E":[function(require,module,exports,__globalThis) {
|
||||
module.exports = JSON.parse("\"29061490\"");
|
||||
module.exports = JSON.parse("\"29061801\"");
|
||||
|
||||
},{}],"1u3Dx":[function(require,module,exports,__globalThis) {
|
||||
var parcelHelpers = require("@parcel/transformer-js/src/esmodule-helpers.js");
|
||||
|
@ -3484,7 +3484,7 @@ frames = 1) {
|
|||
else if (gameState.levelTime > r.time) {
|
||||
setBrick(gameState, r.index, r.color);
|
||||
destroy(gameState.respawns, ri);
|
||||
} else if (!(0, _options.isOptionOn)("basic")) {
|
||||
} else {
|
||||
const { index, color } = r;
|
||||
const vertical = Math.random() > 0.5;
|
||||
const dx = Math.random() > 0.5 ? 1 : -1;
|
||||
|
@ -3839,40 +3839,40 @@ function render(gameState) {
|
|||
// Clear
|
||||
if (!(0, _options.isOptionOn)("basic") && level.svg && level.color === "#000000") {
|
||||
haloCanvasCtx.globalCompositeOperation = "source-over";
|
||||
haloCanvasCtx.globalAlpha = 0.8;
|
||||
haloCanvasCtx.globalAlpha = 0.9;
|
||||
haloCanvasCtx.fillStyle = level.color;
|
||||
haloCanvasCtx.fillRect(0, 0, width / haloScale, height / haloScale);
|
||||
haloCanvasCtx.globalCompositeOperation = "screen";
|
||||
haloCanvasCtx.globalAlpha = 0.6;
|
||||
(0, _gameStateMutators.forEachLiveOne)(gameState.coins, (coin)=>{
|
||||
haloCanvasCtx.globalAlpha = 0.9;
|
||||
drawFuzzyBall(haloCanvasCtx, coin.color, gameState.coinSize * 1.5 / haloScale, coin.x / haloScale, coin.y / haloScale);
|
||||
drawFuzzyBall(haloCanvasCtx, coin.color, gameState.coinSize * 2 / haloScale, coin.x / haloScale, coin.y / haloScale);
|
||||
if ((0, _options.isOptionOn)("extra_bright")) {
|
||||
haloCanvasCtx.globalAlpha = 0.4;
|
||||
drawFuzzyBall(haloCanvasCtx, coin.color, gameState.coinSize * 6 / haloScale, coin.x / haloScale, coin.y / haloScale);
|
||||
haloCanvasCtx.globalAlpha = 0.5;
|
||||
drawFuzzyBall(haloCanvasCtx, coin.color, gameState.coinSize * 10 / haloScale, coin.x / haloScale, coin.y / haloScale);
|
||||
}
|
||||
});
|
||||
gameState.balls.forEach((ball)=>{
|
||||
drawFuzzyBall(haloCanvasCtx, gameState.ballsColor, gameState.ballSize / haloScale, ball.x / haloScale, ball.y / haloScale);
|
||||
if ((0, _options.isOptionOn)("extra_bright")) drawFuzzyBall(haloCanvasCtx, gameState.ballsColor, gameState.ballSize * 4 / haloScale, ball.x / haloScale, ball.y / haloScale);
|
||||
drawFuzzyBall(haloCanvasCtx, gameState.ballsColor, gameState.ballSize * 3 / haloScale, ball.x / haloScale, ball.y / haloScale);
|
||||
if ((0, _options.isOptionOn)("extra_bright")) drawFuzzyBall(haloCanvasCtx, gameState.ballsColor, gameState.ballSize * 6 / haloScale, ball.x / haloScale, ball.y / haloScale);
|
||||
});
|
||||
haloCanvasCtx.globalAlpha = 0.6;
|
||||
haloCanvasCtx.globalAlpha = (0, _options.isOptionOn)("extra_bright") ? 0.2 : 0.05;
|
||||
gameState.bricks.forEach((color, index)=>{
|
||||
if (!color) return;
|
||||
const x = (0, _gameUtils.brickCenterX)(gameState, index), y = (0, _gameUtils.brickCenterY)(gameState, index);
|
||||
drawFuzzyBall(haloCanvasCtx, color == "black" ? "#666" : color, gameState.brickWidth * ((0, _options.isOptionOn)("extra_bright") ? 2 : 1) / haloScale, x / haloScale, y / haloScale);
|
||||
drawFuzzyBall(haloCanvasCtx, color == "black" ? "#666" : color, gameState.brickWidth * 2 / haloScale, x / haloScale, y / haloScale);
|
||||
});
|
||||
(0, _gameStateMutators.forEachLiveOne)(gameState.particles, (flash)=>{
|
||||
const { x, y, time, color, size, duration } = flash;
|
||||
const elapsed = gameState.levelTime - time;
|
||||
haloCanvasCtx.globalAlpha = Math.min(1, 2 - elapsed / duration * 2);
|
||||
drawFuzzyBall(haloCanvasCtx, color, size / haloScale, x / haloScale, y / haloScale);
|
||||
if ((0, _options.isOptionOn)("extra_bright")) drawFuzzyBall(haloCanvasCtx, color, size * 4 / haloScale, x / haloScale, y / haloScale);
|
||||
drawFuzzyBall(haloCanvasCtx, color, size * 3 / haloScale, x / haloScale, y / haloScale);
|
||||
if ((0, _options.isOptionOn)("extra_bright")) drawFuzzyBall(haloCanvasCtx, color, size * 6 / haloScale, x / haloScale, y / haloScale);
|
||||
});
|
||||
ctx.globalAlpha = 1;
|
||||
ctx.globalCompositeOperation = "source-over";
|
||||
ctx.drawImage(haloCanvas, 0, 0, width, height);
|
||||
ctx.globalAlpha = 0.9;
|
||||
ctx.globalAlpha = 1;
|
||||
ctx.globalCompositeOperation = "multiply";
|
||||
if (level.svg && background.width && background.complete) {
|
||||
if (backgroundCanvas.title !== level.name) {
|
||||
|
@ -3930,12 +3930,6 @@ function render(gameState) {
|
|||
const amplitude = (gameState.perks.bigger_explosions + 1) * 50 / lastExplosionDelay;
|
||||
ctx.translate(Math.sin(Date.now()) * amplitude, Math.sin(Date.now() + 36) * amplitude);
|
||||
}
|
||||
// if (gameState.perks.bigger_explosions && !isOptionOn("basic") && shaked) {
|
||||
// gameCanvas.style.filter =
|
||||
// "brightness(" + (1 + 100 / (1 + lastExplosionDelay)) + ")";
|
||||
// } else {
|
||||
// gameCanvas.style.filter = "";
|
||||
// }
|
||||
// Coins
|
||||
ctx.globalAlpha = 1;
|
||||
(0, _gameStateMutators.forEachLiveOne)(gameState.coins, (coin)=>{
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue