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5 changed files with 15 additions and 14 deletions
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@ -155,7 +155,7 @@ export const fitSize = () => {
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const baseWidth = Math.round(
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Math.min(gameState.canvasWidth, gameState.gameZoneHeight * 0.73),
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);
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gameState.brickWidth = Math.floor(baseWidth / gameState.gridSize / 2) * 2;
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gameState.brickWidth = Math.floor(baseWidth / gameState.gridSize / 2) * 2;
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gameState.gameZoneWidth = gameState.brickWidth * gameState.gridSize;
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gameState.offsetX = Math.floor(
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@ -153,9 +153,9 @@
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"upgrades.ball_attract_ball.help": "Balls attract balls",
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"upgrades.ball_attract_ball.help_plural": "Stronger attraction force",
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"upgrades.ball_attract_ball.name": "Gravity",
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"upgrades.ball_attracts_coins.fullHelp": "This could be used to \"paint around\" the balls with coins if you combined it with \"stain\" and \"ghost coins\".",
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"upgrades.ball_attracts_coins.help": "Balls attract coins",
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"upgrades.ball_attracts_coins.name": "Coins cloud",
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"upgrades.ball_attracts_coins.fullHelp": "This could be used to \"paint around\" the balls with coins if you combined it with \"stain\" and \"ghost coins\". It also works as a substitute for coin magnet. ",
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"upgrades.ball_attracts_coins.help": "Coins follow the nearest ball and fall down slower",
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"upgrades.ball_attracts_coins.name": "Balls attract coins",
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"upgrades.ball_repulse_ball.fullHelp": "Balls that are less than a quarter screen width away will start repulsing each other. The repulsion force is stronger if they are close to each other. Particles will jet out to symbolize this force being applied. This perk is only offered if you have more than one ball already.",
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"upgrades.ball_repulse_ball.help": "Balls repulse balls",
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"upgrades.ball_repulse_ball.help_plural": "Stronger repulsion force",
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@ -153,9 +153,9 @@
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"upgrades.ball_attract_ball.help": "Les balles attirent les balles",
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"upgrades.ball_attract_ball.help_plural": "Force d'attraction plus forte",
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"upgrades.ball_attract_ball.name": "Gravité",
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"upgrades.ball_attracts_coins.fullHelp": "Vous pourriez l'utiliser pour que les pièces orbitent autours de la balle et colorent les briques à proximité.",
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"upgrades.ball_attracts_coins.help": "Les balles attirent les pièces",
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"upgrades.ball_attracts_coins.name": "Balles de fortune",
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"upgrades.ball_attracts_coins.fullHelp": "Vous pourriez l'utiliser pour que les pièces orbitent autours de la balle et colorent les briques à proximité, ou comme une sorte de coin magnet. ",
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"upgrades.ball_attracts_coins.help": "Les pièces accompagnent la balle la plus proche ",
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"upgrades.ball_attracts_coins.name": "Balles fortunées",
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"upgrades.ball_repulse_ball.fullHelp": "Les balles qui se trouvent à moins d'un quart de largeur d'écran commencent à se repousser les unes les autres. La force de répulsion est plus forte si elles sont proches l'une de l'autre. Des particules seront affichées pour symboliser l'application de cette force. Cet avantage n'est offert que si vous avez déjà plus d'une balle.",
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"upgrades.ball_repulse_ball.help": "Les balles repoussent les balles",
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"upgrades.ball_repulse_ball.help_plural": "Force de répulsion plus forte",
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