Build 29079087

This commit is contained in:
Renan LE CARO 2025-04-15 21:28:00 +02:00
parent 06843047d2
commit 8e4e67e33b
17 changed files with 199 additions and 234 deletions

View file

@ -13,7 +13,7 @@ import {
} from "./game_utils";
import { Coin, colorString, GameState } from "./types";
import { t } from "./i18n/i18n";
import {gameState, lastMeasuredFPS, startWork} from "./game";
import { gameState, lastMeasuredFPS, startWork } from "./game";
import { isOptionOn } from "./options";
import {
catchRateBest,
@ -25,7 +25,7 @@ import {
wallBouncedBest,
wallBouncedGood,
} from "./pure_functions";
import {getCurrentMaxCoins} from "./settings";
import { getCurrentMaxCoins } from "./settings";
export const gameCanvas = document.getElementById("game") as HTMLCanvasElement;
export const ctx = gameCanvas.getContext("2d", {
@ -52,7 +52,7 @@ const haloCanvasCtx = haloCanvas.getContext("2d", {
export const haloScale = 16;
export function render(gameState: GameState) {
startWork('render:init')
startWork("render:init");
const level = currentLevelInfo(gameState);
const hasCombo = gameState.combo > baseCombo(gameState);
@ -72,12 +72,12 @@ startWork('render:init')
? (gameState.levelSpawnedCoins - gameState.levelLostCoins) /
gameState.levelSpawnedCoins
: 1;
startWork('render:scoreDisplay')
startWork("render:scoreDisplay");
scoreDisplay.innerHTML =
(isOptionOn("show_fps") || gameState.computer_controlled
? `
<span>
${Math.floor(liveCount(gameState.coins) / getCurrentMaxCoins() * 100)} %
${Math.floor((liveCount(gameState.coins) / getCurrentMaxCoins()) * 100)} %
</span><span> / </span>
<span class="${(Math.abs(lastMeasuredFPS - 60) < 2 && " ") || (Math.abs(lastMeasuredFPS - 60) < 10 && "good") || "bad"}">
${lastMeasuredFPS} FPS
@ -109,8 +109,7 @@ startWork('render:scoreDisplay')
"";
// Clear
if (!isOptionOn("basic") && level.svg && level.color === "#000000") {
startWork('render:halo:clear')
startWork("render:halo:clear");
haloCanvasCtx.globalCompositeOperation = "source-over";
haloCanvasCtx.globalAlpha = 0.99;
haloCanvasCtx.fillStyle = level.color;
@ -120,7 +119,7 @@ startWork('render:scoreDisplay')
haloCanvasCtx.globalCompositeOperation = "lighten";
haloCanvasCtx.globalAlpha =
0.1 + (0.5 * 10) / (liveCount(gameState.coins) + 10);
startWork('render:halo:coins')
startWork("render:halo:coins");
forEachLiveOne(gameState.coins, (coin) => {
const color = getCoinRenderColor(gameState, coin);
drawFuzzyBall(
@ -132,7 +131,7 @@ startWork('render:scoreDisplay')
);
});
startWork('render:halo:balls')
startWork("render:halo:balls");
gameState.balls.forEach((ball) => {
haloCanvasCtx.globalAlpha = 0.3 * (1 - ballTransparency(ball, gameState));
drawFuzzyBall(
@ -144,7 +143,7 @@ startWork('render:scoreDisplay')
);
});
startWork('render:halo:bricks')
startWork("render:halo:bricks");
haloCanvasCtx.globalAlpha = 0.05;
gameState.bricks.forEach((color, index) => {
if (!color) return;
@ -160,7 +159,7 @@ startWork('render:scoreDisplay')
);
});
startWork('render:halo:particles')
startWork("render:halo:particles");
haloCanvasCtx.globalCompositeOperation = "screen";
forEachLiveOne(gameState.particles, (flash) => {
const { x, y, time, color, size, duration } = flash;
@ -184,7 +183,7 @@ startWork('render:scoreDisplay')
ctx.drawImage(haloCanvas, 0, 0, width, height);
ctx.imageSmoothingEnabled = false;
startWork('render:halo:pattern')
startWork("render:halo:pattern");
ctx.globalAlpha = 1;
ctx.globalCompositeOperation = "multiply";
if (level.svg && background.width && background.complete) {
@ -236,8 +235,7 @@ startWork('render:scoreDisplay')
ctx.fillRect(0, 0, width, height);
}
} else {
startWork('render:halo-basic')
startWork("render:halo-basic");
ctx.globalAlpha = 1;
ctx.globalCompositeOperation = "source-over";
ctx.fillStyle = level.color || "#000";
@ -250,7 +248,7 @@ startWork('render:scoreDisplay')
});
}
startWork('render:explosionshake')
startWork("render:explosionshake");
ctx.globalAlpha = 1;
ctx.globalCompositeOperation = "source-over";
const lastExplosionDelay = Date.now() - gameState.lastExplosion + 5;
@ -263,7 +261,7 @@ startWork('render:explosionshake')
Math.sin(Date.now() + 36) * amplitude,
);
}
startWork('render:coins')
startWork("render:coins");
// Coins
ctx.globalAlpha = 1;
forEachLiveOne(gameState.coins, (coin) => {
@ -286,7 +284,7 @@ startWork('render:coins')
coin.a,
);
});
startWork('render:ball shade')
startWork("render:ball shade");
// Black shadow around balls
if (!isOptionOn("basic")) {
ctx.globalCompositeOperation = "source-over";
@ -304,11 +302,11 @@ startWork('render:coins')
);
});
}
startWork('render:bricks')
startWork("render:bricks");
ctx.globalCompositeOperation = "source-over";
renderAllBricks();
startWork('render:lights')
startWork("render:lights");
ctx.globalCompositeOperation = "screen";
forEachLiveOne(gameState.lights, (flash) => {
const { x, y, time, color, size, duration } = flash;
@ -325,7 +323,7 @@ startWork('render:lights')
);
});
startWork('render:texts')
startWork("render:texts");
ctx.globalCompositeOperation = "screen";
forEachLiveOne(gameState.texts, (flash) => {
const { x, y, time, color, size, duration } = flash;
@ -335,7 +333,7 @@ startWork('render:texts')
drawText(ctx, flash.text, color, size, x, y - elapsed / 10);
});
startWork('render:particles')
startWork("render:particles");
forEachLiveOne(gameState.particles, (particle) => {
const { x, y, time, color, size, duration } = particle;
const elapsed = gameState.levelTime - time;
@ -344,7 +342,7 @@ startWork('render:particles')
drawBall(ctx, color, size, x, y);
});
startWork('render:extra_life')
startWork("render:extra_life");
if (gameState.perks.extra_life) {
ctx.globalAlpha = 1;
ctx.globalCompositeOperation = "source-over";
@ -359,7 +357,7 @@ startWork('render:extra_life')
}
}
startWork('render:balls')
startWork("render:balls");
ctx.globalAlpha = 1;
ctx.globalCompositeOperation = "source-over";
gameState.balls.forEach((ball) => {
@ -411,7 +409,7 @@ startWork('render:balls')
}
});
startWork('render:puck')
startWork("render:puck");
ctx.globalAlpha = 1;
ctx.globalCompositeOperation = "source-over";
drawPuck(
@ -424,7 +422,7 @@ startWork('render:balls')
gameState.perks.streak_shots && hasCombo ? getDashOffset(gameState) : -1,
);
startWork('render:combotext')
startWork("render:combotext");
if (gameState.combo > 1) {
ctx.globalCompositeOperation = "source-over";
const comboText = "x " + gameState.combo;
@ -464,7 +462,7 @@ startWork('render:balls')
);
}
}
startWork('render:Borders')
startWork("render:Borders");
// Borders
ctx.globalCompositeOperation = "source-over";
ctx.globalAlpha = 1;
@ -548,7 +546,7 @@ startWork('render:balls')
1,
);
startWork('render:contrast')
startWork("render:contrast");
if (
!isOptionOn("basic") &&
isOptionOn("contrast") &&
@ -569,7 +567,7 @@ startWork('render:balls')
ctx.imageSmoothingEnabled = false;
}
startWork('render:breakout.lecaro.me?autoplay')
startWork("render:breakout.lecaro.me?autoplay");
ctx.globalCompositeOperation = "source-over";
ctx.globalAlpha = 1;
@ -584,7 +582,7 @@ startWork('render:balls')
(gameState.canvasHeight - gameState.gameZoneHeight) / 2,
);
}
startWork('render:mobile_press_to_play')
startWork("render:mobile_press_to_play");
if (isOptionOn("mobile-mode") && !gameState.running) {
drawText(
ctx,
@ -604,10 +602,10 @@ startWork('render:balls')
// ctx.fillRect(0,gameState.gameZoneHeight, gameState.canvasWidth, gameState.canvasHeight-gameState.gameZoneHeight)
// }
// ctx.globalAlpha=1
startWork('render:askForWakeLock')
startWork("render:askForWakeLock");
askForWakeLock(gameState);
startWork('render:resetTransform')
startWork("render:resetTransform");
if (shaked) {
ctx.resetTransform();
}