mirror of
https://gitlab.com/lecarore/breakout71.git
synced 2025-04-22 21:16:14 -04:00
Build and deploy of version 29028296
This commit is contained in:
parent
a136475f88
commit
8b1278cb55
8 changed files with 325 additions and 3926 deletions
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@ -11,8 +11,8 @@ android {
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applicationId = "me.lecaro.breakout"
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minSdk = 21
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targetSdk = 34
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versionCode = 29022953
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versionName = "29022953"
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versionCode = 29028296
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versionName = "29028296"
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testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
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vectorDrawables {
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useSupportLibrary = true
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File diff suppressed because one or more lines are too long
3807
dist/index.html
vendored
3807
dist/index.html
vendored
File diff suppressed because one or more lines are too long
330
src/game.ts
330
src/game.ts
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@ -12,19 +12,20 @@ import {
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RunStats,
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Upgrade,
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} from "./types";
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import { OptionId, options} from "./options";
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import { OptionId, options } from "./options";
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const MAX_COINS = 400;
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const MAX_PARTICLES = 600;
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export const gameCanvas = document.getElementById("game") as HTMLCanvasElement;
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const ctx = gameCanvas.getContext("2d", { alpha: false }) as CanvasRenderingContext2D;
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const ctx = gameCanvas.getContext("2d", {
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alpha: false,
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}) as CanvasRenderingContext2D;
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const puckColor = "#FFF";
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let ballSize = 20;
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const coinSize = Math.round(ballSize * 0.8);
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const puckHeight = ballSize;
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let runLevels: Level[] = [];
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let currentLevel = 0;
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@ -39,11 +40,11 @@ bombSVG.src =
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// Whatever
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let puckWidth = 200;
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const makeEmptyPerksMap = ()=>{
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const p = {} as any
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upgrades.forEach(u=>p[u.id]=0)
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return p as PerksMap
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}
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const makeEmptyPerksMap = () => {
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const p = {} as any;
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upgrades.forEach((u) => (p[u.id] = 0));
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return p as PerksMap;
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};
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const perks: PerksMap = makeEmptyPerksMap();
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@ -166,8 +167,12 @@ background.addEventListener("load", () => {
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needsRender = true;
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});
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let lastWidth = 0,
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lastHeight = 0;
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export const fitSize = () => {
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const { width, height } = gameCanvas.getBoundingClientRect();
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lastWidth = width;
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lastHeight = height;
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gameCanvas.width = width;
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gameCanvas.height = height;
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ctx.fillStyle = currentLevelInfo()?.color || "black";
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@ -177,12 +182,10 @@ export const fitSize = () => {
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backgroundCanvas.height = height;
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gameZoneHeight = isSettingOn("mobile-mode") ? (height * 80) / 100 : height;
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const baseWidth = Math.round(
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Math.min(gameCanvas.width, gameZoneHeight * 0.73),
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);
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const baseWidth = Math.round(Math.min(lastWidth, gameZoneHeight * 0.73));
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brickWidth = Math.floor(baseWidth / gridSize / 2) * 2;
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gameZoneWidth = brickWidth * gridSize;
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offsetX = Math.floor((gameCanvas.width - gameZoneWidth) / 2);
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offsetX = Math.floor((lastWidth - gameZoneWidth) / 2);
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offsetXRoundedDown = offsetX;
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if (offsetX < ballSize) offsetXRoundedDown = 0;
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gameZoneWidthRoundedUp = width - 2 * offsetXRoundedDown;
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@ -202,6 +205,12 @@ export const fitSize = () => {
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window.addEventListener("resize", fitSize);
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window.addEventListener("fullscreenchange", fitSize);
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setInterval(() => {
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// Sometimes, the page changes size without triggering the event (when switching to fullscreen, closing debug panel..)
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const { width, height } = gameCanvas.getBoundingClientRect();
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if (width !== lastWidth || height !== lastHeight) fitSize();
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}, 1000);
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function recomputeTargetBaseSpeed() {
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// We never want the ball to completely stop, it will move at least 3px per frame
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baseSpeed = Math.max(
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@ -250,7 +259,7 @@ function spawnExplosion(
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vy: (Math.random() - 0.5) * 30,
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color,
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duration,
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ethereal:false,
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ethereal: false,
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});
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}
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}
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@ -280,7 +289,7 @@ function addToScore(coin: Coin) {
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color: coin.color,
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x: coin.previousX,
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y: coin.previousY,
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vx: (gameCanvas.width - coin.x) / 100,
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vx: (lastWidth - coin.x) / 100,
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vy: -coin.y / 100,
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ethereal: true,
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});
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@ -306,15 +315,15 @@ function resetBalls() {
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}
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for (let i = 0; i < count; i++) {
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const x = puck - puckWidth / 2 + perBall * (i + 1);
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const vx=Math.random() > 0.5 ? baseSpeed : -baseSpeed
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const vx = Math.random() > 0.5 ? baseSpeed : -baseSpeed;
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balls.push({
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x,
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previousX: x,
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y: gameZoneHeight - 1.5 * ballSize,
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previousY: gameZoneHeight - 1.5 * ballSize,
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vx ,
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previousVX:vx,
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vx,
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previousVX: vx,
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vy: -baseSpeed,
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previousVY: -baseSpeed,
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@ -341,9 +350,9 @@ function putBallsAtPuck() {
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ball.y = gameZoneHeight - 1.5 * ballSize;
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ball.previousY = ball.y;
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ball.vx = Math.random() > 0.5 ? baseSpeed : -baseSpeed;
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ball.previousVX=ball.vx
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ball.previousVX = ball.vx;
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ball.vy = -baseSpeed;
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ball.previousVY=ball.vy
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ball.previousVY = ball.vy;
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ball.sx = 0;
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ball.sy = 0;
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ball.hitItem = [];
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@ -484,8 +493,9 @@ function getPossibleUpgrades() {
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.filter((u) => !u?.requires || perks[u?.requires]);
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}
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function shuffleLevels(nameToAvoid :string|null= null) {
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function shuffleLevels(nameToAvoid: string | null = null) {
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const target = nextRunOverrides?.level;
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delete nextRunOverrides.level;
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const firstLevel = nextRunOverrides?.level
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? allLevels.filter((l) => l.name === target)
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: [];
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@ -502,7 +512,7 @@ function shuffleLevels(nameToAvoid :string|null= null) {
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}
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function getUpgraderUnlockPoints() {
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let list = [] as {threshold:number,title:string}[];
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let list = [] as { threshold: number; title: string }[];
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upgrades.forEach((u) => {
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if (u.threshold) {
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@ -803,8 +813,8 @@ function bordersHitCheck(coin: Coin | Ball, radius: number, delta: number) {
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coin.vy *= -1;
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vhit = 1;
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}
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if (coin.x > gameCanvas.width - offsetXRoundedDown - radius) {
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coin.x = gameCanvas.width - offsetXRoundedDown - radius;
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if (coin.x > lastWidth - offsetXRoundedDown - radius) {
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coin.x = lastWidth - offsetXRoundedDown - radius;
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coin.vx *= -1;
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hhit = 1;
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}
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@ -902,7 +912,7 @@ function tick() {
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puckHeight
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) {
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addToScore(coin);
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} else if (coin.y > gameCanvas.height + coinRadius) {
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} else if (coin.y > lastHeight + coinRadius) {
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coin.destroyed = true;
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if (perks.compound_interest) {
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resetCombo(coin.x, coin.y);
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@ -1275,7 +1285,7 @@ function ballTick(ball: Ball, delta: number) {
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y: ball.y,
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vx: (Math.random() - 0.5) * baseSpeed,
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vy: (Math.random() - 0.5) * baseSpeed,
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ethereal:false,
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ethereal: false,
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});
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ball.sparks = 0;
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}
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@ -1761,15 +1771,15 @@ function render() {
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if (level.svg && background.width && background.complete) {
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if (backgroundCanvas.title !== level.name) {
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backgroundCanvas.title = level.name;
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backgroundCanvas.width = gameCanvas.width;
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backgroundCanvas.height = gameCanvas.height;
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backgroundCanvas.width = lastWidth;
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backgroundCanvas.height = lastHeight;
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const bgctx = backgroundCanvas.getContext(
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"2d",
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) as CanvasRenderingContext2D;
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bgctx.fillStyle = level.color || "#000";
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bgctx.fillRect(0, 0, gameCanvas.width, gameCanvas.height);
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const pattern=ctx.createPattern(background, "repeat")
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if(pattern){
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bgctx.fillRect(0, 0, lastWidth, lastHeight);
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const pattern = ctx.createPattern(background, "repeat");
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if (pattern) {
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bgctx.fillStyle = pattern;
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bgctx.fillRect(0, 0, width, height);
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}
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@ -1818,7 +1828,7 @@ function render() {
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);
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flashes.forEach((flash) => {
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const { x, y, time, color, size, type, duration } = flash;
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const { x, y, time, color, size, type, duration } = flash;
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const elapsed = levelTime - time;
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ctx.globalAlpha = Math.max(0, Math.min(1, 2 - (elapsed / duration) * 2));
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if (type === "text") {
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@ -1940,8 +1950,8 @@ function render() {
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"Press and hold here to play",
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puckColor,
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puckHeight,
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gameCanvas.width / 2,
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gameZoneHeight + (gameCanvas.height - gameZoneHeight) / 2,
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lastWidth / 2,
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gameZoneHeight + (lastHeight - gameZoneHeight) / 2,
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);
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}
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} else if (redBottom) {
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@ -1961,7 +1971,7 @@ function render() {
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}
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let cachedBricksRender = document.createElement("canvas");
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let cachedBricksRenderKey = '';
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let cachedBricksRenderKey = "";
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function renderAllBricks() {
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ctx.globalAlpha = 1;
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@ -2016,7 +2026,7 @@ function renderAllBricks() {
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ctx.drawImage(cachedBricksRender, offsetX, 0);
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}
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let cachedGraphics : {[k:string]:HTMLCanvasElement}= {};
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let cachedGraphics: { [k: string]: HTMLCanvasElement } = {};
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function drawPuck(
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ctx: CanvasRenderingContext2D,
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@ -2560,16 +2570,17 @@ window.addEventListener("visibilitychange", () => {
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const scoreDisplay = document.getElementById("score") as HTMLButtonElement;
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let alertsOpen = 0,
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closeModal :null |( ()=>void) = null;
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closeModal: null | (() => void) = null;
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type AsyncAlertAction<t> = {
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text?: string;
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value?: t;
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help?: string;
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disabled?: boolean;
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icon?: string;
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className?: string;
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}
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text?: string;
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value?: t;
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help?: string;
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disabled?: boolean;
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icon?: string;
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className?: string;
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};
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function asyncAlert<t>({
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title,
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text,
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@ -2669,7 +2680,7 @@ ${icon}
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(v: unknown) => {
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alertsOpen--;
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closeModal = null;
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return v as t | undefined;
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return v as t | undefined;
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},
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() => {
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closeModal = null;
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@ -2679,13 +2690,13 @@ ${icon}
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}
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// Settings
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let cachedSettings : Partial<{[key in OptionId]:boolean}>= {};
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let cachedSettings: Partial<{ [key in OptionId]: boolean }> = {};
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export function isSettingOn(key: OptionId) {
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if (typeof cachedSettings[key] == "undefined") {
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try {
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const ls=localStorage.getItem("breakout-settings-enable-" + key)
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if(ls) cachedSettings[key] = JSON.parse(ls) as boolean;
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const ls = localStorage.getItem("breakout-settings-enable-" + key);
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if (ls) cachedSettings[key] = JSON.parse(ls) as boolean;
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} catch (e) {
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console.warn(e);
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}
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|
@ -2749,20 +2760,22 @@ document.getElementById("menu")?.addEventListener("click", (e) => {
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async function openSettingsPanel() {
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pause(true);
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const actions :AsyncAlertAction<()=>void>[]= [{
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text: "Resume",
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help: "Return to your run",
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value() {},
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const actions: AsyncAlertAction<() => void>[] = [
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{
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text: "Resume",
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help: "Return to your run",
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value() {},
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},
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{
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text: "Starting perk",
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help: "Try perks and levels you unlocked",
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value() {
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openUnlocksList();
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},
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{
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text: "Starting perk",
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help: "Try perks and levels you unlocked",
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value() {
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openUnlocksList();
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},
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}];
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},
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];
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for (const key of Object.keys(options) as OptionId[] ) {
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for (const key of Object.keys(options) as OptionId[]) {
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if (options[key])
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actions.push({
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disabled: options[key].disabled(),
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|
@ -2779,102 +2792,101 @@ async function openSettingsPanel() {
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}
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const creativeModeThreshold = Math.max(...upgrades.map((u) => u.threshold));
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if(document.fullscreenEnabled || document.webkitFullscreenEnabled){
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if(document.fullscreenElement !== null){
|
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actions.push( {
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text: "Exit Fullscreen",
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icon: icons["icon:exit_fullscreen"],
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help: "Might not work on some machines",
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value() {
|
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toggleFullScreen();
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},
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} )
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}else{
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actions.push({
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icon: icons["icon:fullscreen"],
|
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text: "Fullscreen",
|
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help: "Might not work on some machines",
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value() {
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toggleFullScreen();
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}
|
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})
|
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}
|
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if (document.fullscreenEnabled || document.webkitFullscreenEnabled) {
|
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if (document.fullscreenElement !== null) {
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actions.push({
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text: "Exit Fullscreen",
|
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icon: icons["icon:exit_fullscreen"],
|
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help: "Might not work on some machines",
|
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value() {
|
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toggleFullScreen();
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},
|
||||
});
|
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} else {
|
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actions.push({
|
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icon: icons["icon:fullscreen"],
|
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text: "Fullscreen",
|
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help: "Might not work on some machines",
|
||||
value() {
|
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toggleFullScreen();
|
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},
|
||||
});
|
||||
}
|
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}
|
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actions.push({
|
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text: "Creative mode",
|
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help:
|
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getTotalScore() < creativeModeThreshold
|
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? "Unlocks at total score $" + creativeModeThreshold
|
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: "Test runs with custom perks",
|
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disabled: getTotalScore() < creativeModeThreshold,
|
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async value() {
|
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let creativeModePerks :Partial<{ [id in PerkId]:number }>= {},
|
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choice: "start" | Upgrade | void;
|
||||
while (
|
||||
(choice = await asyncAlert<"start" | Upgrade>({
|
||||
title: "Select perks",
|
||||
text: 'Select perks below and press "start run" to try them out in a test run. Scores and stats are not recorded.',
|
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actionsAsGrid: true,
|
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actions: [
|
||||
...upgrades.map((u) => ({
|
||||
icon: u.icon,
|
||||
text: u.name,
|
||||
help: (creativeModePerks[u.id] || 0) + "/" + u.max,
|
||||
value: u,
|
||||
className: creativeModePerks[u.id]
|
||||
? ""
|
||||
: "grey-out-unless-hovered",
|
||||
})),
|
||||
{
|
||||
text: "Start run",
|
||||
value: "start",
|
||||
},
|
||||
],
|
||||
}))
|
||||
) {
|
||||
if (choice === "start") {
|
||||
restart(creativeModePerks);
|
||||
|
||||
break;
|
||||
} else if (choice) {
|
||||
creativeModePerks[choice.id] =
|
||||
((creativeModePerks[choice.id] || 0) + 1) % (choice.max + 1);
|
||||
}
|
||||
}
|
||||
},
|
||||
})
|
||||
actions.push({
|
||||
text: "Reset Game",
|
||||
help: "Erase high score and statistics",
|
||||
async value() {
|
||||
if (
|
||||
await asyncAlert({
|
||||
title: "Reset",
|
||||
actions: [
|
||||
{
|
||||
text: "Yes",
|
||||
value: true,
|
||||
},
|
||||
{
|
||||
text: "No",
|
||||
value: false,
|
||||
},
|
||||
],
|
||||
allowClose: true,
|
||||
})
|
||||
) {
|
||||
localStorage.clear();
|
||||
window.location.reload();
|
||||
}
|
||||
},
|
||||
})
|
||||
text: "Creative mode",
|
||||
help:
|
||||
getTotalScore() < creativeModeThreshold
|
||||
? "Unlocks at total score $" + creativeModeThreshold
|
||||
: "Test runs with custom perks",
|
||||
disabled: getTotalScore() < creativeModeThreshold,
|
||||
async value() {
|
||||
let creativeModePerks: Partial<{ [id in PerkId]: number }> = {},
|
||||
choice: "start" | Upgrade | void;
|
||||
while (
|
||||
(choice = await asyncAlert<"start" | Upgrade>({
|
||||
title: "Select perks",
|
||||
text: 'Select perks below and press "start run" to try them out in a test run. Scores and stats are not recorded.',
|
||||
actionsAsGrid: true,
|
||||
actions: [
|
||||
...upgrades.map((u) => ({
|
||||
icon: u.icon,
|
||||
text: u.name,
|
||||
help: (creativeModePerks[u.id] || 0) + "/" + u.max,
|
||||
value: u,
|
||||
className: creativeModePerks[u.id]
|
||||
? ""
|
||||
: "grey-out-unless-hovered",
|
||||
})),
|
||||
{
|
||||
text: "Start run",
|
||||
value: "start",
|
||||
},
|
||||
],
|
||||
}))
|
||||
) {
|
||||
if (choice === "start") {
|
||||
restart(creativeModePerks);
|
||||
|
||||
break;
|
||||
} else if (choice) {
|
||||
creativeModePerks[choice.id] =
|
||||
((creativeModePerks[choice.id] || 0) + 1) % (choice.max + 1);
|
||||
}
|
||||
}
|
||||
},
|
||||
});
|
||||
actions.push({
|
||||
text: "Reset Game",
|
||||
help: "Erase high score and statistics",
|
||||
async value() {
|
||||
if (
|
||||
await asyncAlert({
|
||||
title: "Reset",
|
||||
actions: [
|
||||
{
|
||||
text: "Yes",
|
||||
value: true,
|
||||
},
|
||||
{
|
||||
text: "No",
|
||||
value: false,
|
||||
},
|
||||
],
|
||||
allowClose: true,
|
||||
})
|
||||
) {
|
||||
localStorage.clear();
|
||||
window.location.reload();
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
const cb = await asyncAlert<() => void>({
|
||||
title: "Breakout 71",
|
||||
text: ``,
|
||||
allowClose: true,
|
||||
actions ,
|
||||
actions,
|
||||
textAfterButtons: `
|
||||
<p>
|
||||
<span>Made in France by <a href="https://lecaro.me">Renan LE CARO</a>.</span>
|
||||
|
@ -2990,7 +3002,11 @@ function repulse(a: Ball, b: BallLike, power: number, impactsBToo: boolean) {
|
|||
(((-power * (max - distance)) / (max * 1.2) / 3) *
|
||||
Math.min(500, levelTime)) /
|
||||
500;
|
||||
if (impactsBToo && typeof b.vx !== 'undefined' && typeof b.vy !== 'undefined') {
|
||||
if (
|
||||
impactsBToo &&
|
||||
typeof b.vx !== "undefined" &&
|
||||
typeof b.vy !== "undefined"
|
||||
) {
|
||||
b.vx += dx * fact;
|
||||
b.vy += dy * fact;
|
||||
}
|
||||
|
@ -3011,7 +3027,11 @@ function repulse(a: Ball, b: BallLike, power: number, impactsBToo: boolean) {
|
|||
vx: -dx * speed + a.vx + (Math.random() - 0.5) * rand,
|
||||
vy: -dy * speed + a.vy + (Math.random() - 0.5) * rand,
|
||||
});
|
||||
if (impactsBToo&& typeof b.vx !== 'undefined' && typeof b.vy !== 'undefined') {
|
||||
if (
|
||||
impactsBToo &&
|
||||
typeof b.vx !== "undefined" &&
|
||||
typeof b.vy !== "undefined"
|
||||
) {
|
||||
flashes.push({
|
||||
type: "particle",
|
||||
duration: 100,
|
||||
|
@ -3071,7 +3091,7 @@ function attract(a: Ball, b: Ball, power: number) {
|
|||
});
|
||||
}
|
||||
|
||||
let mediaRecorder: MediaRecorder|null,
|
||||
let mediaRecorder: MediaRecorder | null,
|
||||
captureStream: MediaStream,
|
||||
captureTrack: CanvasCaptureMediaStreamTrack,
|
||||
recordCanvas: HTMLCanvasElement,
|
||||
|
@ -3145,7 +3165,7 @@ function startRecordingGame() {
|
|||
recordCanvas.height = gameZoneHeight;
|
||||
|
||||
// drawMainCanvasOnSmallCanvas()
|
||||
const recordedChunks :Blob[]= [];
|
||||
const recordedChunks: Blob[] = [];
|
||||
|
||||
const instance = new MediaRecorder(captureStream, {
|
||||
videoBitsPerSecond: 3500000,
|
||||
|
@ -3158,7 +3178,7 @@ function startRecordingGame() {
|
|||
};
|
||||
|
||||
instance.onstop = async function () {
|
||||
let targetDiv: HTMLElement|null;
|
||||
let targetDiv: HTMLElement | null;
|
||||
let blob = new Blob(recordedChunks, { type: "video/webm" });
|
||||
if (blob.size < 200000) return; // under 0.2MB, probably bugged out or pointlessly short
|
||||
|
||||
|
@ -3257,13 +3277,13 @@ function toggleFullScreen() {
|
|||
}
|
||||
}
|
||||
|
||||
const pressed :{[k:string]:number}= {
|
||||
const pressed: { [k: string]: number } = {
|
||||
ArrowLeft: 0,
|
||||
ArrowRight: 0,
|
||||
Shift: 0,
|
||||
};
|
||||
|
||||
function setKeyPressed(key: string , on: 0 | 1) {
|
||||
function setKeyPressed(key: string, on: 0 | 1) {
|
||||
pressed[key] = on;
|
||||
keyboardPuckSpeed =
|
||||
((pressed.ArrowRight - pressed.ArrowLeft) *
|
||||
|
@ -3323,7 +3343,7 @@ function sample<T>(arr: T[]): T {
|
|||
}
|
||||
|
||||
function getMajorityValue(arr: string[]): string {
|
||||
const count :{[k:string]:number}= {};
|
||||
const count: { [k: string]: number } = {};
|
||||
arr.forEach((v) => (count[v] = (count[v] || 0) + 1));
|
||||
// Object.values inline polyfill
|
||||
const max = Math.max(...Object.keys(count).map((k) => count[k]));
|
||||
|
|
|
@ -69,11 +69,14 @@ function levelIconHTML(
|
|||
return `<img alt="${levelName}" width="${size}" height="${size}" src="${c.toDataURL()}"/>`;
|
||||
}
|
||||
|
||||
export const icons = {} as {[k:string]:string};
|
||||
export const icons = {} as { [k: string]: string };
|
||||
|
||||
export const allLevels = rawLevelsList
|
||||
.map((level) => {
|
||||
const bricks = level.bricks.split("").map((c) => palette[c]);
|
||||
const bricks = level.bricks
|
||||
.split("")
|
||||
.map((c) => palette[c])
|
||||
.slice(0, level.size * level.size);
|
||||
const icon = levelIconHTML(bricks, level.size, level.name, level.color);
|
||||
icons[level.name] = icon;
|
||||
let svg = level.svg;
|
||||
|
@ -89,17 +92,16 @@ export const allLevels = rawLevelsList
|
|||
};
|
||||
})
|
||||
.filter((l) => !l.name.startsWith("icon:"))
|
||||
.map((l,li)=>({
|
||||
...l,
|
||||
threshold:li < 8
|
||||
? 0
|
||||
: Math.round(
|
||||
Math.min(Math.pow(10, 1 + (li + l.size) / 30) * 10, 5000) * li,
|
||||
),
|
||||
sortKey:((Math.random() + 3) / 3.5) * l.bricks.filter((i) => i).length
|
||||
})) as Level[];
|
||||
|
||||
|
||||
.map((l, li) => ({
|
||||
...l,
|
||||
threshold:
|
||||
li < 8
|
||||
? 0
|
||||
: Math.round(
|
||||
Math.min(Math.pow(10, 1 + (li + l.size) / 30) * 10, 5000) * li,
|
||||
),
|
||||
sortKey: ((Math.random() + 3) / 3.5) * l.bricks.filter((i) => i).length,
|
||||
})) as Level[];
|
||||
|
||||
export const upgrades = rawUpgrades.map((u) => ({
|
||||
...u,
|
||||
|
|
|
@ -5,7 +5,7 @@ export const options = {
|
|||
default: true,
|
||||
name: `Game sounds`,
|
||||
help: `Can slow down some phones.`,
|
||||
afterChange:()=>{},
|
||||
afterChange: () => {},
|
||||
disabled: () => false,
|
||||
},
|
||||
"mobile-mode": {
|
||||
|
@ -21,33 +21,33 @@ export const options = {
|
|||
default: false,
|
||||
name: `Basic graphics`,
|
||||
help: `Better performance on older devices.`,
|
||||
afterChange:()=>{},
|
||||
afterChange: () => {},
|
||||
disabled: () => false,
|
||||
},
|
||||
pointerLock: {
|
||||
default: false,
|
||||
name: `Mouse pointer lock`,
|
||||
help: `Locks and hides the mouse cursor.`,
|
||||
afterChange:()=>{},
|
||||
afterChange: () => {},
|
||||
disabled: () => !gameCanvas.requestPointerLock,
|
||||
},
|
||||
easy: {
|
||||
default: false,
|
||||
name: `Kids mode`,
|
||||
help: `Start future runs with "slower ball".`,
|
||||
afterChange:()=>{},
|
||||
afterChange: () => {},
|
||||
disabled: () => false,
|
||||
}, // Could not get the sharing to work without loading androidx and all the modern android things so for now i'll just disable sharing in the android app
|
||||
record: {
|
||||
default: false,
|
||||
name: `Record gameplay videos`,
|
||||
help: `Get a video of each level.`,
|
||||
afterChange:()=>{},
|
||||
afterChange: () => {},
|
||||
disabled() {
|
||||
return window.location.search.includes("isInWebView=true");
|
||||
},
|
||||
},
|
||||
} as const satisfies {[k:string]:OptionDef};
|
||||
} as const satisfies { [k: string]: OptionDef };
|
||||
|
||||
export type OptionDef = {
|
||||
default: boolean;
|
||||
|
@ -56,4 +56,4 @@ export type OptionDef = {
|
|||
disabled: () => boolean;
|
||||
afterChange: () => void;
|
||||
};
|
||||
export type OptionId = keyof typeof options ;
|
||||
export type OptionId = keyof typeof options;
|
||||
|
|
21
src/types.d.ts
vendored
21
src/types.d.ts
vendored
|
@ -102,7 +102,7 @@ export type Ball = {
|
|||
};
|
||||
|
||||
interface BaseFlash {
|
||||
time: number;
|
||||
time: number;
|
||||
color: colorString;
|
||||
duration: number;
|
||||
size: number;
|
||||
|
@ -110,24 +110,23 @@ interface BaseFlash {
|
|||
x: number;
|
||||
y: number;
|
||||
}
|
||||
interface ParticleFlash extends BaseFlash{
|
||||
type: 'particle';
|
||||
interface ParticleFlash extends BaseFlash {
|
||||
type: "particle";
|
||||
vx: number;
|
||||
vy: number;
|
||||
ethereal: boolean;
|
||||
}
|
||||
|
||||
interface TextFlash extends BaseFlash{
|
||||
type:'text';
|
||||
text: string;
|
||||
interface TextFlash extends BaseFlash {
|
||||
type: "text";
|
||||
text: string;
|
||||
}
|
||||
|
||||
interface BallFlash extends BaseFlash{
|
||||
type:'ball';
|
||||
interface BallFlash extends BaseFlash {
|
||||
type: "ball";
|
||||
}
|
||||
|
||||
export type Flash = ParticleFlash|TextFlash|BallFlash
|
||||
|
||||
export type Flash = ParticleFlash | TextFlash | BallFlash;
|
||||
|
||||
export type RunStats = {
|
||||
started: number;
|
||||
|
@ -148,8 +147,6 @@ export type PerksMap = {
|
|||
[k in PerkId]: number;
|
||||
};
|
||||
|
||||
|
||||
|
||||
export type RunHistoryItem = RunStats & {
|
||||
perks?: PerksMap;
|
||||
appVersion?: string;
|
||||
|
|
|
@ -1 +1 @@
|
|||
"29022953"
|
||||
"29028296"
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue