This commit is contained in:
Renan LE CARO 2025-05-03 20:22:25 +02:00
parent 9e12f62b81
commit 892f800107
14 changed files with 2866 additions and 2840 deletions

View file

@ -29,8 +29,8 @@ android {
applicationId = "me.lecaro.breakout" applicationId = "me.lecaro.breakout"
minSdk = 21 minSdk = 21
targetSdk = 34 targetSdk = 34
versionCode = 29104759 versionCode = 29104940
versionName = "29104759" versionName = "29104940"
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner" testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
vectorDrawables { vectorDrawables {
useSupportLibrary = true useSupportLibrary = true

File diff suppressed because one or more lines are too long

1385
dist/index.html vendored

File diff suppressed because one or more lines are too long

View file

@ -1,5 +1,5 @@
// The version of the cache. // The version of the cache.
const VERSION = "29104759"; const VERSION = "29104940";
// The name of the cache // The name of the cache
const CACHE_NAME = `breakout-71-${VERSION}`; const CACHE_NAME = `breakout-71-${VERSION}`;

View file

@ -1 +1 @@
"29104759" "29104940"

View file

@ -8,7 +8,6 @@
box-sizing: border-box; box-sizing: border-box;
} }
body { body {
margin: 0; margin: 0;
padding: 0; padding: 0;
@ -642,7 +641,6 @@ h2.histogram-title strong {
opacity: 0.8; opacity: 0.8;
transform: none; transform: none;
} }
} }
.gridEdit > div > span, .gridEdit > div > span,
@ -733,23 +731,23 @@ h2.histogram-title strong {
} }
@palette_B: black; @palette_B: black;
@palette_W:#FFFFFF; @palette_W: #ffffff;
@palette_g: #231f20; @palette_g: #231f20;
@palette_y:#FFD300; @palette_y: #ffd300;
@palette_b:#6262EA; @palette_b: #6262ea;
@palette_t:#5DA3EA; @palette_t: #5da3ea;
@palette_s:#E67070; @palette_s: #e67070;
@palette_r: #e32119; @palette_r: #e32119;
@palette_R: #ab0c0c; @palette_R: #ab0c0c;
@palette_c:#59EEA3; @palette_c: #59eea3;
@palette_G:#A1F051; @palette_G: #a1f051;
@palette_v:#A664E8; @palette_v: #a664e8;
@palette_p:#E869E8; @palette_p: #e869e8;
@palette_a:#5BECEC; @palette_a: #5becec;
@palette_C:#53EE53; @palette_C: #53ee53;
@palette_S:#F44848; @palette_S: #f44848;
@palette_P:#E66BA8; @palette_P: #e66ba8;
@palette_O:#F29E4A; @palette_O: #f29e4a;
@palette_k: #618227; @palette_k: #618227;
@palette_e: #e1c8b4; @palette_e: #e1c8b4;
@palette_l: #9b9fa; @palette_l: #9b9fa;

View file

@ -254,34 +254,34 @@ let timers = [];
function startPlayCountDown() { function startPlayCountDown() {
stopPlayCountDown(); stopPlayCountDown();
gameState.startCountDown = 3;
gameState.needsRender = true;
gameState.startCountDown = 3
gameState.needsRender = true
timers.push(setTimeout(() => {
gameState.startCountDown = 2
gameState.needsRender = true
}, 1000));
timers.push(setTimeout(() => {
gameState.startCountDown = 1
gameState.needsRender = true
}, 2000));
timers.push( timers.push(
setTimeout(() => { setTimeout(() => {
gameState.startCountDown = 0 gameState.startCountDown = 2;
gameState.needsRender = true;
}, 1000),
);
timers.push(
setTimeout(() => {
gameState.startCountDown = 1;
gameState.needsRender = true;
}, 2000),
);
timers.push(
setTimeout(() => {
gameState.startCountDown = 0;
play(); play();
}, 3000), }, 3000),
); );
} }
function stopPlayCountDown() { function stopPlayCountDown() {
if(!timers.length) return if (!timers.length) return;
gameState.startCountDown = 0 gameState.startCountDown = 0;
timers.forEach((id) => clearTimeout(id)); timers.forEach((id) => clearTimeout(id));
timers.length = 0; timers.length = 0;
} }
gameCanvas.addEventListener("touchstart", (e) => { gameCanvas.addEventListener("touchstart", (e) => {
e.preventDefault(); e.preventDefault();

View file

@ -37,10 +37,23 @@ import {t} from "./i18n/i18n";
import { getCurrentMaxCoins, getCurrentMaxParticles } from "./settings"; import { getCurrentMaxCoins, getCurrentMaxParticles } from "./settings";
import { background } from "./render"; import { background } from "./render";
import { gameOver } from "./gameOver"; import { gameOver } from "./gameOver";
import {brickIndex, fitSize, gameState, hasBrick, hitsSomething, pause, startComputerControlledGame,} from "./game"; import {
brickIndex,
fitSize,
gameState,
hasBrick,
hitsSomething,
pause,
startComputerControlledGame,
} from "./game";
import { stopRecording } from "./recording"; import { stopRecording } from "./recording";
import { isOptionOn } from "./options"; import { isOptionOn } from "./options";
import {ballTransparency, clamp, coinsBoostedCombo, comboKeepingRate,} from "./pure_functions"; import {
ballTransparency,
clamp,
coinsBoostedCombo,
comboKeepingRate,
} from "./pure_functions";
import { addToTotalScore } from "./addToTotalScore"; import { addToTotalScore } from "./addToTotalScore";
import { hashCode } from "./getLevelBackground"; import { hashCode } from "./getLevelBackground";
import { openUpgradesPicker } from "./openUpgradesPicker"; import { openUpgradesPicker } from "./openUpgradesPicker";
@ -568,8 +581,7 @@ export function addToScore(gameState: GameState, coin: Coin) {
gameState.highScore = gameState.score; gameState.highScore = gameState.score;
try { try {
localStorage.setItem("breakout-3-hs-short", gameState.score.toString()); localStorage.setItem("breakout-3-hs-short", gameState.score.toString());
} catch (e) { } catch (e) {}
}
} }
if (!isOptionOn("basic")) { if (!isOptionOn("basic")) {
makeParticle( makeParticle(
@ -983,7 +995,7 @@ export function gameStateTick(
if ( if (
// Lost ball while waiting to win, will level up for fairness // Lost ball while waiting to win, will level up for fairness
(gameState.winAt && !gameState.balls.find(b => !b.destroyed)) || (gameState.winAt && !gameState.balls.find((b) => !b.destroyed)) ||
// Delayed win when coins are still flying // Delayed win when coins are still flying
(gameState.winAt && gameState.levelTime > gameState.winAt) || (gameState.winAt && gameState.levelTime > gameState.winAt) ||
// instant win condition // instant win condition
@ -1387,8 +1399,7 @@ export function gameStateTick(
if (gameState.perks.wind) { if (gameState.perks.wind) {
const windD = const windD =
((gameState.puckPosition - ((gameState.puckPosition - canvasCenterX(gameState)) /
canvasCenterX(gameState)) /
gameState.gameZoneWidth) * gameState.gameZoneWidth) *
2 * 2 *
gameState.perks.wind; gameState.perks.wind;
@ -1697,9 +1708,18 @@ export function ballTick(gameState: GameState, ball: Ball, frames: number) {
const d = Math.sqrt(ball.vy * ball.vy + ball.vx * ball.vx); const d = Math.sqrt(ball.vy * ball.vy + ball.vx * ball.vx);
ball.vy = Math.sin(angle) * d; ball.vy = Math.sin(angle) * d;
ball.vx = Math.cos(angle) * d; ball.vx = Math.cos(angle) * d;
if (Math.random() < frames && !isOptionOn('basic')) { if (Math.random() < frames && !isOptionOn("basic")) {
makeParticle(gameState, ball.x, ball.y, -ball.vx / 10, -ball.vy / 10, makeParticle(
'#6262EA', true, 8, 500) gameState,
ball.x,
ball.y,
-ball.vx / 10,
-ball.vy / 10,
"#6262EA",
true,
8,
500,
);
} }
} }
} }
@ -1885,8 +1905,11 @@ export function ballTick(gameState: GameState, ball: Ball, frames: number) {
} }
// If you loose a ball while waiting to level up, setLevel is called and pauses the game // If you loose a ball while waiting to level up, setLevel is called and pauses the game
// In that case it's ok to not have any ball, don't game over // In that case it's ok to not have any ball, don't game over
if (!gameState.balls.find((b) => !b.destroyed) && gameState.running && !gameState.winAt) { if (
!gameState.balls.find((b) => !b.destroyed) &&
gameState.running &&
!gameState.winAt
) {
if (gameState.startParams.computer_controlled) { if (gameState.startParams.computer_controlled) {
startComputerControlledGame(gameState.startParams.stress); startComputerControlledGame(gameState.startParams.stress);
} else { } else {
@ -2022,7 +2045,6 @@ export function ballTick(gameState: GameState, ball: Ball, frames: number) {
); );
} }
} }
} }
function justLostALife(gameState: GameState, ball: Ball, x: number, y: number) { function justLostALife(gameState: GameState, ball: Ball, x: number, y: number) {

View file

@ -12,7 +12,6 @@ import { t } from "./i18n/i18n";
import { clamp } from "./pure_functions"; import { clamp } from "./pure_functions";
import { getSettingValue, getTotalScore } from "./settings"; import { getSettingValue, getTotalScore } from "./settings";
import { isOptionOn } from "./options"; import { isOptionOn } from "./options";
import {gameCanvas} from "./render";
export function describeLevel(level: Level) { export function describeLevel(level: Level) {
let bricks = 0, let bricks = 0,
@ -348,12 +347,11 @@ export function escapeAttribute(str: String) {
} }
export function canvasCenterX(gameState: GameState) { export function canvasCenterX(gameState: GameState) {
return gameState.canvasWidth/2 return gameState.canvasWidth / 2;
} }
export function zoneLeftBorderX(gameState: GameState) { export function zoneLeftBorderX(gameState: GameState) {
return gameState.offsetXRoundedDown - 1;
return gameState.offsetXRoundedDown - 1
} }
export function zoneRightBorderX(gameState: GameState) { export function zoneRightBorderX(gameState: GameState) {
return gameCanvas.width - gameState.offsetXRoundedDown + 1 return gameState.canvasWidth - gameState.offsetXRoundedDown + 1;
} }

View file

@ -9,8 +9,6 @@ import {
levelTimeGood, levelTimeGood,
missesBest, missesBest,
missesGood, missesGood,
wallBouncedBest,
wallBouncedGood,
} from "./pure_functions"; } from "./pure_functions";
export function helpMenuEntry() { export function helpMenuEntry() {

View file

@ -95,9 +95,7 @@ export function firstWhere<Input, Output>(
} }
} }
export const wallBouncedBest = 2, export const levelTimeBest = 25,
wallBouncedGood = 7,
levelTimeBest = 25,
levelTimeGood = 45, levelTimeGood = 45,
catchRateBest = 98, catchRateBest = 98,
catchRateGood = 90, catchRateGood = 90,

View file

@ -10,7 +10,9 @@ import {
max_levels, max_levels,
reachRedRowIndex, reachRedRowIndex,
telekinesisEffectRate, telekinesisEffectRate,
yoyoEffectRate, zoneLeftBorderX, zoneRightBorderX, yoyoEffectRate,
zoneLeftBorderX,
zoneRightBorderX,
} from "./game_utils"; } from "./game_utils";
import { colorString, GameState } from "./types"; import { colorString, GameState } from "./types";
import { t } from "./i18n/i18n"; import { t } from "./i18n/i18n";
@ -26,8 +28,6 @@ import {
levelTimeGood, levelTimeGood,
missesBest, missesBest,
missesGood, missesGood,
wallBouncedBest,
wallBouncedGood,
} from "./pure_functions"; } from "./pure_functions";
export const gameCanvas = document.getElementById("game") as HTMLCanvasElement; export const gameCanvas = document.getElementById("game") as HTMLCanvasElement;
@ -642,21 +642,36 @@ export function render(gameState: GameState) {
); );
} }
startWork("render:timeout"); startWork("render:timeout");
if (gameState.winAt || gameState.startCountDown) { if (gameState.winAt || gameState.startCountDown) {
const remaining = gameState.startCountDown || Math.ceil((gameState.winAt-gameState.levelTime)/1000) const remaining =
gameState.startCountDown ||
Math.ceil((gameState.winAt - gameState.levelTime) / 1000);
if (remaining > 0 && remaining < 5) { if (remaining > 0 && remaining < 5) {
ctx.globalAlpha=1 ctx.globalAlpha = 1;
ctx.globalCompositeOperation = "destination-out"; ctx.globalCompositeOperation = "destination-out";
drawText(ctx, remaining.toString(), 'white', 65, gameState.canvasWidth/2, gameState.canvasHeight/2) drawText(
ctx,
remaining.toString(),
"white",
65,
gameState.canvasWidth / 2,
gameState.canvasHeight / 2,
);
ctx.globalCompositeOperation = "screen"; ctx.globalCompositeOperation = "screen";
ctx.globalAlpha=1/remaining ctx.globalAlpha = 1 / remaining;
drawText(ctx, remaining.toString(), 'white', 60, gameState.canvasWidth/2, gameState.canvasHeight/2) drawText(
ctx,
remaining.toString(),
"white",
60,
gameState.canvasWidth / 2,
gameState.canvasHeight / 2,
);
} }
} }
ctx.globalAlpha=1 ctx.globalAlpha = 1;
startWork("render:askForWakeLock"); startWork("render:askForWakeLock");
askForWakeLock(gameState); askForWakeLock(gameState);

View file

@ -3,7 +3,7 @@ div.classList = "hidden toast";
document.body.appendChild(div); document.body.appendChild(div);
let timeout: NodeJS.Timeout | undefined; let timeout: NodeJS.Timeout | undefined;
export function toast(html: string, className = "") { export function toast(html: string, className = "") {
clearToasts() clearToasts();
div.classList = "toast visible " + className; div.classList = "toast visible " + className;
div.innerHTML = html; div.innerHTML = html;
timeout = setTimeout(clearToasts, 1500); timeout = setTimeout(clearToasts, 1500);
@ -12,7 +12,7 @@ export function toast(html: string, className = "") {
export function clearToasts() { export function clearToasts() {
if (timeout) { if (timeout) {
clearTimeout(timeout); clearTimeout(timeout);
timeout = undefined timeout = undefined;
} }
div.classList = "hidden toast"; div.classList = "hidden toast";
} }