mirror of
https://gitlab.com/lecarore/breakout71.git
synced 2025-04-20 20:16:16 -04:00
Build 29079805
This commit is contained in:
parent
8e4e67e33b
commit
871a7f9c31
13 changed files with 68 additions and 39 deletions
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@ -425,20 +425,15 @@ export function render(gameState: GameState) {
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startWork("render:combotext");
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if (gameState.combo > 1) {
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ctx.globalCompositeOperation = "source-over";
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ctx.globalAlpha = 1;
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const comboText = "x " + gameState.combo;
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const comboTextWidth = (comboText.length * gameState.puckHeight) / 1.8;
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const totalWidth = comboTextWidth + gameState.coinSize * 2;
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const left = gameState.puckPosition - totalWidth / 2;
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ctx.globalAlpha = gameState.combo > baseCombo(gameState) ? 1 : 0.3;
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if (totalWidth < gameState.puckWidth) {
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drawCoin(
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ctx,
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"#ffd300",
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gameState.coinSize,
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left + gameState.coinSize / 2,
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gameState.gameZoneHeight - gameState.puckHeight / 2,
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"#ffd300",
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0,
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);
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drawText(
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ctx,
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comboText,
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@ -448,6 +443,17 @@ export function render(gameState: GameState) {
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gameState.gameZoneHeight - gameState.puckHeight / 2,
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true,
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);
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ctx.globalAlpha = 1;
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drawCoin(
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ctx,
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"#ffd300",
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gameState.coinSize,
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left + gameState.coinSize / 2,
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gameState.gameZoneHeight - gameState.puckHeight / 2,
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"#ffd300",
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0,
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);
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} else {
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drawText(
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ctx,
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@ -462,7 +468,7 @@ export function render(gameState: GameState) {
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);
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}
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}
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startWork("render:Borders");
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startWork("render:borders");
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// Borders
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ctx.globalCompositeOperation = "source-over";
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ctx.globalAlpha = 1;
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@ -532,6 +538,7 @@ export function render(gameState: GameState) {
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1,
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);
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startWork("render:bottom_line");
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ctx.globalAlpha = 1;
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drawStraightLine(
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ctx,
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@ -567,10 +574,9 @@ export function render(gameState: GameState) {
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ctx.imageSmoothingEnabled = false;
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}
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startWork("render:breakout.lecaro.me?autoplay");
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startWork("render:text_under_puck");
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ctx.globalCompositeOperation = "source-over";
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ctx.globalAlpha = 1;
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if (isOptionOn("mobile-mode") && gameState.computer_controlled) {
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drawText(
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ctx,
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@ -582,7 +588,6 @@ export function render(gameState: GameState) {
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(gameState.canvasHeight - gameState.gameZoneHeight) / 2,
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);
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}
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startWork("render:mobile_press_to_play");
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if (isOptionOn("mobile-mode") && !gameState.running) {
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drawText(
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ctx,
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