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Readme.md
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Readme.md
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@ -127,18 +127,13 @@ There's also an easy mode for kids (slower ball) and a color-blind mode (no colo
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# Roadmap
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The "engine" could be better
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- shift text on puck when too large
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- shinier coins by applying glow to them ?
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- It's a bit confusing at first to grasp that one upgrade is applied randomly at the start of the game
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- on mobile, add an element that feels like it can be "grabbed" and make it shine while writing "Push here to play"
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- add a clickable button to allow sound to play in chrome android
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- offline mode with service worker
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- add pwe manifest
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- keyboard support
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- start/stop with space
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- left and right arrow for moving the puck
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- up down for choosing menu entry
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- space to click entry
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- escape to close menu
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- see how to do fullscreen on ios, or at least explain to do aA/hide toolbars
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- experiment with showing the combo somewhere else, maybe top center, maybe instead of score.
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- more help somewhere accessible
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@ -163,9 +158,10 @@ The "engine" could be better
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- endgame histograms could work as filters, when you hover a bar, all other histograms would show the stats of those runs only, without changing reference of categories
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There are many possible perks left to implement :
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There are many possible perks left to implement :
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- wrap left / right
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- faster coins, double value
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- +1 upgrade per level but -2 choices
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- n% of the broken bricks respawn when the ball touches the puck
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- bricks break 50% of the time but drop 50% more coins
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@ -212,13 +208,6 @@ Potential big features
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- final bosses (large vertical level that scrolls down faster and faster)
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- split screen multiplayer
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# done
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- add pointer lock when game is running (lock to play area )https://mdn.github.io/dom-examples/pointer-lock/
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- hide cursor options
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- the more the user pauses in a run, the more time it should take for the pause to happen.
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- F for fullscreen
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- keyboard support (Left/Right arrow, Spacebar, and Shift+arrow to move puck 3 times faster, M for menu, S for score, up/down navigation in menus)
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# Credits
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I pulled many background patterns from https://pattern.monster/
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