From 8104b8d4a9413bfdeb450be8b9b9d7e3b4ee0ac8 Mon Sep 17 00:00:00 2001 From: Renan LE CARO Date: Wed, 2 Apr 2025 20:00:09 +0200 Subject: [PATCH] wip --- Readme.md | 28 +++++++++++++++------------- 1 file changed, 15 insertions(+), 13 deletions(-) diff --git a/Readme.md b/Readme.md index bec8cfb..2ebb099 100644 --- a/Readme.md +++ b/Readme.md @@ -19,22 +19,24 @@ Break colourful bricks, catch bouncing coins and select powerful upgrades ! ## Next release -- option to display gained combo as onscreen text -- publish an apk to itch.io with every build -- Strict sample size : count hits, not destroyed bricks -- passive_income : lastPuckMove was not cleared between levels -- simple game data migration system -- high score issues +## 29060272 + +- Fixed: Strict sample size was counting destroyed bricks, now count hits as explained in the help +- Fixed: passive_income was resetting your combo if you moved around the end of the last level +- Fixed: a high score issues was systematically erasing the high score in the web version, i added a migration to load the best score for your top games to recover the high score. +- QOL: option to display gained combo as onscreen text +- QOL: publish an apk to itch.io with every build +- Internal: added a simple game data migration system ## 29059721. -- icons in settings menu -- choose starting perks -- fixed issue with reloading with [R] key -- gameover screen restarts in the same game mode -- Trampoline render sides in red. -- tooltips stuck on mobile -- Check in fullscreen worked, otherwise resume playing +- QOL: icons in settings menu +- QOL: choose starting perks +- QOL: fixed issue with reloading with [R] key +- QOL: gameover screen restarts in the same game mode +- Fixed: Trampoline render sides in red. +- Fixed: tooltips stuck on mobile +- Fixed: issues with restarting a game with fullscreen on ## 29058981