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Build 29126616
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22 changed files with 209 additions and 30 deletions
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@ -179,7 +179,7 @@ export function normalizeGameState(gameState: GameState) {
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gameState.baseSpeed = Math.max(
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3,
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gameState.gameZoneWidth / 12 / 10 +
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gameState.currentLevel / 3 +
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gameState.currentLevel / 3 / (1 + gameState.perks.chill * 10) +
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gameState.levelTime / (30 * 1000) -
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gameState.perks.slow_down * 2,
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);
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