From 704068af406eca46c003be3501c02d36dcf36b9a Mon Sep 17 00:00:00 2001 From: Renan LE CARO Date: Thu, 19 Jun 2025 21:21:12 +0200 Subject: [PATCH] Fixes to the br translation --- dist/index.html | 27 +++++++++++++++++++-------- src/data/levels.json | 15 ++++++++++----- src/i18n/i18n.ts | 21 +++++++++++++-------- src/i18n/pt_BR.json | 22 +++++++++++----------- 4 files changed, 53 insertions(+), 32 deletions(-) diff --git a/dist/index.html b/dist/index.html index 5bd2fe1..968d527 100644 --- a/dist/index.html +++ b/dist/index.html @@ -1648,7 +1648,7 @@ const allLevels = allLevelsAndIcons.filter((l)=>!l.name.startsWith("icon:")); module.exports = 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15","size":11,"bricks":"____________S_vvv_SSS__S___v___S__SSS_vvv_S__________S__S_vvv_SSS__S___v______SSS_vvv_S____S_____S__v_SSS_SSS____________","credit":"Just random strokes"},{"name":"Mario!","size":11,"bricks":"________________________RRRRR_____RRRRRRRRR__kkkOOkO___kOkOOOkOOO_kOkkOOOkOOOkkOOOOkkkk___OOOOOOO________________________","credit":"Suggested by Nicolas03. A Mario level ! Sprite taken from https://art.pixilart.com/sr2d5c0683c82aws3.png . The sprite belongs to Nintendo"},{"name":"Minesweeper","size":16,"bricks":"___llltCCttBC______lllCBBttCB______lttbBbtltt______ltBrBClttt______lttCCCttBt______llttCBtttt______ltCBCttlll______ltBCCtCtCt______lttCCBCBrB______llltBCCtrB______ttttttlltt______CBrttlllll______CBrBCttttl______ttCCBttBtl______tttCCCtCCt______tBttBtltBt___","credit":"Suggested by Noodlemire. For once, you\'ll want to trigger as many mines as possible."},{"name":"Target","size":19,"bricks":"__________________________________________________________________________________________________________________________WWW_______________WrrrW_____________WrWWWrW____________WrWBWrW____________WrWWWrW_____________WrrrW_______________WWW__________________________________________________________________________________________________________________________","credit":"Suggested by Noodlemire. Unusually small level, with lots of room to miss your shots. Acts as decent aim practice."},{"name":"The Boys","size":10,"bricks":"__________rrrrr_____WWrWWrrrrrWWrWWWWrWWWWrWWWWrWWrWrWWWWrWWWrWWWrWrWW_____WrWWW____________________","credit":"Suggested by Bearded-Axe. My boys initals"},{"name":"A Very Dangerous High-Five","size":21,"bricks":"__________________________________________________yy_______________yy__yy__yy___________yy__yy__yy____________yy__yy_yy_________y__yy__yy_yy________yyy_yyy_yy_yy_________yy__yy_yyyyy__________yy_yyyyyyyy___yyy____yyyyygggyyy__yyy______yyygBBBgyy_yyy________ygBBBBBgyyyy_________ygBBBBBgyyy__________yygBBBgyyyy___________yygBgyyyy____________yyyByyyy_____________yyyyByy_______________yyByy_________________r_________________________________","credit":"Suggested by Noodlemire. A unique shape, fun to bounce the ball between fingers. The palm was initially boring on its own, so I gave it a big bomb. It adds a distinct feeling between the top and bottom halves."},{"name":"Blinky","size":20,"bricks":"____________________________gggg______________ggrrrrgg___________grrrrrrrrg_________grrrrrrrrrrg_______grrrWWrrrrWWrg______grrWWWWrrWWWWg______grrWWbbrrWWbbg_____grrrWWbbrrWWbbrg____grrrrWWrrrrWWrrg____grrrrrrrrrrrrrrg____grrrrrrrrrrrrrrg____grrrrrrrrrrrrrrg____grrrrrrrrrrrrrrg____grrgrrrggrrrgrrg____grg_grg__grg_grg_____g___g____g___g_______________________________________________________________","credit":"Suggested by Big Goober. The red ghost, Blinky, from the arcade game \\"Pac Man\\""},{"name":"Fish","size":11,"bricks":"______________________________________________bbbb______tttttt___btgttbttt_bbtttttbtttb___ttbttt_bb_tttttt___b___________","credit":"A fish based on the fish discord emoji. Suggested by Big Goober. "},{"name":"Spider","size":7,"bricks":"_l_____Sgg____ggSgBB_gSgBBBBSgggggg_gg___g_g_g_g_","credit":"Suggested by obigre."},{"name":"Gliders","size":8,"bricks":"g_g______gg___l__g__l_l______ll__c________cc__W__cc____W_____WWW","credit":"iSuggested by obigre. Inspired by Conway\'s gliders"},{"name":"Lone island","size":8,"bricks":"C__________kkk____kkOkk___kkkO_k_k_k_O_______O______CC__tttCCCCt","credit":"Suggested by obigre. Which game would you take there ?"},{"name":"Spacewyrm Jon","size":8,"bricks":"___PPP____PPPP____SSSP____WPWP_P__PPP_PP___PP_____yPPy__bWWyyWWb","credit":"Suggested by obigre. The invertebrate hero with a gun"},{"name":"Taijitu","size":7,"bricks":"_WWWWW_W__WWWWgg__WBWggg_WWWgBg__WWgggg__g_ggggg_","credit":"Suggested by obigre. Yin and yang fishes"},{"name":"Egg pan","size":5,"bricks":"WWWWgWWyWggWWWggggg____g_","credit":"Suggested by obigre. Fried and tasty"},{"name":"Inception","size":20,"bricks":"____llllllllllll________lbbbbbb____l________lbbbbbb____l________l____bbtt__l________l____bbtt__l________l__bbtttt__l________l__bbtttt__l________l______tt__l________l____y_tt__l________l______ttttl________l_____yttttl________l__W_______l________l_____y____l________l__y_y_____l________l_y___y_y__l________l__________l________l___WWW____l________llllllllllll____________________________________________","credit":"Breakout 71 within Breakout 71. 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},{}],"iyP6E":[function(require,module,exports,__globalThis) { module.exports = JSON.parse("\"29158270\""); @@ -2775,6 +2775,8 @@ var _koJson = require("./ko.json"); var _koJsonDefault = parcelHelpers.interopDefault(_koJson); var _zhJson = require("./zh.json"); var _zhJsonDefault = parcelHelpers.interopDefault(_zhJson); +var _ptBRJson = require("./pt_BR.json"); +var _ptBRJsonDefault = parcelHelpers.interopDefault(_ptBRJson); var _settings = require("../settings"); const languages = [ { @@ -2789,6 +2791,18 @@ const languages = [ strings: (0, _frJsonDefault.default), levelName: "France" }, + { + text: "\u6C49\u8BED", + value: "zh", + strings: (0, _zhJsonDefault.default), + levelName: "China" + }, + { + text: "Brasil", + value: "br", + strings: (0, _ptBRJsonDefault.default), + levelName: "Brazil" + }, { text: "\u0639\u0631\u0628\u064A", value: "ar", @@ -2819,12 +2833,6 @@ const languages = [ strings: (0, _trJsonDefault.default), levelName: "T\xfcrkiye" }, - { - text: "\u6C49\u8BED", - value: "zh", - strings: (0, _zhJsonDefault.default), - levelName: "China" - }, { text: "\uD55C\uAD6D\uC778", value: "ko", @@ -2849,7 +2857,7 @@ function t(key, params = {}) { return template.replace(//gi, ">"); } -},{"./en.json":"uYc9N","./fr.json":"b97sx","./ar.json":"aDOut","./ru.json":"eedRO","./es.json":"hATkf","./tr.json":"l4sLF","./de.json":"1l6Zs","./ko.json":"83Qep","./zh.json":"HLquj","../settings":"5blfu","@parcel/transformer-js/src/esmodule-helpers.js":"gkKU3"}],"uYc9N":[function(require,module,exports,__globalThis) { +},{"./en.json":"uYc9N","./fr.json":"b97sx","./ar.json":"aDOut","./ru.json":"eedRO","./es.json":"hATkf","./tr.json":"l4sLF","./de.json":"1l6Zs","./ko.json":"83Qep","./zh.json":"HLquj","../settings":"5blfu","@parcel/transformer-js/src/esmodule-helpers.js":"gkKU3","./pt_BR.json":"i6ccX"}],"uYc9N":[function(require,module,exports,__globalThis) { module.exports = JSON.parse('{"confirmRestart.no":"Cancel","confirmRestart.text":"You\'re about to start a new game. Are you sure you want to continue?","confirmRestart.title":"Start a new game?","confirmRestart.yes":"Restart game","editor.editing.bigger":"Increase level size","editor.editing.color":"Pick a color in the color list (max 5 per level)","editor.editing.copied":"Level code copied","editor.editing.copy":"Copy level code","editor.editing.copy_help":"Share the level code in our discord for inclusion in the game.","editor.editing.credit":"Credits and source","editor.editing.credit_prompt":"Enter the source url or explanation of your level.","editor.editing.delete":"Delete level","editor.editing.down":"Move down all the bricks","editor.editing.help":"Then click a tile to color it.","editor.editing.left":"Move all bricks to the left","editor.editing.play":"Play this level","editor.editing.rename":"Level name","editor.editing.rename_prompt":"Please enter a new name for the level.","editor.editing.right":"Move all bricks to the right","editor.editing.show_code":"Show level code","editor.editing.show_code_help":"You can then copy it manually.","editor.editing.smaller":"Decrease level size","editor.editing.title":"Editing level : {{name}}","editor.editing.up":"Move up all the bricks","editor.help":"Create custom levels and share them for inclusion in the game.","editor.import":"Import a level","editor.import_instruction":"Paste a level code to import it in your level list","editor.locked":"Reach a total score of {{min}} to unlock","editor.new_level":"New level","editor.title":"Level Editor","gameOver.creative":"This run will not be recorded.","gameOver.cumulative_total":"Your total cumulative score went from {{startTs}} to {{endTs}}.","gameOver.lost.summary":"You dropped the ball after catching {{score}} coins.","gameOver.lost.title":"Game Over","gameOver.stats.balls_lost":"Balls lost","gameOver.stats.bricks_broken":"Bricks broken","gameOver.stats.bricks_per_minute":"Bricks broken per minute","gameOver.stats.catch_rate":"Catch rate","gameOver.stats.combo_avg":"Average combo","gameOver.stats.combo_max":"Max combo","gameOver.stats.duration_per_level":"Duration per level","gameOver.stats.hit_rate":"Hit rate","gameOver.stats.level_reached":"Level reached","gameOver.stats.total_score":"Total score","gameOver.stats.upgrades_applied":"Upgrades applied","gameOver.stats_intro":"Find below your game statistics compared to your {{count}} best games.","gameOver.unlocked_perk":"Upgrade unlocked","gameOver.unlocked_perk_plural":"You just unlocked {{count}} perks","gameOver.win.summary":"This game is over. You stashed {{score}} coins.","gameOver.win.title":"You completed this game","help.content":"## Goal\\n\\nCatch as many coins as possible during 7 levels.\\nCoins appear when you break bricks.\\nCatch them with your paddle to increase your score.\\nYour score is displayed in the top right corner of the screen.\\nDon\'t drop the ball or it\'s game over.\\n\\nAfter destroying all bricks, you\'ll get to pick an upgrade.\\n\\n## Upgrades\\n\\nThe upgrades you pick will apply until the end of the run.\\nSome can be picked multiple times for stronger effect.\\nSome help with aiming, or make the game easier in some other ways.\\nSome are only useful when combined.\\n\\nYou always get one upgrade at the beginning of each game.\\nIts icon will serve as the bricks of the first level.\\nYou can select starting upgrades in the settings.\\n\\nMany upgrades impact your combo.\\n\\n## Combo\\n\\nYour \\"combo\\" is the number of coins spawned when a brick breaks.\\nIt is displayed on your paddle, for example \uD83E\uDE994 means each brick will spawn 4 coins.\\nMost upgrades that increase the combo also add a condition to reset it.\\nThe combo will also reset if the ball returns to the paddle without hitting any brick.\\nA \\"miss\\" message will be shown when that happens.\\n\\nTry to aim towards a brick every time.\\n\\n## Aiming\\n\\nOnly the ball position on the paddle decides how it will bounce.\\nIf the ball hits the paddle dead center, it will bounce back up vertically.\\nIf you hit more on one side, it will have more angle.\\nThe paddle speed and incoming angle have no impact on the ball direction after bouncing.\\n\\nMany upgrades that help with aiming can be unlocked.\\n\\n## Unlocks\\n\\nWhen playing Breakout 71 for the first time, most upgrades and levels are locked.\\nUpgrades are unlocked by simply playing and catching many coins.\\nThe first levels are unlocked by reaching a high score.\\nLater levels add a condition about which perks you can select.\\n\\nReach high scores is much easier when you get multiple upgrades per level thanks to medals.\\n\\n## Medals\\n\\nYou\'ll get an extra upgrades and choices when you play well :\\n\\n- Clear the level quickly\\n- Catch all the coins\\n- Always hit something between paddle bounces","help.help":"Learn more about the game","help.levels":"Levels","help.title":"Help","help.upgrades":"## Upgrades","history.columns.score":"Score","history.columns.started":"Date","history.help":"See your {{count}} best games.","history.include_past_versions":"Show past versions too","history.locked":"Play at least ten games to unlock","history.title":"Runs history","lab.help":"Try any build you want.","lab.instructions":"Select upgrades and a level, then click the play button above.","lab.menu_entry":"Creative mode","lab.play":"Play","lab.reset":"Reset","lab.select_level":"Select a level to play on","lab.unlocks_at":"Unlocks at total score {{score}}","level_up.challenges.catchRateGood.description":"Catch {{gold}}% of coins for gold, {{silver}}% for silver.","level_up.challenges.catchRateGood.name":"{{caught}} coins caught out of {{total}}","level_up.challenges.earned_medal":"You earned a medal","level_up.challenges.earned_medal_plural":"You earned {{count}} medals","level_up.challenges.gain":"+{{choices}} choices and +{{up}} upgrades","level_up.challenges.levelMisses.description":"You\'ll get a gold medal if you miss less than {{gold}} times, silver under {{silver}}.","level_up.challenges.levelMisses.name":"{{value}} missed shots","level_up.challenges.levelMisses.none":"No missed shots","level_up.challenges.levelTime.description":"You\'ll get a gold medal under {{gold}}s and a silver medal under {{silver}}s.","level_up.challenges.levelTime.name":"{{value}}s play time","level_up.challenges.no_gain":"No gain","level_up.forbidden":"Picking this perk will prevent you from unlocking the level \\"{{levelName}}\\" in this game run.","level_up.required":"Picking this perk may allow you to unlock level \\"{{levelName}}\\" in this game run.","level_up.title":"Level {{level}}/{{max}} cleared","level_up.upgrade_perks":"You caught {{coins}} coins. Pick {{count}} upgrade(s) below.","main_menu.donate":"You\'ve played for {{hours}} hours","main_menu.donate_help":"How about donating? You can hide this reminder in the settings.","main_menu.high_score":"High score : {{score}}","main_menu.normal":"New Game","main_menu.normal_help":"Play 7 levels with a random starting perk","main_menu.settings_help":"Tailor the game play to your needs and taste","main_menu.settings_title":"Settings","main_menu.title":"Breakout 71","main_menu.unlocks_help":"Try perks and levels you unlocked","play.close_modale_window_tooltip":"close","play.current_lvl":"Level {{level}}/{{max}}","play.menu_label":"menu","play.menu_tooltip":"Open main menu","play.missed_ball":"miss","play.mobile_press_to_play":"Press and hold here to play","play.score_tooltip":"See your score, upgrades and more","play.stats.coins_catch_rate":"Coins catch rate","play.stats.levelMisses":"Missed shots, where you hit nothing","play.stats.levelTime":"Level time","play.stats.levelWallBounces":"Wall bounces","score_panel.close_to_unlock":"Next level unlock :","score_panel.get_upgrades_to_unlock":"Get {{missingUpgrades}} and score {{points}} more points to unlock level \\"{{level}}\\"","score_panel.score_to_unlock":"Score {{points}} more points to unlock level \\"{{level}}\\"","score_panel.title":"{{score}} points at level {{level}}/{{max}}","score_panel.upcoming_levels":"Upcoming levels","score_panel.upgrade_point_count":"You have accumulated {{count}} upgrade points.","score_panel.upgrades_picked":"Your current build :","settings.autoplay":"Auto play","settings.autoplay_help":"Start a session with random upgrades and a computer controlled paddle","settings.basic":"Basic graphics","settings.basic_help":"Better performance.","settings.colorful_coins":"Colorful coins","settings.colorful_coins_help":"Coins always spawn of the color of the brick","settings.contrast":"High Contrast","settings.contrast_help":"More colorful and dark rendering","settings.donation_reminder":"Remind me to donate","settings.donation_reminder_help":"See time played and donation link in main menu","settings.download_save_file":"Download score and stats","settings.download_save_file_help":"Get a save file","settings.extra_bright":"Extra bright","settings.extra_bright_help":"Increases the size of the halo around coins and bricks.","settings.fullscreen":"Fullscreen","settings.fullscreen_help":"Game will try to go full screen before starting","settings.kid":"Kid mode","settings.kid_help":"Always start with slower ball","settings.language":"Language","settings.language_help":"Choose the game\'s language","settings.level_unlocks_hints":"Levels unlock hints","settings.level_unlocks_hints_help":"Help you pick the right perks to unlock levels","settings.load_save_file":"Load save file","settings.load_save_file_help":"Select a save file on your device","settings.max_coins":"{{max}} coins on screen maximum","settings.max_coins_help":"Cosmetic only, no effect on score","settings.mobile":"Mobile mode","settings.mobile_help":"Leaves space under the paddle.","settings.pointer_lock":"Mouse pointer lock","settings.pointer_lock_help":"Locks and hides the mouse cursor.","settings.precise_lighting":"Precise lighting","settings.precise_lighting_help":"Use a smaller grid for background light effect","settings.probabilistic_lighting":"Persistence of vision","settings.probabilistic_lighting_help":"Improve performance when there are more than 150 coins by reusing some of the light of the previous frame","settings.record":"Record gameplay videos","settings.record_download":"Download video ({{size}} MB)","settings.record_help":"Get a video of each level.","settings.reset":"Reset Game","settings.reset_cancel":"No","settings.reset_confirm":"Yes","settings.reset_help":"Erase high score, play time and statistics","settings.reset_instruction":"You will lose all progress you made in the game, are you sure?","settings.save_file_error":"Error loading save file","settings.save_file_loaded":"Save file loaded","settings.save_file_loaded_help":"The app will now reload to apply your save","settings.save_file_loaded_ok":"Ok","settings.show_fps":"FPS counter","settings.show_fps_help":"Monitor the app\'s performance","settings.show_stats":"Show real time stats","settings.show_stats_help":"Coins, time, misses","settings.smooth_lighting":"Smooth lighting","settings.smooth_lighting_help":"Blur the background light effects to make them look less square. Increases lag.","settings.sounds":"Game sounds","settings.sounds_help":"Beeps, bloops and brrrr","settings.stress_test":"Stress test","settings.stress_test_help":"Start a bot controlled game with a very high number of coins, to test the performance limits of your device.","settings.suggestions.applied":"Performance suggestion applied !","settings.suggestions.basic_mode":"Suggestion : turn basic mode on to improve performance.","settings.suggestions.record":"Suggestion : Disable video recording to improve performance.","settings.suggestions.reduce_brightness":"Suggestion : reduce the halo size to improve performance.","settings.suggestions.reduce_coins":"Suggestion : improve performance by capping coins on screen to {{max}}.","settings.suggestions.simpler_lights":"Suggestion : simplify light calculations to improve performance.","settings.touch_delayed_start":"Delayed start on mobile","settings.touch_delayed_start_help":"3,2,1,Go at the start of a level","starting_perks.checked":"When you start a new game, one of those perks will be given to you. Click a perk to exclude it.","starting_perks.help":"Choose possible starting upgrades","starting_perks.random":"All benefits have been removed, the choice will be random.","starting_perks.title":"Starting perks","starting_perks.unchecked":"The perks below are not offered as starting perks, but you can click to add them to the pool.","unlocks.category.advanced":"## Advanced upgrades\\n\\nThose are typically not very useful by themselves, but will can become very powerful when combined with the right combo upgrade.","unlocks.category.beginner":"## Beginner friendly upgrades\\n\\nThose upgrades are very helpful for beginners, they help you play longer and miss the ball less.","unlocks.category.combo":"## Combo upgrades\\n\\nThose upgrades help increase your combo progressively, but also add a combo reset condition. Taking one is a good idea, taking more increases the risk and reward.","unlocks.category.combo_boost":"## Combo booster upgrades\\n\\nThose upgrades increase the combo or combo multiplier without adding a reset condition.","unlocks.category.simple":"## Helper upgrades\\n\\nThose upgrades are useful in almost any build.","unlocks.greyed_out_help":"The grayed out upgrades can be unlocked by increasing your total score. The total score increases every time you score in game.","unlocks.intro":"Your total score is {{ts}}. Click an upgrade below to start a game with it.","unlocks.just_unlocked":"Level unlocked","unlocks.just_unlocked_plural":"You just unlocked {{count}} levels","unlocks.level":"You unlocked {{unlocked}} levels out of {{out_of}}","unlocks.level_description":"A {{size}}x{{size}} level with {{bricks}} bricks, {{colors}} colors and {{bombs}} bombs.","unlocks.levels":"Unlocked levels","unlocks.minScore":"Reach ${{minScore}} in a run to unlock.","unlocks.minScoreWithPerks":"Reach ${{minScore}} in a run with {{required}} but without {{forbidden}} to unlock.","unlocks.minTotalScore":"Accumulate a total of ${{score}}","unlocks.reached":"Your best score was {{reached}}.","unlocks.title_upgrades":"{{unlocked}} / {{out_of}} upgrades unlocked","unlocks.try":"Try","unlocks.upgrades":"Unlocked upgrades","unlocks.use":"Use","upgrades.addiction.name":"Addiction","upgrades.addiction.tooltip":"More coins if you break bricks without pause","upgrades.addiction.verbose_description":"+{{lvl}} combo / brick broken, combo resets {{delay}}s after breaking a brick. The countdown only starts after breaking the first brick of each level. It stops as soon as all bricks are destroyed.","upgrades.asceticism.name":"Asceticism","upgrades.asceticism.tooltip":"More coins if you don\'t catch them immediately","upgrades.asceticism.verbose_description":"You\'ll need to store the coins somewhere while your combo climbs.","upgrades.ball_attract_ball.name":"Gravity","upgrades.ball_attract_ball.tooltip":"Balls attract balls","upgrades.ball_attract_ball.verbose_description":"Balls that are more than \\"3/4 of the game area width\\" away will start attracting each other. \\n\\nThe attraction force is stronger when they are furthest away from each other.\\n\\nRainbow particles will fly to symbolize the attraction force. This perk is only offered if you have more than one ball already.","upgrades.ball_attracts_coins.name":"Balls attract coins","upgrades.ball_attracts_coins.tooltip":"Coins follow the nearest ball","upgrades.ball_attracts_coins.verbose_description":"This could be used to \\"paint around\\" the balls with coins if you combined it with \\"stain\\" and \\"ghost coins\\". It also works as a substitute for coin magnet.","upgrades.ball_repulse_ball.name":"Personal space","upgrades.ball_repulse_ball.tooltip":"Balls repulse balls","upgrades.ball_repulse_ball.verbose_description":"Balls that are less than a quarter screen width away will start repulsing each other. The repulsion force is stronger if they are close to each other. Particles will jet out to symbolize this force being applied. This perk is only offered if you have more than one ball already.","upgrades.base_combo.name":"Strong foundations","upgrades.base_combo.tooltip":"3 more coins per brick broken","upgrades.base_combo.verbose_description":"Your combo normally starts at 1 at the beginning of the level, and resets to 1 when you bounce around without hitting anything. With this perk, the combo starts 3 points higher, so you\'ll always get at least 4 coins per brick. Whenever your combo reset, it will go back to 4 and not 1. Your ball will glitter a bit to indicate that its combo is higher than one. At level 2, it adds 4 coins, then 5,then 6\u2026","upgrades.bigger_explosions.name":"Kaboom","upgrades.bigger_explosions.tooltip":"Bigger explosions","upgrades.bigger_explosions.verbose_description":"The default explosion clears a 3x3 square, with this it becomes a 5x5 square, and the blow on the coins is also significantly stronger. The screen will flash after each explosion (except in basic mode)","upgrades.bigger_puck.name":"Bigger paddle","upgrades.bigger_puck.tooltip":"Easily catch more coins","upgrades.bigger_puck.verbose_description":"A bigger paddle makes it easier to never miss the ball and to catch more coins, and also to precisely angle the bounces (the ball\'s angle only depends on where it hits the paddle).","upgrades.bricks_attract_ball.name":"Bricks attract balls","upgrades.bricks_attract_ball.tooltip":"Ball goes toward nearby bricks","upgrades.bricks_attract_ball.verbose_description":"Ball goes toward the first {{count}} bricks it will hit. The effect is stronger at higher levels. The number of bricks that can hit before the effect stops is also higher. The effect rearms when the ball hits the paddle.","upgrades.bricks_attract_coins.name":"Bricks attract coins","upgrades.bricks_attract_coins.tooltip":"Helps them stay up there","upgrades.bricks_attract_coins.verbose_description":"Coins will be attracted to nearby bricks. At higher levels the attraction is stronger.","upgrades.buoy.name":"Buoy","upgrades.buoy.tooltip":"Coins float for {{duration}} seconds on the bottom line.","upgrades.buoy.verbose_description":"Effect is most visible in mobile mode","upgrades.chill.name":"Chill","upgrades.chill.tooltip":"No more upgrades, unlimited levels.","upgrades.chill.verbose_description":"The ball will also accelerates much slower.","upgrades.clairvoyant.name":"Clairvoyant","upgrades.clairvoyant.tooltip":"See upcoming levels, bricks HP and ball direction","upgrades.clairvoyant.verbose_description":"Helps you pick the right upgrades and understand what\'s going on with sturdy bricks. Level 2 and 3 bring additional knowledge of dubious utility (reachable in loop mode)","upgrades.coin_magnet.name":"Coins magnet","upgrades.coin_magnet.tooltip":"Paddle attracts coins","upgrades.coin_magnet.verbose_description":"Directs the coins to the paddle. The effect is stronger if the coin is close to it already.","upgrades.compound_interest.name":"Compound interest","upgrades.compound_interest.tooltip":"More coins if you catch all coins","upgrades.compound_interest.verbose_description":"Your combo will grow by one every time you break a brick, spawning more and more coin with every brick you break. \\nBe sure however to catch every one of those coins with your paddle, as any lost coin will reset your combo.\\nOnce your combo is above the minimum, the bottom of the play area will have a red line to remind you that coins should not go there.","upgrades.concave_puck.name":"Concave paddle","upgrades.concave_puck.tooltip":"Improves vertical aiming precision","upgrades.concave_puck.verbose_description":"Balls starts the level going straight up, and bounces with less angle.","upgrades.corner_shot.name":"Corner shot","upgrades.corner_shot.tooltip":"Lets your paddle overlap with the borders of the screen","upgrades.corner_shot.verbose_description":"Helps with aiming in the corners. Further levels let you go further out.","upgrades.double_or_nothing.name":"Double or nothing","upgrades.double_or_nothing.tooltip":"Combo climbs {{multiplier}} times faster, but you\'ll loose {{percent}}% of your score at each reset.","upgrades.double_or_nothing.verbose_description":"The combo reset only counts when your combo was above the minimum","upgrades.etherealcoins.name":"Coins, in Space","upgrades.etherealcoins.tooltip":"Coins are no longer affected by gravity","upgrades.etherealcoins.verbose_description":"The coins will maintain their speed even after several bounces, and will no longer be affected by gravity.","upgrades.extra_levels.name":"5 min more","upgrades.extra_levels.tooltip":"Play {{count}} levels instead of 7","upgrades.extra_levels.verbose_description":"The default game can last a max of 7 levels, after which the game is over. \\n\\nEach level of this perk lets you go one level higher. The last levels are often the ones where you make the most score, so the difference can be dramatic.","upgrades.extra_life.name":"Extra life","upgrades.extra_life.tooltip":"Saves your last ball if it\'s about to be lost","upgrades.extra_life.verbose_description":"The life will be consumed in the process. Extra lives show as while lines behind the paddle.","upgrades.forgiving.name":"Forgiving","upgrades.forgiving.tooltip":"Keep most of your combo when missing","upgrades.forgiving.verbose_description":"The first miss per level is free, then 10% of the combo, then 20% ..","upgrades.fountain_toss.name":"Fountain toss","upgrades.fountain_toss.tooltip":"Gain combo when you miss coins.","upgrades.fountain_toss.verbose_description":"When you miss a coin and your combo was under level*30, your combo has a probability of level/combo to grow by one.","upgrades.ghost_coins.name":"Ghost coins","upgrades.ghost_coins.tooltip":"Coins slowly pass through bricks","upgrades.ghost_coins.verbose_description":"It\'s not a bug, it\'s a feature ! Coins fly through bricks slowly. Higher levels let them move faster.","upgrades.golden_goose.name":"Golden goose","upgrades.golden_goose.tooltip":"Coins teleport to the ball after hitting a brick","upgrades.golden_goose.verbose_description":"Whenever a coin hits a brick, teleport that coin to the nearest ball. At level two, coins teleport after hitting a side too.","upgrades.happy_family.name":"Happy family","upgrades.happy_family.tooltip":"More coins if you keep all balls in game.","upgrades.happy_family.verbose_description":"+1 combo per extra ball per paddle bounce. Combo resets when a ball is lost. Only the ball above 1 give combo.","upgrades.helium.name":"Helium","upgrades.helium.tooltip":"Gravity limited left and right of paddle","upgrades.helium.verbose_description":"At level 1, gravity is reduced. At level 2, coins slowly float up. At level 3 they really fly.","upgrades.hot_start.name":"Hot start","upgrades.hot_start.tooltip":"More coins if you clear the level under 30s","upgrades.hot_start.verbose_description":"At the start of every level, your combo will start at +30 points, but then every second it will be decreased by one. The effect stacks with other perks.","upgrades.implosions.name":"Implosions","upgrades.implosions.tooltip":"Explosions suck coins in instead of blowing them out","upgrades.implosions.verbose_description":"The explosion force is applied the other way. Further levels act as \\"bigger explosion\\"","upgrades.left_is_lava.name":"Avoid left side","upgrades.left_is_lava.tooltip":"More coins if you don\'t touch the left side","upgrades.left_is_lava.verbose_description":"Whenever you break a brick, your combo will increase by one, so you\'ll get one more coin from all the next bricks you break.\\n\\nHowever, your combo will reset as soon as your ball hits the left side . \\n\\nAs soon as your combo rises, the left side becomes red to remind you that you should avoid hitting them. \\n\\nAt level 2, the border is completely removed and your balls and coins might get lost.","upgrades.limitless.name":"Limitless","upgrades.limitless.tooltip":"Raise all upgrade\'s maximum level by {{lvl}}","upgrades.limitless.verbose_description":"Choosing this perk also raises his own limit by one, letting you pick it again.","upgrades.metamorphosis.name":"Metamorphosis","upgrades.metamorphosis.tooltip":"Each coin can stain {{lvl}} brick(s) with its color","upgrades.metamorphosis.verbose_description":"With this perk, coins will be of the color of the brick they come from, and will color the first brick they touch in the same color. Coins spawn with the speed of the ball that broke them, which means you can aim a bit in the direction of the bricks you want to \\"paint\\". At level 1, each coin can color 1 bricks before it is \\"spent\\" and appears hollow.","upgrades.minefield.name":"Minefield","upgrades.minefield.tooltip":"+{{percent}}% coins per bomb brick on screen","upgrades.minefield.verbose_description":"Bombs are counted while they are exploding too.","upgrades.multiball.name":"Multi ball","upgrades.multiball.tooltip":"Start every levels with {{count}} balls.","upgrades.multiball.verbose_description":"As soon as you drop the ball in Breakout 71, you lose. \\n\\nWith this perk, you get two balls, and so you can afford to lose one. \\n\\nThe lost balls come back on the next level. \\n\\nHaving more than one balls makes some further perks available, and of course clears the level faster.","upgrades.nbricks.name":"Strict sample size","upgrades.nbricks.tooltip":"More coins if you hit bricks one by one.","upgrades.nbricks.verbose_description":"Hit exactly {{lvl}} bricks per paddle bounce for +{{lvl}} combo, otherwise it resets. You don\'t necessarily need to destroy those bricks, but you need to hit them. Bricks destroyed by explosions don\'t count","upgrades.one_more_choice.name":"Extra choice","upgrades.one_more_choice.tooltip":"More upgrade choices","upgrades.one_more_choice.verbose_description":"Every upgrade menu will have one more option. Doesn\'t increase the number of upgrades you can pick.","upgrades.ottawa_treaty.name":"Ottawa treaty","upgrades.ottawa_treaty.tooltip":"Breaking a brick near a bomb disarms it","upgrades.ottawa_treaty.verbose_description":"The nearby bomb will be replaced by a colored block. If you have sapper, the ball will loose its sapper effect until next bounce. Only one bomb can be replaced at a time.","upgrades.passive_income.name":"Passive income","upgrades.passive_income.tooltip":"More coins but a moving paddle doesn\'t catch balls or coins","upgrades.passive_income.verbose_description":"+{{lvl}} combo / brick broken, paddle is immaterial {{time}}s after moving. Some perks can help the balls do what you want without needing to do anything.","upgrades.picky_eater.name":"Picky eater","upgrades.picky_eater.tooltip":"More coins if you break bricks color by color","upgrades.picky_eater.verbose_description":"Whenever you break a brick the same color as your ball, your combo increases by the number of colors on screen minus one. \\nIf it\'s a different color, the ball takes that new color, but the combo resets, unless there were no bricks left of the ball\'s color. \\nOnce you get a combo higher than your minimum, the bricks of the wrong color will get a red border. \\nIf you have more than one ball, they all switch color whenever one of them hits a brick.","upgrades.pierce.name":"Piercing","upgrades.pierce.tooltip":"Ball pierces {{count}} bricks after a paddle bounce","upgrades.pierce.verbose_description":"The ball normally bounces as soon as it touches something. With this perk, it will continue its trajectory for up to 3 bricks broken. \\n\\nAfter that, it will bounce on the 4th brick, and you\'ll need to touch the paddle to reset the counter.","upgrades.pierce_color.name":"Color pierce","upgrades.pierce_color.tooltip":"The ball goes through bricks of the same color","upgrades.pierce_color.verbose_description":"Normally, balls do 1 damage and bricks have 1 health point (HP). S\\nEach level of this perk increase the damage balls do to bricks of their color. \\nWhen a ball does more damage than the brick\'s health points, it will continue straight instead of bouncing;\\n\\nWhenever a ball hits a brick of the same color, it will just go through unimpeded. \\nOnce it reaches a brick of a different color, it will break it, take its color and bounce.\\nIf you have sturdy bricks, the ball might still bounce off a brick of the same color.","upgrades.puck_repulse_ball.name":"Soft landing","upgrades.puck_repulse_ball.tooltip":"Paddle repulses balls","upgrades.puck_repulse_ball.verbose_description":"When a ball gets close to the paddle, it will start slowing down, and even potentially bouncing without touching the paddle.","upgrades.rainbow.name":"Rainbow","upgrades.rainbow.tooltip":"Coins spawn with rainbow color.","upgrades.rainbow.verbose_description":"Each level increases the proportion of colored coins. The color depends on level time.","upgrades.reach.name":"Top down","upgrades.reach.tooltip":"More coins if you avoid the lowest row of bricks","upgrades.reach.verbose_description":"Touching the N bricks of the lowest row resets the combo. Otherwise, +N combo.\\n\\nIf there is only one row of bricks, or if the lowest row of bricks cover the whole width of the game, then this perk does nothing. Otherwise, breaking this lowest row resets the combo, while breaking anything else increases the combo by the number of bricks present on that lowest row. \\n\\nThe lowest row will be highlighted in red.","upgrades.respawn.name":"Re-spawn","upgrades.respawn.tooltip":"{{percent}}% of bricks re-spawn after {{delay}}s.","upgrades.respawn.verbose_description":"Some particle effect will let you know where bricks will appear.","upgrades.right_is_lava.name":"Avoid right side","upgrades.right_is_lava.tooltip":"More coins if you don\'t touch the right side","upgrades.right_is_lava.verbose_description":"Whenever you break a brick, your combo will increase by one, so you\'ll get one more coin from all the next bricks you break. \\n\\nHowever, your combo will reset as soon as your ball hits the right side. \\n\\nAs soon as your combo rises, the right side becomes red to remind you that you should avoid hitting them.\\n\\nAt level 2, the border is completely removed and your balls and coins might get lost.","upgrades.sacrifice.name":"Sacrifice","upgrades.sacrifice.tooltip":"Loosing a life clears all bricks","upgrades.sacrifice.verbose_description":"At level 2+, the combo is also multiplied by the perk\'s level before clearing the board. This might get the combo pretty high.","upgrades.sapper.name":"Sapper","upgrades.sapper.tooltip":"The first brick broken becomes a bomb.","upgrades.sapper.verbose_description":"Instead of just disappearing, the first brick you break will be replaced by a bomb brick. Bouncing the ball on the paddle re-arms the effect. Leveling-up this perk will allow you to place more bombs.","upgrades.shocks.name":"Shocks","upgrades.shocks.tooltip":"Explosive balls collisions","upgrades.shocks.verbose_description":"Whenever two balls collide, they exchange their speed, spawn an explosion, and gain added speed to separate them.","upgrades.shunt.name":"Shunt","upgrades.shunt.tooltip":"Keep {{percent}}% of your combo between levels","upgrades.shunt.verbose_description":"If you also have hot start, the hot start is just added to the current combo","upgrades.side_flip.name":"Right handed","upgrades.side_flip.tooltip":"More coins if you hit bricks from the right only","upgrades.side_flip.verbose_description":"+{{lvl}} combo per brick broken from the right, -{{loss}} otherwise. Impact the brick on its right side to gain one combo, but avoid hitting it on the left side as the would remove 2 combo. Hitting from the top and bottom has no effect.","upgrades.side_kick.name":"Left handed","upgrades.side_kick.tooltip":"More coins if you hit bricks from the left only","upgrades.side_kick.verbose_description":"+{{lvl}} combo per brick broken from the left, -{{loss}} otherwise. Impact the brick on its left side to gain one combo, but avoid hitting it on the right side as the would remove 2 combo. Hitting from the top and bottom has no effect.","upgrades.skip_last.name":"Easy Cleanup","upgrades.skip_last.tooltip":"The last brick will self destruct","upgrades.skip_last.verbose_description":"You need to break all bricks to go to the next level. However, it can be hard to get the last ones. \\nEach level of this perk increases the number of bricks that will self destruct.\\nClearing a level early brings extra choices when upgrading. Never missing the bricks is also very beneficial. \\n\\nSo if you find it difficult to break the last bricks, getting this perk a few time can help.","upgrades.slow_down.name":"Slower ball","upgrades.slow_down.tooltip":"Ball moves more slowly","upgrades.slow_down.verbose_description":"The ball starts relatively slow, but every level of your game it will start a bit faster. \\n\\nIt will also accelerate if you spend a lot of time in one level. \\n\\nThis perk makes it more manageable. \\n\\nYou can get it at the start every time by enabling kid mode in the menu.","upgrades.smaller_puck.name":"Smaller paddle","upgrades.smaller_puck.tooltip":"{{percent}}% more coins","upgrades.smaller_puck.verbose_description":"This makes the paddle smaller, which in theory makes some corner shots easier, but really just raises the difficulty.\\n\\nThat\'s why you also get a nice bonus of +50% coins spawn.","upgrades.soft_reset.name":"Soft reset","upgrades.soft_reset.tooltip":"Keep {{percent}}% of your combo when it resets","upgrades.soft_reset.verbose_description":"Limit the impact of a combo reset.","upgrades.steering.name":"Steering","upgrades.steering.tooltip":"Balls turn when the paddle moves","upgrades.steering.verbose_description":"The change of paddle location directly influences the direction of the balls\'s movement. At level 2+, you get a line showing you ball\'s directions.","upgrades.sticky_coins.name":"Sticky coins","upgrades.sticky_coins.tooltip":"Coins stick to bricks of the same color","upgrades.sticky_coins.verbose_description":"At level 2, they stick to bricks of any color","upgrades.streak_shots.name":"Hit streak","upgrades.streak_shots.tooltip":"More coins if you break many bricks at once","upgrades.streak_shots.verbose_description":"Every time you break a brick, your combo increases by one. \\n\\nHowever, as soon as the ball touches your paddle, the combo is reset to its default value.\\n\\nOnce your combo rises above the base value, your paddle will have a red border to remind you that it will destroy your combo to touch it with the ball.","upgrades.sturdy_bricks.name":"Sturdy bricks","upgrades.sturdy_bricks.tooltip":"+{{lvl}} bricks HP, +{{percent}}% coins","upgrades.sturdy_bricks.verbose_description":"Each level of this perk adds one HP to all bricks. You can see the HP number with the \\"clairvoyant\\" perk. You can increase ball damage by getting the \\"piercing\\" perk. Each level of the perk adds +50% coins spawn.","upgrades.superhot.name":"SUPER HOT","upgrades.superhot.tooltip":"Time moves when the paddle moves.","upgrades.superhot.verbose_description":"SUPER HOT SUPER HOT SUPER HOT SUPER HOT","upgrades.telekinesis.name":"Telekinesis","upgrades.telekinesis.tooltip":"The paddle position influences the ball","upgrades.telekinesis.verbose_description":"You control the ball while it\'s going up. The effect is stronger when the ball is in the bottom half of the screen.","upgrades.three_cushion.name":"Three cushion","upgrades.three_cushion.tooltip":"More coins if you hit bricks only indirectly","upgrades.three_cushion.verbose_description":"+1 combo per hit on sides and top, up to +{{max}} per paddle bounce. \\nEvery hit on a side will raise the combo by one, up to +3.\\n After that, no combo will be gained until next paddle bounce. \\n\\nCombo resets when you hit a brick without bouncing first.","upgrades.top_is_lava.name":"Sky is the limit","upgrades.top_is_lava.tooltip":"More coins if you avoid hitting the top","upgrades.top_is_lava.verbose_description":"Whenever you break a brick, your combo will increase by one. However, your combo will reset as soon as your ball hit the top of the screen. \\n\\nWhen your combo is above the minimum, a red bar will appear at the top to remind you that you should avoid hitting it. \\n\\nAt level 2, the border is completely removed and your balls and coins might get lost.","upgrades.trampoline.name":"Trampoline","upgrades.trampoline.tooltip":"More coins if you bounce on bricks and the paddle only","upgrades.trampoline.verbose_description":"+{{lvl}} combo per paddle bounce,-{{lvl}} combo per bounce on any border. One of the rare combo upgrades that don\'t add a reset condition","upgrades.transparency.name":"Transparency","upgrades.transparency.tooltip":"+50% coins. The ball is invisible at the top of the screen.","upgrades.transparency.verbose_description":"Ball becomes transparent at the top of the screen.\\n +{{percent}} % coins. \\nHigher levels make the ball transparent sooner and increase the point bonus.","upgrades.trickledown.name":"Trickle down","upgrades.trickledown.tooltip":"Coins appear at the top of the screen.","upgrades.trickledown.verbose_description":"The coins might sit on top of a brick if there are bricks on the top row, in that case they will fall down after you break that brick.","upgrades.unbounded.name":"Padding","upgrades.unbounded.tooltip":"Adds space left and right of the level, but your paddle can\'t go that far.","upgrades.unbounded.verbose_description":"Another upgrade might help you extends the reach of your paddle.","upgrades.viscosity.name":"Viscosity","upgrades.viscosity.tooltip":"Slower coin fall","upgrades.viscosity.verbose_description":"Coins normally accelerate with gravity and explosions to pretty high speeds. \\n\\nThis perk constantly makes them slow down, as if they were in some sort of viscous liquid. \\n\\nThis makes catching them easier, and combines nicely with perks that influence the coin\'s movement.","upgrades.wind.name":"Wind","upgrades.wind.tooltip":"Paddle position creates wind","upgrades.wind.verbose_description":"Wind depends on paddle position: left blows left, right blows right. Affects both balls and coins.","upgrades.wrap_left.name":"Wrap left","upgrades.wrap_left.tooltip":"Hitting the left side teleports the ball to the right side","upgrades.wrap_left.verbose_description":"Higher levels teleport coins too.","upgrades.wrap_right.name":"Wrap right","upgrades.wrap_right.tooltip":"Hitting the right side teleports the ball to the left side","upgrades.wrap_right.verbose_description":"Higher levels teleport coins too.","upgrades.wrap_up.name":"Wrap up","upgrades.wrap_up.tooltip":"Touching the top of the screen will teleport the ball just above the paddle.","upgrades.wrap_up.verbose_description":"This won\'t count as a paddle hit. At level 2, coins teleport too.","upgrades.yoyo.name":"Yo-yo","upgrades.yoyo.tooltip":"The ball falls toward the paddle","upgrades.yoyo.verbose_description":"It\'s the opposite of telekinesis, control the ball while it\'s falling back down.","upgrades.zen.name":"Zen","upgrades.zen.tooltip":"More coins if you don\'t trigger bombs","upgrades.zen.verbose_description":"+{{lvl}} combo every 3s, reset when there\'s an explosion"}'); },{}],"b97sx":[function(require,module,exports,__globalThis) { @@ -3003,6 +3011,9 @@ exports.export = function(dest, destName, get) { }); }; +},{}],"i6ccX":[function(require,module,exports,__globalThis) { +module.exports = JSON.parse('{"upgrades.metamorphosis.verbose_description":"Com este vantagem, as moedas ser\xe3o da cor do tijolo de que vieram, e ir\xe3o colorir o primeiro tijolo que tocam. Moedas surgem com a mesma velocidade da bola que as invocou, o que significa que voc\xea pode mirar nos blocos que voc\xea quer \\"pintar\\". No n\xedvel 1, cada moeda pode colorir 1 bloco antes de serem \\"gastas\\" e aparecerem ocas.","upgrades.minefield.name":"Campo Minado","upgrades.minefield.verbose_description":"As bombas s\xe3o contadas enquanto est\xe3o explodindo tamb\xe9m.","upgrades.multiball.name":"Multi bolas","upgrades.multiball.tooltip":"Comece cada n\xedvel com {{count}} bolas.","upgrades.multiball.verbose_description":"Assim que voc\xea largar a bola no Breakout 71, voc\xea perde.\\n\\nCom esta vantagem, voc\xea tem duas bolas, e assim voc\xea pode se dar ao luxo de perder uma.\\n\\nAs bolas perdidas voltam no pr\xf3ximo n\xedvel.\\n\\nTer mais de uma bola torna outras vantagens dispon\xedveis, e \xe9 claro, limpa o n\xedvel mais r\xe1pido.","upgrades.nbricks.name":"Tamanho restrito de amostra","upgrades.nbricks.tooltip":"Mais moedas se voc\xea bater em blocos um por um.","upgrades.nbricks.verbose_description":"Bata exatamente {{lvl}} tijolos por quicada para +{{lvl}} combo, caso contr\xe1rio ele reinicia. Voc\xea n\xe3o precisa necessariamente destruir esses blocos, mas voc\xea precisa bater neles. Blocos destru\xeddos por explos\xf5es n\xe3o contam","upgrades.one_more_choice.tooltip":"Mais op\xe7\xf5es de melhorias","upgrades.one_more_choice.verbose_description":"Cada menu de melhorias ter\xe1 mais uma op\xe7\xe3o. N\xe3o aumenta o n\xfamero de melhorias que voc\xea pode escolher.","upgrades.ottawa_treaty.tooltip":"Quebrar um bloco perto de uma bomba a desarma","upgrades.ottawa_treaty.verbose_description":"A bomba pr\xf3xima ser\xe1 substitu\xedda por um bloco colorido. Se voc\xea tiver sapador, a bola perder\xe1 seu efeito at\xe9 a pr\xf3xima rebatida. S\xf3 uma bomba pode ser substitu\xedda por vez.","upgrades.passive_income.name":"Renda passiva","upgrades.pierce.name":"Piercing","upgrades.pierce.tooltip":"Bola perfura {{conta}} tijolos ap\xf3s um remo","upgrades.pierce.verbose_description":"A bola normalmente salta assim que toca algo. Com este garfo, continuar\xe1 sua trajet\xf3ria para at\xe9 3 tijolos quebrados.\\n\\nDepois disso, ele vai saltar no 4o tijolo, e voc\xea vai precisar tocar o remo para redefinir o contador.","upgrades.pierce_color.name":"Torcer de cor","upgrades.pierce_color.tooltip":"A bola passa por tijolos da mesma cor","upgrades.pierce_color.verbose_description":"Normalmente, as bolas fazem 1 dano e tijolos t\xeam 1 ponto de sa\xfade (HP). S\\nCada n\xedvel desta tinta aumentar as bolas de dano fazer a tijolos de sua cor.\\nQuando uma bola faz mais dano do que os pontos de sa\xfade do tijolo, ele vai continuar em linha reta em vez de saltar;\\n\\nSempre que uma bola atinge um tijolo da mesma cor, ele s\xf3 vai passar por desfeito.\\nUma vez que atinge um tijolo de uma cor diferente, ele vai quebrar, tomar a sua cor e saltar.\\nSe voc\xea tem tijolos resistentes, a bola ainda pode saltar de um tijolo da mesma cor.","upgrades.puck_repulse_ball.name":"Aterragem macia","upgrades.puck_repulse_ball.tooltip":"Bolas de repulsa de p\xe1","upgrades.puck_repulse_ball.verbose_description":"Quando uma bola fica perto do remo, ele vai come\xe7ar a abrandar, e at\xe9 mesmo potencialmente saltando sem tocar no remo.","upgrades.rainbow.name":"Arco-\xedris","upgrades.rainbow.tooltip":"Moedas desova com cor arco-\xedris.","upgrades.rainbow.verbose_description":"Cada n\xedvel aumenta a propor\xe7\xe3o de moedas coloridas. A cor depende do tempo de n\xedvel.","upgrades.reach.name":"Top down","upgrades.reach.verbose_description":"Tocar os tijolos N da linha mais baixa reinicia a combina\xe7\xe3o. Caso contr\xe1rio, combo +N.\\n\\nSe houver apenas uma fileira de tijolos, ou se a linha mais baixa de tijolos cobrir toda a largura do jogo, ent\xe3o esta perk n\xe3o faz nada. Caso contr\xe1rio, quebrar esta linha mais baixa reinicia a combina\xe7\xe3o, ao quebrar qualquer outra coisa aumenta a combina\xe7\xe3o pelo n\xfamero de tijolos presentes nessa linha mais baixa.\\n\\nA linha mais baixa ser\xe1 destacada em vermelho.","upgrades.respawn.name":"Reembolso","upgrades.respawn.tooltip":"{{percent}}% de tijolos re-spawn ap\xf3s {{delay}}s.","upgrades.right_is_lava.name":"Evite o lado direito","upgrades.right_is_lava.verbose_description":"Sempre que voc\xea quebrar um tijolo, sua combina\xe7\xe3o vai aumentar por um, ent\xe3o voc\xea vai ter mais uma moeda de todos os tijolos pr\xf3ximos que voc\xea quebrar.\\n\\nNo entanto, sua combina\xe7\xe3o ir\xe1 reiniciar assim que sua bola atingir o lado direito.\\n\\nAssim que sua combina\xe7\xe3o aumenta, o lado direito fica vermelho para lembr\xe1-lo de que voc\xea deve evitar bater-los.\\n\\nNo n\xedvel 2, a fronteira \xe9 completamente removida e suas bolas e moedas podem se perder.","upgrades.sacrifice.name":"Sacrif\xedcio","upgrades.sacrifice.tooltip":"Loosing uma vida compensa todos os tijolos","upgrades.sacrifice.verbose_description":"No n\xedvel 2+, a combina\xe7\xe3o tamb\xe9m \xe9 multiplicada pelo n\xedvel da tinta antes de limpar a placa. Isto pode ficar muito alto.","upgrades.sapper.verbose_description":"Em vez de apenas desaparecer, o primeiro tijolo que voc\xea quebrar ser\xe1 substitu\xeddo por um tijolo bomba. Bouncing a bola no paddle re-arms o efeito. Nivelar esta perk permitir\xe1 que voc\xea coloque mais bombas.","upgrades.shocks.name":"Choques","upgrades.shocks.tooltip":"Colis\xf5es de bolas explosivas","upgrades.shocks.verbose_description":"Sempre que duas bolas colidem, trocam sua velocidade, geram uma explos\xe3o e ganham velocidade adicional para separ\xe1-las.","upgrades.shunt.name":"Shunt","upgrades.shunt.verbose_description":"Se voc\xea tamb\xe9m tem in\xedcio quente, o in\xedcio quente \xe9 apenas adicionado \xe0 combina\xe7\xe3o atual","upgrades.side_flip.verbose_description":"+{{lvl}} combo por tijolo quebrado da direita, -{{loss}} caso contr\xe1rio. Impacto o tijolo no seu lado direito para ganhar uma combina\xe7\xe3o, mas evitar bater-lhe no lado esquerdo como o removeria 2 combina\xe7\xe3o. Bater da parte superior e inferior n\xe3o tem efeito.","upgrades.side_kick.verbose_description":"+{{lvl}} combo por tijolo quebrado da esquerda, -{{loss}} caso contr\xe1rio. Impacto o tijolo no seu lado esquerdo para ganhar uma combina\xe7\xe3o, mas evitar bater-lhe no lado direito como o removeria 2 combina\xe7\xe3o. Bater da parte superior e inferior n\xe3o tem efeito.","upgrades.skip_last.name":"Limpeza f\xe1cil","upgrades.skip_last.tooltip":"O \xfaltimo tijolo ser\xe1 auto destrutivo","upgrades.skip_last.verbose_description":"Voc\xea precisa quebrar todos os tijolos para ir para o pr\xf3ximo n\xedvel. No entanto, pode ser dif\xedcil obter os \xfaltimos.\\nCada n\xedvel desta tinta aumenta o n\xfamero de tijolos que se destruem.\\nLimpar um n\xedvel cedo traz op\xe7\xf5es extras ao atualizar. Nunca perder os tijolos tamb\xe9m \xe9 muito ben\xe9fico.\\n\\nEnt\xe3o, se voc\xea achar dif\xedcil quebrar os \xfaltimos tijolos, obter esta perk alguns tempo pode ajudar.","upgrades.slow_down.verbose_description":"A bola come\xe7a relativamente lenta, mas cada n\xedvel do seu jogo vai come\xe7ar um pouco mais r\xe1pido.\\n\\nTamb\xe9m vai acelerar se voc\xea passar muito tempo em um n\xedvel.\\n\\nEsta perk torna mais gerenci\xe1vel.\\n\\nVoc\xea pode obt\xea-lo no in\xedcio cada vez, permitindo o modo de crian\xe7a no menu.","upgrades.smaller_puck.tooltip":"{{percent}}% mais moedas","upgrades.soft_reset.name":"Reposi\xe7\xe3o suave","upgrades.soft_reset.tooltip":"Mantenha {{percent}}% do seu combo quando ele reinicia","upgrades.soft_reset.verbose_description":"Limite o impacto de uma redefini\xe7\xe3o de combina\xe7\xe3o.","upgrades.steering.name":"Direc\xe7\xe3o","upgrades.steering.tooltip":"As bolas giram quando a p\xe1 se move","upgrades.steering.verbose_description":"A mudan\xe7a da localiza\xe7\xe3o do remo influencia diretamente a dire\xe7\xe3o do movimento das bolas. No n\xedvel 2+, voc\xea tem uma linha mostrando as dire\xe7\xf5es da bola.","upgrades.sticky_coins.name":"Moedas pegajosas","upgrades.sticky_coins.tooltip":"Moedas vara a tijolos da mesma cor","upgrades.sticky_coins.verbose_description":"No n\xedvel 2, eles se encaixam em tijolos de qualquer cor","upgrades.streak_shots.tooltip":"Mais moedas se voc\xea quebrar muitos tijolos ao mesmo tempo","upgrades.streak_shots.verbose_description":"Cada vez que voc\xea quebrar um tijolo, sua combina\xe7\xe3o aumenta por um.\\n\\nNo entanto, assim que a bola tocar seu paddle, a combina\xe7\xe3o \xe9 redefinida para seu valor padr\xe3o.\\n\\nUma vez que seu combo sobe acima do valor base, seu paddle ter\xe1 uma borda vermelha para lembr\xe1-lo de que destruir\xe1 sua combina\xe7\xe3o para toc\xe1-lo com a bola.","upgrades.sturdy_bricks.name":"Tijolos resistentes","upgrades.sturdy_bricks.verbose_description":"Cada n\xedvel desta tinta adiciona um HP a todos os tijolos. Voc\xea pode ver o n\xfamero HP com a perk \\"clairvoyant\\". Voc\xea pode aumentar o dano da bola, obtendo a perk \\"piercing\\". Cada n\xedvel da perk adiciona +50% moedas desova.","upgrades.superhot.tooltip":"O tempo se move quando o remo se move.","upgrades.telekinesis.tooltip":"A posi\xe7\xe3o do remo influencia a bola","upgrades.telekinesis.verbose_description":"Controla a bola enquanto est\xe1 a subir. O efeito \xe9 mais forte quando a bola est\xe1 na metade inferior da tela.","upgrades.three_cushion.name":"Tr\xeas almofadas","upgrades.three_cushion.tooltip":"Mais moedas se voc\xea bater tijolos apenas indiretamente","upgrades.three_cushion.verbose_description":"+1 combina\xe7\xe3o por hit em lados e topo, at\xe9 +{{max}} por remo.\\nCada hit de um lado aumentar\xe1 a combina\xe7\xe3o por um, at\xe9 +3.\\nDepois disso, nenhuma combina\xe7\xe3o ser\xe1 ganha at\xe9 o pr\xf3ximo remo.\\n\\nCombo rep\xf5e quando voc\xea bate em um tijolo sem saltar primeiro.","upgrades.top_is_lava.verbose_description":"Sempre que voc\xea quebrar um tijolo, sua combina\xe7\xe3o vai aumentar por um. No entanto, sua combina\xe7\xe3o ir\xe1 reiniciar assim que sua bola atingiu o topo da tela.\\n\\nQuando sua combina\xe7\xe3o est\xe1 acima do m\xednimo, uma barra vermelha aparecer\xe1 no topo para lembr\xe1-lo de que voc\xea deve evitar bater nele.\\n\\nNo n\xedvel 2, a fronteira \xe9 completamente removida e suas bolas e moedas podem se perder.","upgrades.trampoline.name":"Trampolim","upgrades.trampoline.tooltip":"Mais moedas se voc\xea saltar em tijolos e o remo s\xf3","upgrades.trampoline.verbose_description":"+{{lvl}} combo per paddle bounce,-{{lvl}} combo per bounce on any border. Uma das raras atualiza\xe7\xf5es de combina\xe7\xe3o que n\xe3o adicionam uma condi\xe7\xe3o de reset","upgrades.transparency.name":"Transpar\xeancia","upgrades.transparency.tooltip":"+ 50% moedas. A bola \xe9 invis\xedvel no topo da tela.","upgrades.transparency.verbose_description":"A bola fica transparente na parte superior da tela.\\n+{{percent}} % moedas.\\nN\xedveis mais elevados tornam a bola transparente mais cedo e aumentam o b\xf4nus de ponto.","upgrades.trickledown.name":"Trickle down","upgrades.trickledown.tooltip":"Moedas aparecem no topo da tela.","upgrades.trickledown.verbose_description":"As moedas podem sentar-se em cima de um tijolo se houver tijolos na linha superior, nesse caso eles v\xe3o cair depois de voc\xea quebrar esse tijolo.","upgrades.unbounded.name":"Pavimenta\xe7\xe3o","upgrades.unbounded.tooltip":"Adiciona espa\xe7o \xe0 esquerda e \xe0 direita do n\xedvel, mas o seu remo n\xe3o pode ir t\xe3o longe.","upgrades.unbounded.verbose_description":"Outra atualiza\xe7\xe3o pode ajud\xe1-lo a estender o alcance do seu paddle.","upgrades.viscosity.name":"Viscosidade","upgrades.viscosity.tooltip":"Queda de moeda mais lenta","upgrades.viscosity.verbose_description":"As moedas normalmente aceleram com gravidade e explos\xf5es a velocidades bastante altas.\\n\\nEsta perk constantemente os torna lentos, como se estivessem em algum tipo de l\xedquido viscoso.\\n\\nIsso torna a peg\xe1-los mais f\xe1cil, e combina bem com vantagens que influenciam o movimento da moeda.","upgrades.wind.name":"Vento","upgrades.wind.tooltip":"A posi\xe7\xe3o do remo cria vento","upgrades.wind.verbose_description":"O vento depende da posi\xe7\xe3o do paddle: sopros esquerdos, direito sopra direito. Atinge bolas e moedas.","upgrades.wrap_left.name":"Esquerda de envolt\xf3rio","upgrades.wrap_left.tooltip":"Batendo no lado esquerdo teletransporta a bola para o lado direito","upgrades.wrap_left.verbose_description":"Moedas de teletransporte de n\xedveis mais elevados tamb\xe9m.","upgrades.wrap_right.name":"Envolver direito","upgrades.wrap_right.tooltip":"Batendo no lado direito teletransporta a bola para o lado esquerdo","upgrades.wrap_right.verbose_description":"Moedas de teletransporte de n\xedveis mais elevados tamb\xe9m.","upgrades.wrap_up.name":"Envolve-se","upgrades.wrap_up.tooltip":"Tocar no topo da tela vai teletransportar a bola logo acima do paddle.","upgrades.wrap_up.verbose_description":"Isto n\xe3o conta como um remo. No n\xedvel 2, as moedas tamb\xe9m teletransportam.","upgrades.yoyo.tooltip":"A bola cai em dire\xe7\xe3o ao paddle","upgrades.yoyo.verbose_description":"\xc9 o oposto da telecinese, controla a bola enquanto cai.","upgrades.zen.tooltip":"Mais moedas se n\xe3o disparar bombas","upgrades.zen.verbose_description":"+{{lvl}} combo cada 3s, redefinir quando h\xe1 uma explos\xe3o","editor.editing.help":"E ent\xe3o clique em um espa\xe7o para colorir-lo.","gameOver.win.title":"Voc\xea completou este jogo","help.title":"Ajuda","help.upgrades":"## Melhorias","history.columns.score":"Pontua\xe7\xe3o","history.columns.started":"Data","main_menu.donate":"Voc\xea jogou por {{hours}} horas","main_menu.donate_help":"Que tal doar? Voc\xea pode esconder este lembrete nas configura\xe7\xf5es.","main_menu.normal":"Novo Jogo","play.missed_ball":"errou","play.mobile_press_to_play":"Pressione e segure aqui para jogar","play.score_tooltip":"Veja sua pontua\xe7\xe3o, melhorias e muito mais","settings.download_save_file_help":"Obter um arquivo de dados salvos","settings.language_help":"Escolha o idioma do jogo","settings.level_unlocks_hints":"N\xedveis desbloqueiam dicas","settings.show_fps":"Contador de FPS","settings.sounds":"Sons do jogo","settings.suggestions.record":"Sugest\xe3o: Desative a grava\xe7\xe3o de v\xeddeo para melhorar o desempenho.","settings.touch_delayed_start":"In\xedcio atrasado no celular","unlocks.try":"Testar","upgrades.asceticism.name":"Ascetismo","upgrades.asceticism.tooltip":"Mais moedas se voc\xea n\xe3o as pegar imediatamente","upgrades.ball_repulse_ball.verbose_description":"As bolas que est\xe3o a menos de um quarto da largura da tela v\xe3o come\xe7ar a se repelir. A for\xe7a de repuls\xe3o \xe9 mais forte se elas est\xe3o perto umas das outras. Part\xedculas ser\xe3o lan\xe7adas para simbolizar a aplica\xe7\xe3o desta for\xe7a. Esta vantagem s\xf3 \xe9 oferecida se voc\xea tem mais de uma bola.","upgrades.base_combo.name":"Funda\xe7\xf5es fortes","upgrades.bricks_attract_coins.name":"Blocos atraem moedas","upgrades.bricks_attract_coins.tooltip":"Mant\xeam elas l\xe1 em cima","upgrades.coin_magnet.name":"Im\xe3 de moedas","upgrades.coin_magnet.tooltip":"A raquete atrai moedas","upgrades.compound_interest.name":"Juros compostos","upgrades.compound_interest.tooltip":"Mais moedas se voc\xea pegar todas as moedas","upgrades.concave_puck.name":"Raquete c\xf4ncava","upgrades.extra_life.name":"Vida extra","upgrades.forgiving.tooltip":"Mantenha a maior parte de sua combina\xe7\xe3o quando errar","upgrades.limitless.tooltip":"Aumentar o n\xedvel m\xe1ximo de todas as melhorias por {{lvl}}","upgrades.limitless.verbose_description":"Escolher esta vantagem tamb\xe9m aumenta seu pr\xf3prio limite por um, deixando-a escolher novamente.","upgrades.minefield.tooltip":"+{{percent}}% de moedas por bombas na tela","upgrades.one_more_choice.name":"Escolha extra","upgrades.ottawa_treaty.name":"Tratado de Ottawa","upgrades.picky_eater.name":"Chato para comer","upgrades.picky_eater.tooltip":"Mais moedas se voc\xea quebrar blocos da cor da bola","upgrades.picky_eater.verbose_description":"Sempre que voc\xea quebrar um tijolo a mesma cor que sua bola, sua combina\xe7\xe3o aumenta pelo n\xfamero de cores na tela menos uma.\\nSe \xe9 uma cor diferente, a bola leva essa nova cor, mas a combina\xe7\xe3o rep\xf5e, a menos que n\xe3o houvesse tijolos deixados da cor da bola.\\nUma vez que voc\xea obter uma combina\xe7\xe3o superior ao seu m\xednimo, os tijolos da cor errada obter\xe3o uma borda vermelha.\\nSe voc\xea tem mais de uma bola, todos eles mudam de cor sempre que um deles atinge um tijolo.","upgrades.right_is_lava.tooltip":"Mais moedas se voc\xea n\xe3o tocar no lado direito","upgrades.sapper.name":"Sapper","upgrades.side_flip.name":"M\xe3o direita","upgrades.side_flip.tooltip":"Mais moedas se voc\xea bater tijolos da direita s\xf3","upgrades.side_kick.name":"M\xe3o esquerda","upgrades.side_kick.tooltip":"Mais moedas se voc\xea bater tijolos da esquerda s\xf3","upgrades.slow_down.name":"Bola mais lenta","upgrades.slow_down.tooltip":"A bola se move mais lentamente","upgrades.smaller_puck.name":"Pequena p\xe1","upgrades.streak_shots.name":"Bater em streak","upgrades.sturdy_bricks.tooltip":"+{{lvl}} tijolos Moedas HP, +{{percent}}%","upgrades.superhot.verbose_description":"SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT","upgrades.telekinesis.name":"Telecinese","upgrades.top_is_lava.name":"O c\xe9u \xe9 o limite","upgrades.zen.name":"Zen","confirmRestart.text":"Voc\xea ir\xe1 come\xe7ar um novo jogo. Quer continuar?","confirmRestart.title":"Come\xe7ar um novo jogo?","confirmRestart.yes":"Reiniciar jogo","editor.editing.bigger":"Aumentar tamanho do n\xedvel","editor.editing.color":"Escolha uma cor na lista de cores (m\xe1ximo 5 por n\xedvel)","editor.editing.copied":"C\xf3digo de n\xedvel copiado","editor.editing.copy":"Copiar c\xf3digo de n\xedvel","editor.editing.copy_help":"Compartilhe o c\xf3digo de n\xedvel no nosso Discord para ser adicionado ao jogo.","editor.editing.credit":"Cr\xe9ditos e fonte","editor.editing.credit_prompt":"Digite a URL da fonte ou uma explica\xe7\xe3o do seu n\xedvel.","editor.editing.delete":"Excluir n\xedvel","editor.editing.down":"Mover para baixo todos os blocos","editor.editing.left":"Mova todos os blocos para a esquerda","editor.editing.play":"Jogar este n\xedvel","editor.editing.rename":"Nome do n\xedvel","editor.editing.right":"Mova todos os blocos para a direita","editor.editing.show_code":"Mostrar c\xf3digo de n\xedvel","editor.editing.show_code_help":"Voc\xea poder\xe1 copi\xe1-lo manualmente.","editor.editing.smaller":"Diminuir o tamanho do n\xedvel","editor.editing.title":"Editando n\xedvel: {{name}}","editor.editing.up":"Mover para cima todos os blocos","editor.help":"Crie n\xedveis personalizados e compartilhe-os para serem adicionados ao jogo.","editor.import":"Importar um n\xedvel","editor.import_instruction":"Cole um c\xf3digo de n\xedvel para import\xe1-lo na sua lista de n\xedveis","editor.locked":"Chegue numa pontua\xe7\xe3o total de {{min}} para desbloquear","editor.new_level":"Novo n\xedvel","editor.title":"Editor de N\xedvel","gameOver.creative":"Esta partida n\xe3o ser\xe1 salva.","gameOver.cumulative_total":"Sua pontua\xe7\xe3o total cumulativa foi de {{start Ts}} para {{endTs}}.","gameOver.lost.summary":"Voc\xea deixou cair a bola depois de pegar {{score}} moedas.","gameOver.lost.title":"Fim de Jogo","gameOver.stats.balls_lost":"Bolas perdidas","gameOver.stats.bricks_broken":"Blocos quebrados","gameOver.stats.bricks_per_minute":"Blocos quebrados por minuto","gameOver.stats.catch_rate":"Taxa de captura","gameOver.stats.combo_avg":"Combo m\xe9dio","gameOver.stats.combo_max":"Combo m\xe1ximo","gameOver.stats.duration_per_level":"Dura\xe7\xe3o por n\xedvel","gameOver.stats.hit_rate":"Taxa de acertos","gameOver.stats.level_reached":"N\xedvel atingido","gameOver.stats.total_score":"Pontua\xe7\xe3o total","gameOver.stats.upgrades_applied":"Melhorias usadas","gameOver.stats_intro":"Veja abaixo as estat\xedsticas do jogo em compara\xe7\xe3o com seus {{count}} melhores jogos.","gameOver.unlocked_perk":"Melhoria desbloqueada","gameOver.unlocked_perk_plural":"Voc\xea acabou de desbloquear {{count}} benef\xedcios b\xf4nus","gameOver.win.summary":"Este jogo acabou. Voc\xea acumulou {{score}} moedas.","help.help":"Saiba mais sobre o jogo","help.levels":"N\xedveis","history.help":"Veja seus {{count}} melhores jogos.","history.include_past_versions":"Mostrar vers\xf5es anteriores tamb\xe9m","history.locked":"Jogue pelo menos dez jogos para desbloquear","history.title":"Hist\xf3ria de partidas","lab.help":"Tente qualquer combina\xe7\xe3o que voc\xea quiser.","lab.instructions":"Selecione melhorias e um n\xedvel, em seguida, aperte no bot\xe3o de jogar acima.","lab.menu_entry":"Modo criativo","lab.play":"Jogar","lab.reset":"Reiniciar","lab.select_level":"Escolha um n\xedvel para jogar","lab.unlocks_at":"Desbloqueia na pontua\xe7\xe3o total de {{score}}","level_up.challenges.catchRateGood.description":"Pegue {{gold}}% de moedas para ouro, {{silver}}% para prata.","level_up.challenges.catchRateGood.name":"{{caught}} moedas pegas de {{total}}","level_up.challenges.earned_medal":"Voc\xea ganhou uma medalha","level_up.challenges.earned_medal_plural":"Voc\xea ganhou {{count}} medalhas","level_up.challenges.gain":"+{{choices}} escolhas e +{{up}} melhorias","level_up.challenges.levelMisses.description":"Voc\xea ter\xe1 uma medalha de ouro se perder menos do que {{gold}} vezes, prata se for {{silver}}.","level_up.challenges.levelMisses.name":"{{value}} quicadas erradas","level_up.challenges.levelMisses.none":"Sem tiros errados","level_up.challenges.levelTime.description":"Voc\xea ter\xe1 uma medalha de ouro com {{gold}} segundos e uma medalha de prata sob {{silver}} segundos.","level_up.challenges.levelTime.name":"{{value}} segundos de tempo de jogo","level_up.challenges.no_gain":"Sem ganho","level_up.forbidden":"Escolher este benef\xedcio b\xf4nus ir\xe1 impedir que voc\xea desbloquear o n\xedvel \\"{{levelName}}\\" nesta partida.","level_up.required":"Escolher este perk pode permitir que voc\xea desbloquear o n\xedvel \\"{{levelName}}\\" nesta execu\xe7\xe3o do jogo.","level_up.title":"N\xedvel {{n\xedvel}}/{{max}} conlu\xeddo","level_up.upgrade_perks":"Voc\xea pegou {{coins}} moedas. Escolha {{count}} melhoria(s) abaixo.","main_menu.high_score":"Maior Pontua\xe7\xe3o: {{score}}","main_menu.normal_help":"Jogue 7 n\xedveis com um benef\xedcio b\xf4nus inicial aleat\xf3rio","main_menu.settings_help":"Adapte o jogo \xe0s suas necessidades e gostos","main_menu.settings_title":"Configura\xe7\xf5es","main_menu.title":"Breakout 71","main_menu.unlocks_help":"Tente vantagens e n\xedveis que voc\xea desbloqueou","play.close_modale_window_tooltip":"fechar","play.current_lvl":"N\xedvel {{level}}/{{max}}","play.menu_tooltip":"Abrir o menu principal","play.stats.coins_catch_rate":"Taxa de captura de moedas","play.stats.levelTime":"Tempo no n\xedvel","play.stats.levelWallBounces":"Quicadas na parede","score_panel.close_to_unlock":"Pr\xf3ximo n\xedvel desbloqueia:","score_panel.get_upgrades_to_unlock":"Obtenha {{missingUpgrades}} e marque mais {{points}} pontos para desbloquear o n\xedvel \\"{{level}}\\"","score_panel.score_to_unlock":"Pontue mais {{pontos}} pontos para desbloquear o n\xedvel \\"{{n\xedvel}}\\"","score_panel.title":"{{score}} pontos no n\xedvel {{level}}/{{max}}","score_panel.upgrade_point_count":"Voc\xea acumulou {{count}} pontos de melhoria.","score_panel.upgrades_picked":"Melhorias escolhidas na partida:","settings.autoplay":"Jogo autom\xe1tico","settings.autoplay_help":"Comece uma sess\xe3o com melhorias aleat\xf3rias e uma raquete controlada pelo computador","settings.basic_help":"Melhor desempenho.","settings.colorful_coins":"Moedas coloridas","settings.colorful_coins_help":"Moedas sempre aparecem com a cor do bloco","settings.contrast":"Alto contraste","settings.contrast_help":"Renderiza\xe7\xe3o mais colorida e escura","settings.donation_reminder":"Lembre-me de doar","settings.donation_reminder_help":"Ver tempo de jogo e link de doa\xe7\xe3o no menu principal","settings.download_save_file":"Baixar pontua\xe7\xe3o e estat\xedsticas","settings.extra_bright":"Brilho extra","settings.extra_bright_help":"Aumenta o tamanho do espa\xe7o escuro em torno de moedas e tijolos.","settings.fullscreen":"Tela cheia","settings.fullscreen_help":"O jogo vai tentar entrar em tela cheia antes de come\xe7ar","settings.kid":"Modo infantil","settings.kid_help":"Sempre comece com a bola mais lenta","settings.language":"Idioma","settings.level_unlocks_hints_help":"Ajuda voc\xea a escolher as vantagens certas para desbloquear n\xedveis","settings.load_save_file":"Carregar arquivo de dados salvos","settings.load_save_file_help":"Selecione um arquivo de dados salvos no dispositivo","settings.max_coins":"M\xe1ximo de {{max}} moedas na tela","settings.max_coins_help":"Apenas um cosm\xe9tico, nenhum efeito na pontua\xe7\xe3o","settings.mobile":"Modo para celular","settings.mobile_help":"Deixa espa\xe7o sob a raquete.","settings.pointer_lock":"Travar o ponteiro do mouse","settings.pointer_lock_help":"Trava e esconde o cursor do mouse.","settings.precise_lighting":"Ilumina\xe7\xe3o precisa","settings.precise_lighting_help":"Use uma grade menor para o efeito de luz de fundo","settings.probabilistic_lighting":"Vis\xe3o persistente","settings.probabilistic_lighting_help":"Melhora o desempenho quando houver mais de 150 moedas, reutilizando algumas luzes do quadro anterior","settings.record":"Gravar a partida","settings.record_download":"Baixar v\xeddeo ({{size}} MB)","settings.record_help":"Grave um v\xeddeo de cada n\xedvel.","settings.reset":"Reiniciar a Partida","settings.reset_cancel":"N\xe3o","settings.reset_confirm":"Sim","settings.reset_help":"Apagar a pontua\xe7\xe3o mais alta, tempo de jogo e estat\xedsticas","settings.reset_instruction":"Voc\xea vai perder todo o progresso feito no jogo, tem certeza?","settings.save_file_loaded":"Salvar arquivo de dados","settings.save_file_loaded_help":"O aplicativo agora vai reiniciar para aplicar seus dados salvos","settings.save_file_loaded_ok":"Ok","settings.show_fps_help":"Monitorar o desempenho do aplicativo","settings.show_stats":"Mostrar estat\xedsticas em tempo real","settings.show_stats_help":"Moedas, tempo, erros","settings.smooth_lighting":"Ilumina\xe7\xe3o suave","settings.smooth_lighting_help":"Borrar os efeitos de luz de fundo para faz\xea-los parecer menos quadrado. Aumenta o lag.","settings.sounds_help":"Bipis, bupis e brrrr","settings.stress_test_help":"Come\xe7a um jogo controlado por um bot com um n\xfamero muito alto de moedas, para testar a performance do seu dispositivo.","settings.suggestions.applied":"Sugest\xe3o de desempenho aplicada!","settings.suggestions.basic_mode":"Sugest\xe3o: ligue o modo b\xe1sico para melhorar o desempenho.","settings.suggestions.reduce_brightness":"Sugest\xe3o: reduza o tamanho do espa\xe7o escuro para melhorar o desempenho.","settings.suggestions.reduce_coins":"Sugest\xe3o: melhorar o desempenho, limitando o m\xe1ximo de moedas na tela para {{max}}.","settings.suggestions.simpler_lights":"Sugest\xe3o: simplificar os c\xe1lculos da luz para melhorar o desempenho.","settings.touch_delayed_start_help":"3, 2, 1, Vai no in\xedcio de um n\xedvel","starting_perks.checked":"Quando voc\xea come\xe7ar um novo jogo, uma dessas vantagens ser\xe1 dada a voc\xea. Clique em uma vantagem para exclu\xed-la.","starting_perks.help":"Escolha poss\xedveis melhorias iniciais","starting_perks.random":"Todos os benef\xedcios foram removidos, a escolha ser\xe1 aleat\xf3ria.","starting_perks.title":"Vantagens iniciais","starting_perks.unchecked":"As vantagens abaixo n\xe3o s\xe3o oferecidas como vantagens iniciais, mas voc\xea pode clicar para adicion\xe1-las \xe0 sele\xe7\xe3o.","unlocks.category.advanced":"# Melhorias avan\xe7adas\\n\\nEsses normalmente n\xe3o s\xe3o muito \xfateis por si s\xf3, mas podem se tornar muito poderosas quando combinadas com a combina\xe7\xe3o certa.","unlocks.category.beginner":"## Melhorias amig\xe1veis para iniciantes\\n\\nEssas atualiza\xe7\xf5es s\xe3o muito \xfateis para iniciantes, eles ajudam voc\xea a jogar por mais tempo e errar menos.","unlocks.category.combo":"## Melhorias para combos\\n\\nEssas melhorias ajudam a aumentar seu combo progressivamente, mas tamb\xe9m adicionar uma condi\xe7\xe3o que reinicia-o. Escolher um \xe9 uma boa ideia, escolher v\xe1rios aumenta o risco e a recompensa.","unlocks.category.combo_boost":"## Impulsionadores de combos\\n\\nEssas melhorias aumentam o multiplicador de combo ou o combo sem adicionar uma condi\xe7\xe3o que o reinicia.","unlocks.category.simple":"## Melhorias de ajuda\\n\\nEssas melhorias s\xe3o \xfateis em quase qualquer combina\xe7\xf5es de melhorias.","unlocks.greyed_out_help":"As atualiza\xe7\xf5es acinzentadas podem ser desbloqueadas aumentando sua pontua\xe7\xe3o total. A pontua\xe7\xe3o total aumenta cada vez que voc\xea pontuar no jogo.","unlocks.intro":"Sua pontua\xe7\xe3o total \xe9 {{ts}}. Clique em uma melhoria abaixo para iniciar um jogo com ela.","unlocks.just_unlocked":"N\xedvel desbloqueado","unlocks.just_unlocked_plural":"Voc\xea acabou de desbloquear {{count}} n\xedveis","unlocks.level":"Voc\xea desbloqueou {{unlocked}} de {{out_of}} n\xedveis","unlocks.level_description":"Um n\xedvel {{size}}x{{size}} com {{bricks}} blocos, {{colors}} cores e {{bombs}} bombas.","unlocks.levels":"N\xedveis desbloqueados","unlocks.minScore":"Alcance ${{minScore}} em uma partida para desbloquear.","unlocks.minScoreWithPerks":"Alcance ${{minScore}} pontos em uma corrida com {{required}} mas sem {{forbidden}} para desbloquear.","unlocks.minTotalScore":"Acumule um total de ${{score}} pontos","unlocks.reached":"Sua melhor pontua\xe7\xe3o foi {{reached}}.","unlocks.title_upgrades":"{{unlocked}} melhorias de {{out_of}} desbloqueadas","unlocks.upgrades":"Melhorias desbloqueadas","unlocks.use":"Usar","upgrades.addiction.name":"V\xedcio","upgrades.addiction.tooltip":"Mais moedas se voc\xea quebrar tijolos sem parar","upgrades.addiction.verbose_description":"+{{lvl}} combo por bloco quebrado, combo reinicia {{delay}} segundos ap\xf3s quebrar um bloco. A contagem regressiva s\xf3 come\xe7a depois de quebrar o primeiro bloco de cada n\xedvel. Ir\xe1 parar assim que todos os blocos forem destru\xeddos.","upgrades.asceticism.verbose_description":"Voc\xea vai precisar guardar as moedas em algum lugar enquanto o combo sobe.","upgrades.ball_attract_ball.tooltip":"Bolas atraem bolas","upgrades.ball_attract_ball.verbose_description":"As bolas que est\xe3o a mais de \\"3/4 da largura da \xe1rea do jogo\\" de dist\xe2ncia come\xe7ar\xe3o a atrair uma \xe0 outra.\\n\\nA for\xe7a da atra\xe7\xe3o \xe9 mais forte quando est\xe3o longe uma da outra.\\n\\nPart\xedculas de arco-\xedris voar\xe3o para simbolizar a for\xe7a da atra\xe7\xe3o. Esta vantagem s\xf3 \xe9 oferecida se voc\xea tem mais de uma bola.","upgrades.ball_attracts_coins.name":"Bolas atraem moedas","upgrades.ball_attracts_coins.tooltip":"Moedas seguem a bola mais pr\xf3xima","upgrades.ball_attracts_coins.verbose_description":"Isso poderia ser usado para \\"pintar ao redor\\" as bolas com moedas, se voc\xea combinar com \\"manchar\\" e \\"moedas fantasmas\\". Tamb\xe9m funciona como um substituto para o \xedm\xe3 de moeda.","upgrades.ball_repulse_ball.name":"Espa\xe7o pessoal","upgrades.ball_repulse_ball.tooltip":"Bolas repelem bolas","upgrades.base_combo.tooltip":"Mais 3 moedas por bloco quebrado","upgrades.base_combo.verbose_description":"Sua combina\xe7\xe3o normalmente come\xe7a em 1 no in\xedcio do n\xedvel, e reinicia para 1 se voc\xea n\xe3o acertar nada. Com esta vantagem, a combina\xe7\xe3o come\xe7a 3 pontos mais alto, ent\xe3o voc\xea sempre ter\xe1 pelo menos 4 moedas por tijolo. Sempre que seu combo redefinir, ele vai voltar para 4 e n\xe3o 1. Sua bola vai brilhar um pouco para indicar que sua combina\xe7\xe3o \xe9 maior que uma. No n\xedvel 2, adiciona 4 moedas, ent\xe3o 5, depois 6\u2026","upgrades.bigger_explosions.name":"Cabum","upgrades.bigger_explosions.tooltip":"Explos\xf5es maiores","upgrades.bigger_explosions.verbose_description":"A explos\xe3o normal limpa uma \xe1rea de 3x3, com isto se torna um \xe1rea de 5x5, e a propuls\xe3o nas moedas tamb\xe9m \xe9 significativamente maior. A tela piscar\xe1 ap\xf3s cada explos\xe3o (exceto no modo b\xe1sico)","upgrades.bigger_puck.name":"Raquete maior","upgrades.bigger_puck.tooltip":"Pegue moedas mais facilmente","upgrades.bigger_puck.verbose_description":"Uma raquete maior torna mais f\xe1cil nunca perder a bola e pegar mais moedas, e tamb\xe9m para mirar mais precisamente (o \xe2ngulo da bola s\xf3 depende de onde ela atinge a raquete).","upgrades.bricks_attract_ball.name":"Blocos atraem bolas","upgrades.bricks_attract_ball.tooltip":"A bola vai para tijolos mais pr\xf3ximos","upgrades.bricks_attract_ball.verbose_description":"A bola vai para o primeiro {{count}} tijolos que vai bater. O efeito \xe9 mais forte em n\xedveis mais elevados. O n\xfamero de tijolos que pode bater antes que o efeito pare tamb\xe9m \xe9 maior. O efeito diminui quando a bola atinge a raquete.","upgrades.bricks_attract_coins.verbose_description":"Moedas ser\xe3o atra\xeddas para blocos pr\xf3ximos. Em n\xedveis posteriores, a atra\xe7\xe3o \xe9 mais forte.","upgrades.buoy.name":"Boia","upgrades.buoy.tooltip":"Moedas flutuam por {{duration}} segundos na linha inferior.","upgrades.buoy.verbose_description":"O efeito \xe9 mais vis\xedvel no modo para celular","upgrades.chill.name":"Calma","upgrades.chill.tooltip":"N\xe3o h\xe1 mais melhorias, n\xedveis ilimitados.","upgrades.chill.verbose_description":"A bola tamb\xe9m acelera muito mais devagar.","upgrades.clairvoyant.name":"Clarivid\xeancia","upgrades.clairvoyant.tooltip":"Veja os pr\xf3ximos n\xedveis, HP dos blocos e dire\xe7\xe3o da bola","upgrades.clairvoyant.verbose_description":"Ajuda voc\xea a escolher as atualiza\xe7\xf5es certas e entender o que est\xe1 acontecendo com blocos robustos. N\xedvel 2 e 3 trazem conhecimentos adicionais de uso duvidoso (acess\xedvel no modo loop)","upgrades.coin_magnet.verbose_description":"Direciona as moedas para a raquete. O efeito \xe9 mais forte se a moeda j\xe1 estiver perto.","upgrades.compound_interest.verbose_description":"Seu combo vai crescer por um a cada vez que voc\xea quebrar um bloco, gerando mais e mais moedas a cada tijolo que voc\xea quebrar.\\nCertifique-se de pegar cada uma dessas moedas com sua raquete, pois qualquer moeda perdida ir\xe1 reiniciar seu combo.\\nUma vez que seu combo estiver acima do m\xednimo, o fundo da \xe1rea de jogo ter\xe1 uma linha vermelha para lembrar que as moedas n\xe3o devem cair.","upgrades.concave_puck.tooltip":"Melhora a precis\xe3o vertical","upgrades.concave_puck.verbose_description":"As bolas come\xe7am o n\xedvel indo direto para cima, e quicam com menos \xe2ngulo.","upgrades.corner_shot.name":"Escanteio","upgrades.corner_shot.tooltip":"Permite que a raquete adentre nas bordas da tela","upgrades.corner_shot.verbose_description":"Ajuda com a mira nos cantos. Mais n\xedveis permitem que voc\xea entre mais profundamente.","upgrades.double_or_nothing.name":"Tudo ou nada","upgrades.double_or_nothing.tooltip":"Combo sobe {{multiplier}} vezes mais r\xe1pido, mas voc\xea vai perder {{percent}}% de sua pontua\xe7\xe3o a cada rein\xedcio.","upgrades.double_or_nothing.verbose_description":"O rein\xedcio de combo s\xf3 conta quando sua combina\xe7\xe3o estiver acima do m\xednimo","upgrades.etherealcoins.name":"Moedas, no Espa\xe7o","upgrades.etherealcoins.tooltip":"As moedas n\xe3o s\xe3o mais afetadas pela gravidade","upgrades.etherealcoins.verbose_description":"As moedas manter\xe3o sua velocidade mesmo ap\xf3s rebater v\xe1rias vezes, e n\xe3o ser\xe3o mais afetadas pela gravidade.","upgrades.extra_levels.name":"S\xf3 mais 5 minutinhos","upgrades.extra_levels.verbose_description":"O jogo padr\xe3o pode durar um m\xe1ximo de 7 n\xedveis, ap\xf3s isso o jogo est\xe1 termina.\\n\\nCada n\xedvel desta vantagem permite que voc\xea jogue mais uma fase. Os \xfaltimos n\xedveis s\xe3o muitas vezes aqueles onde voc\xea faz mais pontua\xe7\xe3o, ent\xe3o a diferen\xe7a pode ser dram\xe1tica.","upgrades.extra_life.tooltip":"Salva sua \xfaltima bola se estiver prestes a cair","upgrades.extra_life.verbose_description":"A vida ser\xe1 consumida no processo. Vidas extras aparecem como linhas atr\xe1s da raquete.","upgrades.forgiving.name":"Errar \xe9 humano","upgrades.forgiving.verbose_description":"A primeira falta por n\xedvel \xe9 livre, da\xed reduz 10% do combo, ent\xe3o 20%, e por a\xed vai.","upgrades.fountain_toss.name":"Fonte dos desejos","upgrades.fountain_toss.tooltip":"Ganhe combo quando perder algumas moedas.","upgrades.fountain_toss.verbose_description":"Quando voc\xea perder uma moeda e seu combo estiver abaixo do n\xedvel*30, seu n\xedvel/combo pode crescer por um.","upgrades.ghost_coins.name":"Moedas fantasma","upgrades.ghost_coins.tooltip":"Moedas passam lentamente atrav\xe9s de blocos","upgrades.ghost_coins.verbose_description":"N\xe3o \xe9 um bug, \xe9 uma fun\xe7\xe3o! As moedas voam atrav\xe9s de tijolos lentamente. N\xedveis mais elevados permitem que eles se movam mais r\xe1pido.","upgrades.golden_goose.name":"Gansa dourada","upgrades.golden_goose.tooltip":"Moedas se teletransportam para a bola depois de tocar em um bloco","upgrades.golden_goose.verbose_description":"Sempre que uma moeda tocar em um bloco, essa moeda se teletransportar\xe1 para a bola mais pr\xf3xima. No n\xedvel dois, as moedas teletransportam-se depois de bater nos lados tamb\xe9m.","upgrades.happy_family.name":"Fam\xedlia feliz","upgrades.happy_family.tooltip":"Mais moedas se voc\xea manter todas as bolas na partida.","upgrades.happy_family.verbose_description":"+1 combo por bola extra quicada na raquete. Combo reinicia quando uma bola \xe9 perdida. S\xf3 a bola acima de 1 d\xe1 combina\xe7\xe3o.","upgrades.helium.name":"H\xe9lio","upgrades.helium.tooltip":"Gravidade limitada nos lados da raquete","upgrades.helium.verbose_description":"No n\xedvel 1, a gravidade \xe9 reduzida. No n\xedvel 2, as moedas flutuam lentamente. No n\xedvel 3 elas realmente voam.","upgrades.hot_start.name":"Arrancada","upgrades.hot_start.tooltip":"Mais moedas se voc\xea vencer o n\xedvel antes de 30 segundos","upgrades.hot_start.verbose_description":"No in\xedcio de cada n\xedvel, seu combo vai come\xe7ar com +30 pontos, mas ent\xe3o cada segundo ser\xe1 diminu\xeddo por um. O efeito se empilha com outras vantagens.","upgrades.implosions.name":"Implos\xf5es","upgrades.implosions.tooltip":"Explos\xf5es sugam moedas ao inv\xe9s de propulsion\xe1-las","upgrades.implosions.verbose_description":"A for\xe7a de explos\xe3o \xe9 aplicada do outro modo. Mais n\xedveis atuam como uma \\"explos\xe3o maior\\"","upgrades.left_is_lava.name":"Evite o lado esquerdo","upgrades.left_is_lava.tooltip":"Mais moedas se voc\xea n\xe3o tocar no lado esquerdo","upgrades.left_is_lava.verbose_description":"Sempre que voc\xea quebrar um bloco, seu combo vai aumentar por um, ent\xe3o voc\xea vai ter mais uma moeda de todos os blocos que voc\xea quebrar.\\n\\nNo entanto, seu combo ir\xe1 reiniciar assim que sua bola atingir o lado esquerdo.\\n\\nQuando seu combo aumenta, o lado esquerdo fica vermelho para lembrar que voc\xea deve o evitar\\n\\nNo n\xedvel 2, a borda \xe9 completamente removida e suas bolas e moedas podem ser perdidas.","upgrades.limitless.name":"Sem limites","upgrades.metamorphosis.name":"Metamorfose","upgrades.metamorphosis.tooltip":"Cada moeda pode manchar {{lvl}} bloco(s) com sua cor","confirmRestart.no":"Cancelar","editor.editing.rename_prompt":"Por favor insira um novo nome para o n\xedvel","help.content":"## Objetivo\\n\\nPegue quantas moedas poss\xedveis em 7 n\xedveis. \\nMoedas aparecem quando voc\xea quebra os blocos.\\nPegue-as para aumentar sua pontua\xe7\xe3o.\\nSua pontua\xe7\xe3o est\xe1 localizada no canto superior direito da tela.\\nN\xe3o derrube a bola ou \xe9 fim de jogo.\\n\\nDepois de destruir todos os blocos, voc\xea poder\xe1 escolher uma melhoria.\\n\\n## Melhorias\\n\\nAs melhorias escolhidas ser\xe3o aplicadas at\xe9 o fim da partida. \\nAlgumas podem ser escolhidas m\xfaltiplas vezes para um efeito mais forte.\\nAlgumas ajudam com a mira, ou fazem o jogo mais f\xe1cil de alguma maneira. \\nAlgumas s\xe3o \xfateis apenas quando combinadas com outras.\\n\\nVoc\xea sempre receber\xe1 uma melhoria no in\xedcio de cada partida. \\nSeu \xedcone servir\xe1 como os blocos do primeiro n\xedvel. \\nVoc\xea pode escolher melhorias iniciais nas configura\xe7\xf5es.\\n\\nV\xe1rias melhorias far\xe3o impacto no seu combo. \\n\\n## Combo\\n\\nSeu \\"combo\\" \xe9 o n\xfamero de moedas que aparecer\xe3o quando um bloco for quebrado. \\nSer\xe1 mostrado na sua raquete, por exemplo, \uD83E\uDE994 significa que cada bloco ir\xe1 dar 4 moedas. \\nA maioria das melhorias que adicionam combo ir\xe3o ter uma condi\xe7\xe3o para reinici\xe1-lo. \\nO combo tamb\xe9m ir\xe1 reiniciar se a bola acertar a raquete sem acertar nenhum bloco.\\nUma mensagem de \\"errou\\" aparecer\xe1 quando isso acontecer. \\n\\nSempre tente mirar nos blocos. \\n\\n## Mira\\n\\nApenas a posi\xe7\xe3o da bola contra a raquete decide como ela ir\xe1 quicar.\\nSe a bola acertar o centro da raquete, ir\xe1 quicar verticalmente. \\nSe voc\xea a quicar no canto, ter\xe1 mais \xe2ngulo. \\nA velocidade da raquete e o \xe2ngulo de entrada n\xe3o d\xe3o impacto na dire\xe7\xe3o da bola depois de quicar.\\n\\nV\xe1rias melhorias que ajudam com a mira podem ser desbloqueados.\\n\\n## Desbloque\xe1veis\\n\\nAo jogar Breakout 71 pela primeira vez, a maioria das melhorias e n\xedveis estar\xe3o bloqueados. \\nMelhorias s\xe3o desbloque\xe1veis por simplesmente jogar e pegar muitas moedas. \\nOs primeiros n\xedveis s\xe3o dedbloque\xe1veis quando alcan\xe7ado uma pontua\xe7\xe3o alta.\\nFases avan\xe7adas adicionam uma condi\xe7\xe3o sobre quais desbloque\xe1veis voc\xea pode escolher.\\n\\nAlcan\xe7ar pontua\xe7\xf5es altas \xe9 mais f\xe1cil quando voc\xea pega m\xfaltiplas melhorias por n\xedveis gra\xe7as \xe0s medalhas. \\n\\n## Medalhas\\n\\nVoc\xea receber\xe1 escolhas extras de melhorias quando:\\n\\n- O n\xedvel for rapidamente conclu\xeddo\\n- Todas as moedas foram pegas\\n- Sempre acertar no m\xednimo um bloco entre quicadas","play.menu_label":"menu","play.stats.levelMisses":"Tiros perdidos, onde voc\xea acertou nada","score_panel.upcoming_levels":"Pr\xf3ximos n\xedveis","settings.basic":"Gr\xe1ficos simples","settings.save_file_error":"Erro carregando os dados","settings.stress_test":"Teste de stress","upgrades.ball_attract_ball.name":"Gravidade","upgrades.extra_levels.tooltip":"Jogue {{count}} n\xedveis ao inv\xe9s de 7","upgrades.passive_income.tooltip":"Mais moedas por\xe9m uma raquete que se move n\xe3o pega moedas ou bolas","upgrades.passive_income.verbose_description":"+{{lvl}} de combo por bloco quebrado, a raquete \xe9 imaterial por {{time}} segundos depois de se mover. Algumas vantagens podem fazem as bolas se moverem sem alguma intera\xe7\xe3o sua."}'); + },{}],"6pQh7":[function(require,module,exports,__globalThis) { var parcelHelpers = require("@parcel/transformer-js/src/esmodule-helpers.js"); parcelHelpers.defineInteropFlag(exports); diff --git a/src/data/levels.json b/src/data/levels.json index d8a2a58..c7e69f6 100644 --- a/src/data/levels.json +++ b/src/data/levels.json @@ -1602,17 +1602,22 @@ "credit": "By Noodlemire" }, { - "color": "#115988", + "name": "GNU", "size": 11, "bricks": "__gg___gg___gg_____gg_gg_ggggg_ggggggglgggggggglllllggg__lllglgll__lellllllel_eellllllle___lllllll____llellgg____llleell_", - "name": "GNU", "credit": "https://www.gnu.org/ by obigre" }, { - "color": "#000000", + "name": "Pipe", "size": 21, "bricks": "WWWWWWWWWWWWWWWWWWWWWW___________________WW___________________WW__WWWWWWWWWWWWWWWWWWW__WWWWWWWWWWWWWWWWWWW___________________WW___________________WWWWWWWWWWWWWWWWWWW__WWWWWWWWWWWWWWWWWWW__WW___________________WW___________________WW__WWWWWWWWWWWWWWWWWWW__WWWWWWWWWWWWWWWWWWW___________________WW___________________WWWWWWWWWWWWWWWWWWW__WWWWWWWWWWWWWWWWWWW__WW___________________WW___________________WW__WWWWWWWWWWWWWWWWWWW__WWWWWWWWWWWWWWWWWW", - "name": "Pipe", "credit": "By Topenvy" + }, + { + "name": "Brazil", + "size": 10, + "bricks": "__________GGGGGGGGGGGGGGyyGGGGGGyybbyyGGGyyWWbbyyGyybbbWbbyyGyybbbWyyGGGyybbyyGGGGGGyyGGGGGGGGGGGGGG", + "svg": null, + "color": "" } -] +] \ No newline at end of file diff --git a/src/i18n/i18n.ts b/src/i18n/i18n.ts index dc53693..bb2102c 100644 --- a/src/i18n/i18n.ts +++ b/src/i18n/i18n.ts @@ -7,6 +7,7 @@ import tr from "./tr.json"; import de from "./de.json"; import ko from "./ko.json"; import zh from "./zh.json"; +import br from "./pt_BR.json"; export const languages = [ { @@ -22,11 +23,22 @@ export const languages = [ levelName: "France", }, + { + text: "汉语", + value: "zh", + strings: zh, + levelName: "China", + }, + { + text: "Brasil", + value: "br", + strings: br, + levelName: "Brazil", + }, { text: "عربي", value: "ar", strings: ar, - levelName: "Lebanon", }, { @@ -57,13 +69,6 @@ export const languages = [ levelName: "Türkiye", }, - { - text: "汉语", - value: "zh", - strings: zh, - - levelName: "China", - }, { text: "한국인", value: "ko", diff --git a/src/i18n/pt_BR.json b/src/i18n/pt_BR.json index 0a718ec..b4f7d35 100644 --- a/src/i18n/pt_BR.json +++ b/src/i18n/pt_BR.json @@ -65,14 +65,14 @@ "upgrades.telekinesis.verbose_description": "Controla a bola enquanto está a subir. O efeito é mais forte quando a bola está na metade inferior da tela.", "upgrades.three_cushion.name": "Três almofadas", "upgrades.three_cushion.tooltip": "Mais moedas se você bater tijolos apenas indiretamente", - "upgrades.three_cushion.verbose_description": "+1 combinação por hit em lados e topo, até +{max}} por remo.\nCada hit de um lado aumentará a combinação por um, até +3.\nDepois disso, nenhuma combinação será ganha até o próximo remo.\n\nCombo repõe quando você bate em um tijolo sem saltar primeiro.", + "upgrades.three_cushion.verbose_description": "+1 combinação por hit em lados e topo, até +{{max}} por remo.\nCada hit de um lado aumentará a combinação por um, até +3.\nDepois disso, nenhuma combinação será ganha até o próximo remo.\n\nCombo repõe quando você bate em um tijolo sem saltar primeiro.", "upgrades.top_is_lava.verbose_description": "Sempre que você quebrar um tijolo, sua combinação vai aumentar por um. No entanto, sua combinação irá reiniciar assim que sua bola atingiu o topo da tela.\n\nQuando sua combinação está acima do mínimo, uma barra vermelha aparecerá no topo para lembrá-lo de que você deve evitar bater nele.\n\nNo nível 2, a fronteira é completamente removida e suas bolas e moedas podem se perder.", "upgrades.trampoline.name": "Trampolim", "upgrades.trampoline.tooltip": "Mais moedas se você saltar em tijolos e o remo só", - "upgrades.trampoline.verbose_description": "+{{lvl}} combo per paddle bounce,-{lvl}} combo per bounce on any border. Uma das raras atualizações de combinação que não adicionam uma condição de reset", + "upgrades.trampoline.verbose_description": "+{{lvl}} combo per paddle bounce,-{{lvl}} combo per bounce on any border. Uma das raras atualizações de combinação que não adicionam uma condição de reset", "upgrades.transparency.name": "Transparência", "upgrades.transparency.tooltip": "+ 50% moedas. A bola é invisível no topo da tela.", - "upgrades.transparency.verbose_description": "A bola fica transparente na parte superior da tela.\n+{percent}} % moedas.\nNíveis mais elevados tornam a bola transparente mais cedo e aumentam o bônus de ponto.", + "upgrades.transparency.verbose_description": "A bola fica transparente na parte superior da tela.\n+{{percent}} % moedas.\nNíveis mais elevados tornam a bola transparente mais cedo e aumentam o bônus de ponto.", "upgrades.trickledown.name": "Trickle down", "upgrades.trickledown.tooltip": "Moedas aparecem no topo da tela.", "upgrades.trickledown.verbose_description": "As moedas podem sentar-se em cima de um tijolo se houver tijolos na linha superior, nesse caso eles vão cair depois de você quebrar esse tijolo.", @@ -149,7 +149,7 @@ "upgrades.slow_down.tooltip": "A bola se move mais lentamente", "upgrades.smaller_puck.name": "Pequena pá", "upgrades.streak_shots.name": "Bater em streak", - "upgrades.sturdy_bricks.tooltip": "+{{lvl}} tijolos Moedas HP, +{percent}}%", + "upgrades.sturdy_bricks.tooltip": "+{{lvl}} tijolos Moedas HP, +{{percent}}%", "upgrades.superhot.verbose_description": "SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT", "upgrades.telekinesis.name": "Telecinese", "upgrades.top_is_lava.name": "O céu é o limite", @@ -225,8 +225,8 @@ "level_up.challenges.levelTime.name": "{{value}} segundos de tempo de jogo", "level_up.challenges.no_gain": "Sem ganho", "level_up.forbidden": "Escolher este benefício bônus irá impedir que você desbloquear o nível \"{{levelName}}\" nesta partida.", - "level_up.required": "Escolher este perk pode permitir que você desbloquear o nível \"{levelName}}\" nesta execução do jogo.", - "level_up.title": "Nível {{nível}}/{max}} conluído", + "level_up.required": "Escolher este perk pode permitir que você desbloquear o nível \"{{levelName}}\" nesta execução do jogo.", + "level_up.title": "Nível {{nível}}/{{max}} conluído", "level_up.upgrade_perks": "Você pegou {{coins}} moedas. Escolha {{count}} melhoria(s) abaixo.", "main_menu.high_score": "Maior Pontuação: {{score}}", "main_menu.normal_help": "Jogue 7 níveis com um benefício bônus inicial aleatório", @@ -235,15 +235,15 @@ "main_menu.title": "Breakout 71", "main_menu.unlocks_help": "Tente vantagens e níveis que você desbloqueou", "play.close_modale_window_tooltip": "fechar", - "play.current_lvl": "Nível {{level}}/{max}}", + "play.current_lvl": "Nível {{level}}/{{max}}", "play.menu_tooltip": "Abrir o menu principal", "play.stats.coins_catch_rate": "Taxa de captura de moedas", "play.stats.levelTime": "Tempo no nível", "play.stats.levelWallBounces": "Quicadas na parede", "score_panel.close_to_unlock": "Próximo nível desbloqueia:", - "score_panel.get_upgrades_to_unlock": "Obtenha {{missingUpgrades}} e marque mais {{points}} pontos para desbloquear o nível \"{level}}\"", - "score_panel.score_to_unlock": "Pontue mais {{pontos}} pontos para desbloquear o nível \"{nível}}\"", - "score_panel.title": "{{score}} pontos no nível {{level}}/{max}}", + "score_panel.get_upgrades_to_unlock": "Obtenha {{missingUpgrades}} e marque mais {{points}} pontos para desbloquear o nível \"{{level}}\"", + "score_panel.score_to_unlock": "Pontue mais {{pontos}} pontos para desbloquear o nível \"{{nível}}\"", + "score_panel.title": "{{score}} pontos no nível {{level}}/{{max}}", "score_panel.upgrade_point_count": "Você acumulou {{count}} pontos de melhoria.", "score_panel.upgrades_picked": "Melhorias escolhidas na partida:", "settings.autoplay": "Jogo automático", @@ -315,7 +315,7 @@ "unlocks.just_unlocked": "Nível desbloqueado", "unlocks.just_unlocked_plural": "Você acabou de desbloquear {{count}} níveis", "unlocks.level": "Você desbloqueou {{unlocked}} de {{out_of}} níveis", - "unlocks.level_description": "Um nível {{size}}x{size}} com {{bricks}} blocos, {{colors}} cores e {{bombs}} bombas.", + "unlocks.level_description": "Um nível {{size}}x{{size}} com {{bricks}} blocos, {{colors}} cores e {{bombs}} bombas.", "unlocks.levels": "Níveis desbloqueados", "unlocks.minScore": "Alcance ${{minScore}} em uma partida para desbloquear.", "unlocks.minScoreWithPerks": "Alcance ${{minScore}} pontos em uma corrida com {{required}} mas sem {{forbidden}} para desbloquear.",