diff --git a/Readme.md b/Readme.md
index 608ede0..cc6564c 100644
--- a/Readme.md
+++ b/Readme.md
@@ -14,17 +14,20 @@ Break colourful bricks, catch bouncing coins and select powerful upgrades !
# Changelog
## To do
-- wording of combo per brick *broken*
- rename hypnosis
-- more icons
- save global stats locally (sum of broken bricks, paddle hits, misses,)
## Done
-- new level : Blinky by Big Goober
-- color coded perks (green = noob friendly, red = combo with reset condition)
+- extra life are transparent when you have 2+ balls
+- categorized the icons
+- color coded the icons
+- changed the wording of perks help to be shorter
+- added tooltips on perks with full help, and a help button on mobile
+- wording of "combo per brick *broken*"
- removed : instant_upgrade
- nerfed : helium : now need to be level 3 to have the same effect of keeping coins up
+- new level : Blinky by Big Goober
## 29088680
diff --git a/app/build.gradle.kts b/app/build.gradle.kts
index c98810a..6859d65 100644
--- a/app/build.gradle.kts
+++ b/app/build.gradle.kts
@@ -29,8 +29,8 @@ android {
applicationId = "me.lecaro.breakout"
minSdk = 21
targetSdk = 34
- versionCode = 29090246
- versionName = "29090246"
+ versionCode = 29090261
+ versionName = "29090261"
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
vectorDrawables {
useSupportLibrary = true
diff --git a/app/src/main/assets/index.html b/app/src/main/assets/index.html
new file mode 100644
index 0000000..94755d8
--- /dev/null
+++ b/app/src/main/assets/index.html
@@ -0,0 +1 @@
+