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Build 29044306
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parent
cb4b1ea49e
commit
60f94461e7
8 changed files with 32 additions and 23 deletions
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@ -1,5 +1,5 @@
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// The version of the cache.
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const VERSION = "29044264";
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const VERSION = "29044306";
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// The name of the cache
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const CACHE_NAME = `breakout-71-${VERSION}`;
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@ -1 +1 @@
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"29044264"
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"29044306"
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@ -521,7 +521,7 @@ export async function setLevel(gameState: GameState, l: number) {
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}
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gameState.currentLevel = l;
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gameState.levelTime = 0;
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gameState.noBricksSince = 0;
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gameState.winAt = 0;
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gameState.levelWallBounces = 0;
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gameState.autoCleanUses = 0;
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gameState.lastTickDown = gameState.levelTime;
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@ -814,18 +814,23 @@ export function gameStateTick(
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const hasPendingBricks =
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gameState.perks.respawn &&
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gameState.balls.find((b) => b.hitItem.length > 1);
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if (
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gameState.running &&
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!remainingBricks &&
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gameState.noBricksSince == 0 &&
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!hasPendingBricks
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) {
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gameState.noBricksSince ||= gameState.levelTime;
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if (gameState.running && !remainingBricks && !hasPendingBricks) {
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if (!gameState.winAt) {
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gameState.winAt = gameState.levelTime + 5000;
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}
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} else {
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gameState.winAt = 0;
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}
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if (
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!remainingBricks &&
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(!liveCount(gameState.coins) ||
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gameState.levelTime > gameState.noBricksSince + 5000)
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// Delayed win when coins are still flying
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(gameState.winAt && gameState.levelTime > gameState.winAt) ||
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// instant win condition
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(gameState.running &&
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gameState.levelTime &&
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!remainingBricks &&
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!liveCount(gameState.coins))
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) {
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if (gameState.currentLevel + 1 < max_levels(gameState)) {
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if (gameState.running) {
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@ -94,7 +94,7 @@ export function newGameState(params: RunParams): GameState {
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},
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lastOffered: {},
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levelTime: 0,
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noBricksSince: 0,
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winAt: 0,
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levelWallBounces: 0,
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needsRender: true,
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autoCleanUses: 0,
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2
src/types.d.ts
vendored
2
src/types.d.ts
vendored
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@ -251,7 +251,7 @@ export type GameState = {
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runStatistics: RunStats;
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lastOffered: Partial<{ [k in PerkId]: number }>;
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levelTime: number;
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noBricksSince: number;
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winAt: number;
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levelWallBounces: number;
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autoCleanUses: number;
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aboutToPlaySound: {
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