diff --git a/app/build.gradle.kts b/app/build.gradle.kts index 351dcd6..d253e7c 100644 --- a/app/build.gradle.kts +++ b/app/build.gradle.kts @@ -29,8 +29,8 @@ android { applicationId = "me.lecaro.breakout" minSdk = 21 targetSdk = 34 - versionCode = 29060146 - versionName = "29060146" + versionCode = 29060245 + versionName = "29060245" testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner" vectorDrawables { useSupportLibrary = true diff --git a/app/src/main/assets/index.html b/app/src/main/assets/index.html index bb94c00..98b3ebc 100644 --- a/app/src/main/assets/index.html +++ b/app/src/main/assets/index.html @@ -1 +1 @@ -Breakout 71 \ No newline at end of file +Breakout 71 \ No newline at end of file diff --git a/src/PWA/sw-b71.js b/src/PWA/sw-b71.js index 4a62c49..3849a28 100644 --- a/src/PWA/sw-b71.js +++ b/src/PWA/sw-b71.js @@ -1,5 +1,5 @@ // The version of the cache. -const VERSION = "29060146"; +const VERSION = "29060245"; // The name of the cache const CACHE_NAME = `breakout-71-${VERSION}`; diff --git a/src/data/version.json b/src/data/version.json index b010e6b..71fffd5 100644 --- a/src/data/version.json +++ b/src/data/version.json @@ -1 +1 @@ -"29060146" +"29060245" diff --git a/src/i18n/en.json b/src/i18n/en.json index 7640f53..223af38 100644 --- a/src/i18n/en.json +++ b/src/i18n/en.json @@ -219,7 +219,7 @@ "upgrades.multiball.help": "Start every levels with {{count}} balls.", "upgrades.multiball.name": "+1 ball", "upgrades.nbricks.fullHelp": "You don't necessarily need to destroy those bricks, but you need to hit them. Bricks destroyed by explosions don't count", - "upgrades.nbricks.help": "Hit exactly {{lvl}} bricks per puck bounce for +{{lvl}} combo, otherwise it resets", + "upgrades.nbricks.help": "Destroy exactly {{lvl}} bricks per puck bounce for +{{lvl}} combo, otherwise it resets", "upgrades.nbricks.name": "Strict sample size", "upgrades.one_more_choice.fullHelp": "Every upgrade menu will have one more option. Doesn't increase the number of upgrades you can pick.", "upgrades.one_more_choice.help": "Further level ups will offer {{lvl}} more option(s) in the list", diff --git a/src/i18n/fr.json b/src/i18n/fr.json index b4cd35e..6811162 100644 --- a/src/i18n/fr.json +++ b/src/i18n/fr.json @@ -1,5 +1,5 @@ { - "confirmRestart.no": "Annuler ,continuer ma partie en cours", + "confirmRestart.no": "Annuler, continuer ma partie en cours", "confirmRestart.text": "Vous êtes sur le point de commencer une nouvelle partie, est-ce vraiment ce que vous vouliez ?", "confirmRestart.title": "Démarrer une nouvelle partie ?", "confirmRestart.yes": "Commencer une nouvelle partie", @@ -219,7 +219,7 @@ "upgrades.multiball.help": "Chaque niveau commence avec {{count}} balles.", "upgrades.multiball.name": "+1 balle", "upgrades.nbricks.fullHelp": "Si votre balle rebondis sans casser une brique, ça compte quand même comme une frappe. Les briques détruites par des explosions ne comptent pas.", - "upgrades.nbricks.help": "Frappez exactement {{lvl}} briques par rebond pour +{{lvl}} combo, sinon RAZ", + "upgrades.nbricks.help": "Détruisez exactement {{lvl}} briques par rebond pour +{{lvl}} combo, sinon RAZ", "upgrades.nbricks.name": "Prélèvement", "upgrades.one_more_choice.fullHelp": "Chaque menu d'amélioration comportera une option supplémentaire. Cela n'augmente pas le nombre d'améliorations que vous pouvez choisir, mais vous aide à créer le profile idéal. ", "upgrades.one_more_choice.help": "Les niveaux suivants offriront {{lvl}} option(s) supplémentaire(s) dans la liste d'améliorations.",