This commit is contained in:
Renan LE CARO 2025-04-21 13:16:16 +02:00
parent 6b6e393d3b
commit 5ba93500b4
14 changed files with 548 additions and 561 deletions

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@ -303,7 +303,7 @@
"upgrades.forgiving.verbose_description": "The first miss per level is free, then 10% of the combo, then 20% .. ",
"upgrades.fountain_toss.name": "Fountain toss",
"upgrades.fountain_toss.tooltip": "Gain some combo when you miss some coins. ",
"upgrades.fountain_toss.verbose_description": "When you miss a coin and your combo was under {{max}}, your combo has a probability of {{lvl}}/combo to grow by one.",
"upgrades.fountain_toss.verbose_description": "When you miss a coin and your combo was under level*30, your combo has a probability of level/combo to grow by one.",
"upgrades.ghost_coins.name": "Ghost coins",
"upgrades.ghost_coins.tooltip": "Coins slowly pass through bricks",
"upgrades.ghost_coins.verbose_description": "It's not a bug, it's a feature ! Coins fly through bricks slowly. Higher levels let them move faster. ",
@ -401,15 +401,14 @@
"upgrades.slow_down.name": "Slower ball",
"upgrades.slow_down.tooltip": "Ball moves more slowly",
"upgrades.slow_down.verbose_description": "The ball starts relatively slow, but every level of your game it will start a bit faster. \n\nIt will also accelerate if you spend a lot of time in one level. \n\nThis perk makes it more manageable. \n\nYou can get it at the start every time by enabling kid mode in the menu.",
"upgrades.smaller_puck.help_plural": "Even smaller paddle and higher base combo",
"upgrades.smaller_puck.name": "Smaller paddle",
"upgrades.smaller_puck.tooltip": "Also gives +5 base combo",
"upgrades.smaller_puck.verbose_description": "This makes the paddle smaller, which in theory makes some corner shots easier, but really just raises the difficulty.\n\nThat's why you also get a nice bonus of +5 coins per brick for all bricks you'll break after picking this. ",
"upgrades.smaller_puck.tooltip": "Also gives +{{percent}}% coins",
"upgrades.smaller_puck.verbose_description": "This makes the paddle smaller, which in theory makes some corner shots easier, but really just raises the difficulty.\n\nThat's why you also get a nice bonus of +50% coins spawn.",
"upgrades.soft_reset.name": "Soft reset",
"upgrades.soft_reset.tooltip": "Combo resets keeps {{percent}}%",
"upgrades.soft_reset.verbose_description": "Limit the impact of a combo reset.",
"upgrades.sticky_coins.name": "Dust bunnies",
"upgrades.sticky_coins.tooltip": "Coins stick to things, and can be dislodged by explosions",
"upgrades.sticky_coins.name": "Sticky coins",
"upgrades.sticky_coins.tooltip": "Coins stick to bricks, and can be dislodged by explosions",
"upgrades.sticky_coins.verbose_description": "",
"upgrades.streak_shots.name": "Hit streak",
"upgrades.streak_shots.tooltip": "More coins if you break many bricks before bouncing on the paddle.",
@ -434,7 +433,7 @@
"upgrades.trampoline.tooltip": "+{{lvl}} combo per paddle bounce,-{{lvl}} combo per bounce on any border",
"upgrades.trampoline.verbose_description": "One of the rare combo upgrades that don't add a reset condition",
"upgrades.transparency.name": "Transparency",
"upgrades.transparency.tooltip": "The higher the ball is on the screen, the more transparent it becomes, and the more coins it produces (+{{percent}} % at full transparency).",
"upgrades.transparency.tooltip": "Ball becomes transparent at the top of the screen. +{{percent}} % coins when all balls are at full transparency",
"upgrades.transparency.verbose_description": "Higher levels make the ball transparent sooner and increase the point bonus.",
"upgrades.trickledown.name": "Trickle down economics",
"upgrades.trickledown.tooltip": "The coins appear at the top of the screen.",