From 5a962ee281c6e2508b813f2088d02caa44e45274 Mon Sep 17 00:00:00 2001 From: Renan LE CARO Date: Sun, 2 Mar 2025 14:58:02 +0100 Subject: [PATCH] Added random patterns as background of levels instead of repeating their name --- app/src/main/assets/game.js | 21 +++++++++++++++++---- app/src/main/assets/levels.js | 2 +- 2 files changed, 18 insertions(+), 5 deletions(-) diff --git a/app/src/main/assets/game.js b/app/src/main/assets/game.js index 5b3efce..08b503e 100644 --- a/app/src/main/assets/game.js +++ b/app/src/main/assets/game.js @@ -7,11 +7,24 @@ let ballSize = 20; const coinSize = Math.round(ballSize * 0.8); const puckHeight = ballSize; - +const randomPatterns=[ + ``, + ``, + ``, + ``, + ``, + ``, + ``, + ``, + ``, + ``, + ``, +] +let attributed=0 allLevels.forEach(l => { - if (!l.color && !l.svg) { - l.svg = `${l.name}` - + if (!l.color && !l.svg) { + l.svg = randomPatterns[attributed%randomPatterns.length] + attributed++ } }) if (allLevels.find(l => l.focus)) { diff --git a/app/src/main/assets/levels.js b/app/src/main/assets/levels.js index 6ea385f..c2c1664 100644 --- a/app/src/main/assets/levels.js +++ b/app/src/main/assets/levels.js @@ -11568,7 +11568,7 @@ let allLevels=[ "white" ], "svg": "", - "color": "#f6d32d" + "color": "#986a44" }, { "name": "Finland",