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Adventure mode wip, not really fun
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26 changed files with 1482 additions and 676 deletions
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@ -52,7 +52,9 @@ export function drawMainCanvasOnSmallCanvas(gameState: GameState) {
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recordCanvasCtx.textAlign = "left";
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recordCanvasCtx.fillText(
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"Level " + (gameState.currentLevel + 1) + "/" + max_levels(gameState),
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"Level " +
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(gameState.currentLevel + 1) +
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(gameState.isAdventureMode ? "" : "/" + max_levels(gameState)),
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12,
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12,
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);
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