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Adventure mode wip, not really fun
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26 changed files with 1482 additions and 676 deletions
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@ -3,6 +3,18 @@
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"confirmRestart.text": "You're about to start a new run, is that really what you wanted ?",
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"confirmRestart.title": "Start a new run ?",
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"confirmRestart.yes": "Restart game",
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"debuffs.downward_wind.help": "A strong wind sends the ball back down for the first {{lvl}}s of each level.",
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"debuffs.downward_wind.name": "Downward wind",
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"debuffs.negative_bricks.help": "{{lvl}} bricks on each level are replaced by negative bricks that break the combo",
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"debuffs.negative_bricks.name": "Void bricks",
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"debuffs.negative_coins.help": "{{lvl}}% of coins spawn empty and break the combo if caught",
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"debuffs.negative_coins.name": "Void coins",
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"debuffs.side_wind.help": "A strong wind sends the ball and coins to one of the sides",
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"debuffs.side_wind.name": "Side wind",
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"debuffs.void_brick_on_touch.help": "Bricks touched by void coins become void",
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"debuffs.void_brick_on_touch.name": "Bricks become void",
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"debuffs.void_coins_on_touch.help": "Coins that touch void bricks become void",
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"debuffs.void_coins_on_touch.name": "Coins become void",
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"gameOver.cumulative_total": "Your total cumulative score went from {{startTs}} to {{endTs}}.",
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"gameOver.lost.summary": "You dropped the ball after catching {{score}} coins.",
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"gameOver.lost.title": "Game Over",
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@ -30,8 +42,6 @@
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"level_up.compliment_advice": "Try to catch all coins, never miss the bricks, never hit the walls/ceiling or clear the level under 30s to gain additional choices and upgrades.",
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"level_up.compliment_good": "Well done !",
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"level_up.compliment_perfect": "Impressive, keep it up !",
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"level_up.downgrade": "Downgrade :",
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"level_up.perk_loss": "Perk lost : ",
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"level_up.pick_upgrade_title": "Pick an upgrade",
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"level_up.plus_one_choice": "(+1 re-roll)",
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"level_up.plus_one_upgrade": "(+1 upgrade and +1 re-roll)",
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@ -90,22 +100,30 @@
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"main_menu.unlocks_help": "Try perks and levels you unlocked",
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"play.close_modale_window_tooltip": "close ",
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"play.current_lvl": "L{{level}}/{{max}}",
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"play.current_lvl_adventure": "L {{level}}",
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"play.menu_label": "menu",
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"play.missed_ball": "miss",
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"play.mobile_press_to_play": "Press and hold here to play",
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"premium.adventure_mode": "Adventure mode",
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"premium.adventure_mode_help": "Start a new game in adventure mode",
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"premium.adventure_mode": "Infinite mode",
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"premium.adventure_mode_help": "Start a new game in infinite mode",
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"premium.back": "Back",
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"premium.back_help": "Return to main menu",
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"premium.buy": "Buy a license key",
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"premium.buy_disabled_help": "Coming soon",
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"premium.buy_help": "You'll be taken to a stripe form to pay and will receive the license by email. Come back to enter it here after.",
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"premium.choose_next_step": "You have ${{score}}. Click any upgrades you want to buy.",
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"premium.discard": "Discard perk {{name}}",
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"premium.discard_help": "Will make other perks cheaper",
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"premium.enter": "Enter license key",
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"premium.enter_help": "Paste the license in the window that opens",
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"premium.help": "Buy a license for Breakout 71 to unlock infinite mode and support development. It costs 4.99€ and lasts forever. You can use it on multiple devices, but please don't share it online. ",
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"premium.help_google": "While I do plan to offer premium licenses through google play, I haven't gotten around it yet, so there's no buy link here. If you already have a license key, you can enter it below. ",
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"premium.next_step_title": "Buy upgrades and continue to next level",
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"premium.pick_level": "Go to level \"{{name}}\" for ${{cost}}",
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"premium.pick_perk": "Get {{name}} for ${{cost}}",
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"premium.short_help": "Play as long as possible",
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"premium.title": "Adventure mode",
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"premium.upgrade_perk_to_level": "Upgrade {{name}} to {{lvl}} for ${{cost}}",
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"premium.your_upgrades": "Your upgrades so far : ",
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"sandbox.help": "Test any perk combination",
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"sandbox.instructions": "Select perks below and press \"start run\" to try them out in a test run. Scores and stats are not recorded.",
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"sandbox.start": "Start test run",
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@ -117,6 +135,7 @@
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"score_panel.resume_help": "Return to your run",
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"score_panel.test_run": "This is a test run, score is not recorded permanently",
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"score_panel.title": "{{score}} points at level {{level}}/{{max}} ",
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"score_panel.title_adventure": "{{score}} points at level {{level}} of your adventure",
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"score_panel.upcoming_levels": "Upcoming levels :",
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"score_panel.upgrades_picked": "Upgrades picked so far : ",
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"unlocks.greyed_out_help": "The greyed out ones can be unlocked by increasing your total score. The total score increases every time you score in game.",
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