Build and deploy of version 29020186

This commit is contained in:
Renan LE CARO 2025-03-05 22:46:37 +01:00
parent 8242837b77
commit 584fd24179
7 changed files with 20 additions and 19 deletions

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@ -104,10 +104,3 @@ You might find that a smaller puck makes it a bit easier to aim near corners, bu
"Wind" and "puck controls ball" can help you aim even after the ball bounced to the wrong direction. "Wind" and "puck controls ball" can help you aim even after the ball bounced to the wrong direction.
"Slower ball" gives you a bit more time to aim, particularly useful in later levels where the ball goes faster. The ball also "Slower ball" gives you a bit more time to aim, particularly useful in later levels where the ball goes faster. The ball also
accelerates as you spend time in each level. accelerates as you spend time in each level.
# Requirements
The app should work offline and perform well even on low-end devices.
It's very lean and does not take much storage space (Roughly 0.1MB).
If the app stutters, turn on "fast mode" in the settings to render a simplified view that should be faster.
There's also an easy mode for kids (slower ball) and a color-blind mode (no color related game mechanics).

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@ -12,3 +12,13 @@ Break colourful bricks, catch bouncing coins and select powerful upgrades !
- [GitLab](https://gitlab.com/lecarore/breakout71) - [GitLab](https://gitlab.com/lecarore/breakout71)
- [HackerNews thread](https://news.ycombinator.com/item?id=43183131) - [HackerNews thread](https://news.ycombinator.com/item?id=43183131)
- [Donate](https://github.com/sponsors/renanlecaro) - [Donate](https://github.com/sponsors/renanlecaro)
# Requirements
The app should work offline and perform well even on low-end devices.
It's very lean and does not take much storage space (Roughly 0.1MB).
If the app stutters, turn on "fast mode" in the settings to render a simplified view that should be faster.
There's also an easy mode for kids (slower ball).
The web version is known to work on firefox

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@ -11,8 +11,8 @@ android {
applicationId = "me.lecaro.breakout" applicationId = "me.lecaro.breakout"
minSdk = 21 minSdk = 21
targetSdk = 34 targetSdk = 34
versionCode = 29020162 versionCode = 29020186
versionName = "29020162" versionName = "29020186"
testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner" testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
vectorDrawables { vectorDrawables {
useSupportLibrary = true useSupportLibrary = true

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@ -7,7 +7,7 @@ fi
if grep -rE "T[O]DO|F[I]XME|console\.log" src if grep -rE "T[O]DO|F[I]XME|console\.log" src
then then
echo "You have left some T0D0 or logs" echo "You have left some TO""DO or logs"
exit 1 exit 1
fi fi
@ -44,11 +44,9 @@ git push
DOMAIN="breakout.lecaro.me" DOMAIN="breakout.lecaro.me"
PUBLIC_CONTENT="./dist" PUBLIC_CONTENT="./dist"
exit 1
ssh staging "mkdir -p /opt/mup-nginx-proxy/config/html/static_sites/$DOMAIN" ssh staging "mkdir -p /opt/mup-nginx-proxy/config/html/static_sites/$DOMAIN"
rsync -avz --delete --delete-excluded --exclude="*.sh" --exclude="node_modules" --exclude="android" --exclude=".*" $PUBLIC_CONTENT staging:/opt/mup-nginx-proxy/config/html/static_sites/$DOMAIN rsync -avz --delete --delete-excluded --exclude="*.sh" --exclude="node_modules" --exclude="android" --exclude=".*" $PUBLIC_CONTENT staging:/opt/mup-nginx-proxy/config/html/static_sites/$DOMAIN
# upload to itch.io # upload to itch.io , upload the index file directly
butler push app/src/main/assets/ renanlecaro/breakout71:latest --userversion $versionCode butler push "./dist/index.html" renanlecaro/breakout71:latest --userversion $versionCode
butler push app/src/main/assets/ renanlecaro/breakout71:offline --userversion $versionCode butler push "./dist/index.html" renanlecaro/breakout71:offline --userversion $versionCode

2
dist/index.html vendored

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@ -1 +1 @@
"29020162" "29020186"