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https://gitlab.com/lecarore/breakout71.git
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Build 29041685
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parent
760fa5715b
commit
551f9657f5
6 changed files with 8 additions and 7 deletions
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@ -11,8 +11,8 @@ android {
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applicationId = "me.lecaro.breakout"
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minSdk = 21
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targetSdk = 34
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versionCode = 29041682
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versionName = "29041682"
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versionCode = 29041685
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versionName = "29041685"
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testInstrumentationRunner = "androidx.test.runner.AndroidJUnitRunner"
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vectorDrawables {
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useSupportLibrary = true
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File diff suppressed because one or more lines are too long
4
dist/index.html
vendored
4
dist/index.html
vendored
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@ -1271,7 +1271,7 @@ const upgrades = (0, _upgrades.rawUpgrades).map((u)=>({
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}));
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},{"./data/palette.json":"ktRBU","./data/levels.json":"8JSUc","./data/version.json":"iyP6E","./upgrades":"1u3Dx","./getLevelBackground":"7OIPf","./levelIcon":"6rQoT","@parcel/transformer-js/src/esmodule-helpers.js":"gkKU3"}],"iyP6E":[function(require,module,exports,__globalThis) {
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module.exports = JSON.parse("\"29041682\"");
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module.exports = JSON.parse("\"29041685\"");
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},{}],"1u3Dx":[function(require,module,exports,__globalThis) {
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var parcelHelpers = require("@parcel/transformer-js/src/esmodule-helpers.js");
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@ -3392,7 +3392,7 @@ function renderAllBricks() {
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(0, _game.gameState).bricks.forEach((color, index)=>{
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const x = (0, _gameUtils.brickCenterX)((0, _game.gameState), index), y = (0, _gameUtils.brickCenterY)((0, _game.gameState), index);
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if (!color) return;
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let redBecauseOfReach = (0, _game.gameState).perks.reach && (0, _gameUtils.countBricksAbove)((0, _game.gameState), index) && !(0, _gameUtils.countBricksBelow)((0, _game.gameState), index);
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let redBecauseOfReach = (0, _game.gameState).perks.reach && (0, _game.gameState).combo > (0, _gameStateMutators.baseCombo)((0, _game.gameState)) && (0, _gameUtils.countBricksAbove)((0, _game.gameState), index) && !(0, _gameUtils.countBricksBelow)((0, _game.gameState), index);
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let redBorder = (0, _game.gameState).ballsColor !== color && color !== "black" && redBorderOnBricksWithWrongColor || redBecauseOfReach;
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drawBrick(canctx, color, redBorder && "red" || color, x, y);
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if (color === "black") {
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@ -1,5 +1,5 @@
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// The version of the cache.
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const VERSION = "29041682";
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const VERSION = "29041685";
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// The name of the cache
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const CACHE_NAME = `breakout-71-${VERSION}`;
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@ -1 +1 @@
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"29041682"
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"29041685"
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@ -418,6 +418,7 @@ export function renderAllBricks() {
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let redBecauseOfReach =
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gameState.perks.reach &&
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gameState.combo > baseCombo(gameState) &&
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countBricksAbove(gameState, index) &&
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!countBricksBelow(gameState, index);
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let redBorder =
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