Build 29080170

This commit is contained in:
Renan LE CARO 2025-04-16 15:30:42 +02:00
parent 21fa5f105e
commit 530e94f704
9 changed files with 41 additions and 31 deletions

View file

@ -1,5 +1,5 @@
// The version of the cache.
const VERSION = "29079818";
const VERSION = "29080170";
// The name of the cache
const CACHE_NAME = `breakout-71-${VERSION}`;

View file

@ -1 +1 @@
"29079818"
"29080170"

View file

@ -18,7 +18,8 @@ import {
currentLevelInfo,
distance2,
distanceBetween,
getClosestBall, getCoinRenderColor,
getClosestBall,
getCoinRenderColor,
getMajorityValue,
getPossibleUpgrades,
getRowColIndex,

View file

@ -1,11 +1,20 @@
import {Ball, Coin, GameState, Level, PerkId, PerksMap, RunHistoryItem, UpgradeLike,} from "./types";
import {icons, upgrades} from "./loadGameData";
import {t} from "./i18n/i18n";
import {clamp} from "./pure_functions";
import {rawUpgrades} from "./upgrades";
import {hashCode} from "./getLevelBackground";
import {getTotalScore} from "./settings";
import {isOptionOn} from "./options";
import {
Ball,
Coin,
GameState,
Level,
PerkId,
PerksMap,
RunHistoryItem,
UpgradeLike,
} from "./types";
import { icons, upgrades } from "./loadGameData";
import { t } from "./i18n/i18n";
import { clamp } from "./pure_functions";
import { rawUpgrades } from "./upgrades";
import { hashCode } from "./getLevelBackground";
import { getTotalScore } from "./settings";
import { isOptionOn } from "./options";
export function describeLevel(level: Level) {
let bricks = 0,
@ -395,12 +404,12 @@ export function ballTransparency(ball: Ball, gameState: GameState) {
}
export function getCoinRenderColor(gameState: GameState, coin: Coin) {
if (
gameState.perks.metamorphosis ||
isOptionOn("colorful_coins") ||
gameState.perks.hypnosis ||
gameState.perks.rainbow
)
return coin.color;
return "#ffd300";
}
if (
gameState.perks.metamorphosis ||
isOptionOn("colorful_coins") ||
gameState.perks.hypnosis ||
gameState.perks.rainbow
)
return coin.color;
return "#ffd300";
}

View file

@ -33,7 +33,7 @@ export function monitorLevelsUnlocks(gameState: GameState) {
if (unlocked.has(name)) return;
// Score not reached yet
if (gameState.score < minScore) return;
if (! minScore) return;
if (!minScore) return;
if (gameState.score < minScore) return;
// We are missing a required perk

View file

@ -1,4 +1,4 @@
import {baseCombo, forEachLiveOne, liveCount} from "./gameStateMutators";
import { baseCombo, forEachLiveOne, liveCount } from "./gameStateMutators";
import {
ballTransparency,
brickCenterX,
@ -12,10 +12,10 @@ import {
telekinesisEffectRate,
yoyoEffectRate,
} from "./game_utils";
import {colorString, GameState} from "./types";
import {t} from "./i18n/i18n";
import {gameState, lastMeasuredFPS, startWork} from "./game";
import {isOptionOn} from "./options";
import { colorString, GameState } from "./types";
import { t } from "./i18n/i18n";
import { gameState, lastMeasuredFPS, startWork } from "./game";
import { isOptionOn } from "./options";
import {
catchRateBest,
catchRateGood,
@ -26,7 +26,7 @@ import {
wallBouncedBest,
wallBouncedGood,
} from "./pure_functions";
import {getCurrentMaxCoins} from "./settings";
import { getCurrentMaxCoins } from "./settings";
export const gameCanvas = document.getElementById("game") as HTMLCanvasElement;
export const ctx = gameCanvas.getContext("2d", {