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Looping mode
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21 changed files with 2852 additions and 2696 deletions
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@ -9,6 +9,7 @@
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"debuffs.interference.help": "Telekinesis and yo-yo glitch for {{lvl}}s every 7s.",
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"debuffs.more_bombs.help": "{{lvl}} bricks replaced by bombs.",
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"debuffs.negative_coins.help": "{{lvl}}/10000 of coins spawn cursed, blinking red. Game over if you catch them.",
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"debuffs.sturdiness.help": "All bricks have +{{lvl}} HP",
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"gameOver.because_cursed_coin": "Game over",
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"gameOver.because_cursed_coin_intro": "You cough a cursed coin (bright red coins) and didn't have a extra life to spare. ",
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"gameOver.cumulative_total": "Your total cumulative score went from {{startTs}} to {{endTs}}.",
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@ -26,6 +27,7 @@
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"gameOver.stats.hit_rate": "Hit rate",
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"gameOver.stats.intro": "Find below your run statistics compared to your {{count}} best runs.",
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"gameOver.stats.level_reached": "Level reached",
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"gameOver.stats.loops": "Loops",
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"gameOver.stats.total_score": "Total score",
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"gameOver.stats.upgrades_applied": "Upgrades applied",
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"gameOver.test_run": "This test run and its score are not being recorded",
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@ -46,7 +48,9 @@
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"level_up.unlocked_level": " (Level)",
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"level_up.unlocked_perk": " (Perk)",
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"level_up.upgrade_perk_to_level": " lvl {{level}}",
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"loop.converted_rerolls": "Your {{n}} leftover re-rolls where converted to +{{n}} base combo.",
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"loop.instructions": "All your perks will be erased except one that you can pick below. Each option comes with an additional hazard will appear on all levels going forward. ",
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"loop.no_rerolls": "You didn't have any leftover re-rolls, so your base combo stayed the same. ",
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"loop.title": "Starting loop {{loop}}",
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"main_menu.basic": "Basic graphics",
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"main_menu.basic_help": "Better performance.",
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