Looping mode

This commit is contained in:
Renan LE CARO 2025-03-28 19:40:59 +01:00
parent 3d5547e786
commit 5012076039
21 changed files with 2852 additions and 2696 deletions

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@ -202,6 +202,26 @@
</concept_node>
</children>
</folder_node>
<folder_node>
<name>sturdiness</name>
<children>
<concept_node>
<name>help</name>
<description/>
<comment/>
<translations>
<translation>
<language>en-US</language>
<approved>false</approved>
</translation>
<translation>
<language>fr-FR</language>
<approved>false</approved>
</translation>
</translations>
</concept_node>
</children>
</folder_node>
</children>
</folder_node>
<folder_node>
@ -470,6 +490,21 @@
</translation>
</translations>
</concept_node>
<concept_node>
<name>loops</name>
<description/>
<comment/>
<translations>
<translation>
<language>en-US</language>
<approved>false</approved>
</translation>
<translation>
<language>fr-FR</language>
<approved>false</approved>
</translation>
</translations>
</concept_node>
<concept_node>
<name>total_score</name>
<description/>
@ -787,6 +822,21 @@
<folder_node>
<name>loop</name>
<children>
<concept_node>
<name>converted_rerolls</name>
<description/>
<comment/>
<translations>
<translation>
<language>en-US</language>
<approved>false</approved>
</translation>
<translation>
<language>fr-FR</language>
<approved>false</approved>
</translation>
</translations>
</concept_node>
<concept_node>
<name>instructions</name>
<description/>
@ -802,6 +852,21 @@
</translation>
</translations>
</concept_node>
<concept_node>
<name>no_rerolls</name>
<description/>
<comment/>
<translations>
<translation>
<language>en-US</language>
<approved>false</approved>
</translation>
<translation>
<language>fr-FR</language>
<approved>false</approved>
</translation>
</translations>
</concept_node>
<concept_node>
<name>title</name>
<description/>

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@ -9,6 +9,7 @@
"debuffs.interference.help": "Telekinesis and yo-yo glitch for {{lvl}}s every 7s.",
"debuffs.more_bombs.help": "{{lvl}} bricks replaced by bombs.",
"debuffs.negative_coins.help": "{{lvl}}/10000 of coins spawn cursed, blinking red. Game over if you catch them.",
"debuffs.sturdiness.help": "All bricks have +{{lvl}} HP",
"gameOver.because_cursed_coin": "Game over",
"gameOver.because_cursed_coin_intro": "You cough a cursed coin (bright red coins) and didn't have a extra life to spare. ",
"gameOver.cumulative_total": "Your total cumulative score went from {{startTs}} to {{endTs}}.",
@ -26,6 +27,7 @@
"gameOver.stats.hit_rate": "Hit rate",
"gameOver.stats.intro": "Find below your run statistics compared to your {{count}} best runs.",
"gameOver.stats.level_reached": "Level reached",
"gameOver.stats.loops": "Loops",
"gameOver.stats.total_score": "Total score",
"gameOver.stats.upgrades_applied": "Upgrades applied",
"gameOver.test_run": "This test run and its score are not being recorded",
@ -46,7 +48,9 @@
"level_up.unlocked_level": " (Level)",
"level_up.unlocked_perk": " (Perk)",
"level_up.upgrade_perk_to_level": " lvl {{level}}",
"loop.converted_rerolls": "Your {{n}} leftover re-rolls where converted to +{{n}} base combo.",
"loop.instructions": "All your perks will be erased except one that you can pick below. Each option comes with an additional hazard will appear on all levels going forward. ",
"loop.no_rerolls": "You didn't have any leftover re-rolls, so your base combo stayed the same. ",
"loop.title": "Starting loop {{loop}}",
"main_menu.basic": "Basic graphics",
"main_menu.basic_help": "Better performance.",

View file

@ -9,6 +9,7 @@
"debuffs.interference.help": "Télékinésie et problème de yo-yo pendant {{lvl}}s toutes les 7 s.",
"debuffs.more_bombs.help": "{{lvl}} briques remplacées par des bombes.",
"debuffs.negative_coins.help": "{{lvl}}/10000 pièces apparaissent maudites et clignotent en rouge. La partie est terminée si vous les attrapez.",
"debuffs.sturdiness.help": "Toutes les briques résistent à +{{lvl}} chocs",
"gameOver.because_cursed_coin": "Jeu terminé",
"gameOver.because_cursed_coin_intro": "Vous avez craché une pièce maudite (pièces rouge vif) et vous n'aviez pas de vie supplémentaire à revendre.",
"gameOver.cumulative_total": "Votre score total cumulé est passé de {{startTs}} à {{endTs}}.",
@ -26,6 +27,7 @@
"gameOver.stats.hit_rate": "Précision",
"gameOver.stats.intro": "Vous trouverez ci-dessous les statistiques de cette partie comparées à vos {{count}} meilleures parties.",
"gameOver.stats.level_reached": "Niveau atteint",
"gameOver.stats.loops": "Boucles",
"gameOver.stats.total_score": "Score total",
"gameOver.stats.upgrades_applied": "Mises à jour appliquées",
"gameOver.test_run": "Cette partie de test et son score ne sont pas enregistrés.",
@ -46,7 +48,9 @@
"level_up.unlocked_level": " (Niveau)",
"level_up.unlocked_perk": " (Amélioration)",
"level_up.upgrade_perk_to_level": " niveau {{level}}",
"loop.converted_rerolls": "",
"loop.instructions": "Tous vos avantages seront supprimés, sauf un que vous pouvez choisir ci-dessous. Chaque option comporte un danger supplémentaire qui apparaîtra à tous les niveaux.",
"loop.no_rerolls": "",
"loop.title": "Boucle de départ {{loop}}",
"main_menu.basic": "Graphismes simplifiés",
"main_menu.basic_help": "Meilleures performances.",