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Build 29074419
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14 changed files with 28 additions and 57 deletions
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@ -651,7 +651,7 @@ export async function setLevel(gameState: GameState, l: number) {
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}
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gameState.currentLevel = l;
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gameState.level = gameState.runLevels[l];
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gameState.level = gameState.runLevels[l % gameState.runLevels.length];
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gameState.levelTime = 0;
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gameState.winAt = 0;
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