Draft of looping mode, shine bricks when hit but not broken

This commit is contained in:
Renan LE CARO 2025-03-28 10:21:14 +01:00
parent 59ef24c865
commit 46f87556e1
20 changed files with 2639 additions and 3031 deletions

View file

@ -54,7 +54,7 @@ export function drawMainCanvasOnSmallCanvas(gameState: GameState) {
recordCanvasCtx.fillText(
"Level " +
(gameState.currentLevel + 1) +
(gameState.isAdventureMode ? "" : "/" + max_levels(gameState)),
"/" + max_levels(gameState),
12,
12,
);