Draft of looping mode, shine bricks when hit but not broken

This commit is contained in:
Renan LE CARO 2025-03-28 10:21:14 +01:00
parent 59ef24c865
commit 46f87556e1
20 changed files with 2639 additions and 3031 deletions

View file

@ -860,7 +860,7 @@
{
"name": "icon:unbounded",
"size": 9,
"bricks": "y_WWWWW_y__________yttttt____ttttt__y____W__y______________y_y____________WWW___y",
"bricks": "rrWWWWWrrrr_____rrrrtttttrrrrttt__rrrr____yrrrr_____rrrr___y_yWrr_____rrrrWWW__ry",
"svg": null,
"color": ""
},
@ -1032,13 +1032,6 @@
"svg": null,
"color": ""
},
{
"name": "icon:adventure_mode",
"size": 11,
"bricks": "__________________________________ttt___bbb_bttttbbbbbbbb__tbt__bbbbbbbbttttb_bbb___ttt__________________________________",
"svg": null,
"color": ""
},
{
"name": "icon:7_levels_run",
"size": 7,
@ -1053,4 +1046,4 @@
"svg": null,
"color": ""
}
]
]