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25 changed files with 1514 additions and 1328 deletions
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@ -131,7 +131,7 @@ export function normalizeGameState(gameState: GameState) {
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gameState.gameZoneWidth / 12 / 10 +
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gameState.currentLevel / 3 +
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gameState.levelTime / (30 * 1000) -
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gameState.perks.slow_down * 2
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gameState.perks.slow_down * 2,
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);
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gameState.puckWidth = Math.max(
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@ -172,11 +172,7 @@ export function normalizeGameState(gameState: GameState) {
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}
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export function baseCombo(gameState: GameState) {
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return (
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1 +
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gameState.perks.base_combo * 3 +
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gameState.perks.smaller_puck * 5
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);
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return 1 + gameState.perks.base_combo * 3 + gameState.perks.smaller_puck * 5;
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}
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export function resetCombo(
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@ -527,7 +523,7 @@ export function pickRandomUpgrades(gameState: GameState, count: number) {
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score: Math.random() + (gameState.lastOffered[u.id] || 0),
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}))
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.sort((a, b) => a.score - b.score)
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.filter((u) => gameState.perks[u.id] < u.max - gameState.bannedPerks[u.id])
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.filter((u) => gameState.perks[u.id] < u.max + gameState.perks.limitless)
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.slice(0, count)
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.sort((a, b) => (a.id > b.id ? 1 : -1));
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@ -564,16 +560,12 @@ export function schedulGameSound(
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}
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export function addToScore(gameState: GameState, coin: Coin) {
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gameState.score += coin.points;
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gameState.lastScoreIncrease = gameState.levelTime;
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addToTotalScore(gameState, coin.points);
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if (gameState.score > gameState.highScore && !gameState.creative) {
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gameState.highScore = gameState.score;
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localStorage.setItem(
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"breakout-3-hs-short" ,
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gameState.score.toString(),
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);
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localStorage.setItem("breakout-3-hs-short", gameState.score.toString());
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}
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if (!isOptionOn("basic")) {
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makeParticle(
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@ -632,7 +624,7 @@ export async function setLevel(gameState: GameState, l: number) {
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stopRecording();
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recordBestWorstLevelScore(gameState);
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if (l > 0) {
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if (l > 0) {
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await openUpgradesPicker(gameState);
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}
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gameState.currentLevel = l;
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@ -700,17 +692,17 @@ function setBrick(gameState: GameState, index: number, color: string) {
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0;
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}
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const rainbow=[
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'#ff2e2e',
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'#ffe02e',
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'#70ff33',
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'#33ffa7',
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'#38acff',
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'#7038ff',
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'#ff3de5',
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]
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const rainbow = [
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"#ff2e2e",
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"#ffe02e",
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"#70ff33",
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"#33ffa7",
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"#38acff",
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"#7038ff",
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"#ff3de5",
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];
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export function rainbowColor(): colorString {
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return rainbow[Math.floor(gameState.levelTime / 50) %rainbow.length ]
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return rainbow[Math.floor(gameState.levelTime / 50) % rainbow.length];
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}
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export function repulse(
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@ -999,9 +991,9 @@ export function gameStateTick(
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) {
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if (gameState.currentLevel + 1 < max_levels(gameState)) {
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setLevel(gameState, gameState.currentLevel + 1);
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} else {
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} else {
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gameOver(
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t("gameOver.win.title" ),
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t("gameOver.win.title"),
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t("gameOver.win.summary", { score: gameState.score }),
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);
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}
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