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Readme.md
14
Readme.md
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@ -18,11 +18,13 @@ Break colourful bricks, catch bouncing coins and select powerful upgrades !
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## To do
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- avoid showing a +1 and -1 at the same time when a combo increase is reset
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- add unlock conditions for levels in the form "reach high score X with perk A,B,C but without perk B,C,D"
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- mention unlock conditions in help
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- show unlock condition in unlocks menu for perks as tooltip
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- fallback for mobile user to see unlock conditions
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## Done
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- add unlock conditions for levels in the form "reach high score X with perk A,B,C but without perk B,C,D"
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- remove loop mode :
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- remove basecombo
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- remove mode
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@ -243,7 +245,9 @@ Break colourful bricks, catch bouncing coins and select powerful upgrades !
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- +lvl combo per bricks / resets after 5/lvl seconds without explosion ?
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- +lvl combo per bricks / resets after 5/lvl seconds without coin catch ?
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- +lvl combo per bricks / resets after 5/lvl seconds without ball color change ?
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- +lvl combo per bricks / resets after 5/lvl seconds without sides hit ?
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- +lvl combo per bricks / resets after 5/lvl seconds without sides hit ?
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- + lvl x n combo when destroying a brick after bouncing on a side/top n times ?
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- make stats a clairvoyant thing
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## Medium difficulty perks ideas
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- balls collision split them into 4 smaller balls, lvl times (requires rework)
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@ -261,10 +265,12 @@ Break colourful bricks, catch bouncing coins and select powerful upgrades !
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- 2x speed after bouncing on puck
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- the more balls are close to a brick, the more combo is gained when breaking it. If only one ball, loose one point or reset
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- ball avoids brick of wrong color
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- puck slowly follows desired position, but +1 combo
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## Hard perk ideas
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- accelerometer controls coins and balls
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- [colin] side pucks - same as above but with two side pucks : hard to know where to put them
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- [colin] side pucks - same as above but with two side pucks : hard to know where to put them
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- [colin] Perk: second puck in the middle of the screen
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## ideas to sort
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- wind : move coins based on puck movement not position
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