Looping works, almost

This commit is contained in:
Renan LE CARO 2025-03-28 11:58:58 +01:00
parent 46f87556e1
commit 3d5547e786
12 changed files with 1116 additions and 918 deletions

3
src/types.d.ts vendored
View file

@ -137,6 +137,7 @@ interface LightFlash extends BaseFlash {
export type RunStats = {
started: number;
levelsPlayed: number;
loops: number;
runTime: number;
coins_spawned: number;
score: number;
@ -292,7 +293,7 @@ export type RunParams = {
level?: string;
levelToAvoid?: string;
perks?: Partial<PerksMap>;
debuffs?: boolean;
debuffs?: Partial<DebuffsMap>;
};
export type OptionDef = {
default: boolean;