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Overcomplicated looping mechanic
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parent
5012076039
commit
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18 changed files with 296 additions and 125 deletions
5
src/types.d.ts
vendored
5
src/types.d.ts
vendored
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@ -285,10 +285,14 @@ export type GameState = {
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coinCatch: { vol: number; x: number };
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colorChange: { vol: number; x: number };
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void: { vol: number; x: number };
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freeze: { vol: number; x: number };
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};
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rerolls: number;
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loop: number;
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baseCombo: number;
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puckFrozenUntil: number;
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desiredPuckPosition: number;
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levelsPerLoop:number;
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};
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export type RunParams = {
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@ -296,6 +300,7 @@ export type RunParams = {
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levelToAvoid?: string;
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perks?: Partial<PerksMap>;
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debuffs?: Partial<DebuffsMap>;
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levelsPerLoop?:number;
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};
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export type OptionDef = {
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default: boolean;
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