Overcomplicated looping mechanic

This commit is contained in:
Renan LE CARO 2025-03-29 09:25:17 +01:00
parent 5012076039
commit 39b326a15b
18 changed files with 296 additions and 125 deletions

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@ -25,10 +25,10 @@ Allow players to loop the game :
- real time stats as the option says.
- [x] Noise of coins against side is annoying.
- Change look of loop, to avoid picking randomly at loop end.
- make red coins scarier,
- add blue coins that only freeze puck.
- [x] make red coins scarier,
- [x] add blue coins that only freeze puck.
- Make fullscreen an option and turn it back on when playing
- +1 combo de base par rerolls
- [x] +1 combo de base par rerolls
- +1 combo de base par vie restantes (pas attrapable)
# Todo
@ -132,6 +132,7 @@ There's also an easy mode for kids (slower ball).
- [colin] side pucks - same as above but with two side pucks : hard to know where to put them
# to sort
- double coin value when they hit the sides
- [colin]Brambles — coins that touch the walls and ceiling get stuck and are thrown back when the last brick is destroyed
- [colin]Ball of Greed — the ball can collect coins (might be worth dividing into levels: lvl 1, can collect coins only after two bounces on bricks or walls. lvl 2, can collect after 1 bounce. lvl 3, can collect coins anytime)(or change the ball collection radius as the level grows)
- [colin]Fountain toss — each coin lost has a 1 in 10 chance to give +1 combo (until combo 50)